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Sauerbraten trailer video contest

by eihrul on 06/03/2011 14:06, 92 messages, last message: 11/08/2011 21:01, 67901 views, last view: 05/17/2024 10:58

So, I would like to hold a contest for a cool new Sauerbraten trailer video. The winner gets their video placed on the sauerbraten.org site for all to see. I am the final judge. The rules the videos must satisfy to win:

1) No content mods (bright skins, weapon mods, etc.). Must use all default Sauerbraten content.
2) Must use shaders with sane, good-looking default settings.
3) Must show both fun gameplay action shots, as well as some basic editing shots.
4) Avoid any extensive text or subtitling. Let the visuals speak for themselves and keep the pacing of the video quick. There shouldn't be a need to show more than the game's title and a link to the website. Don't bore the viewer.
5) Avoid any copyright-troubled music. Preferably use Sauer's in-game music, or Creative Commons licensed music.
6) Entries should be posted on youtube and linked here.

Seriously, our trailer video is in need of a major upgrade, and help producing this would be majorly appreciated and help Sauer's longevity and player population. So if you want to help out, have at it!

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#41: Re: ..

by b3ast on 06/10/2011 13:56, refers to #39

Nice, 0815 :)

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#42: Re: ..

by suicizer01 on 06/10/2011 14:35, refers to #39

0:45, is that an original crosshair?
What about textureblending, texscrolling, etc?

Nice vid tough, what kinda program you used?

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#43: Re: ..

by 0815 on 06/10/2011 15:28, refers to #42

fraps.
its all standard and original.

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#44: Re: ..

by Zorg on 06/10/2011 18:10, refers to #39

Just do a joint-venture, b815ast :)

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#45: ..

by cmCooper on 06/11/2011 00:39

Here's my trailer.

http://www.youtube.com/watch?v=V37yU1UZsR0

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#46: Re: ..

by suicizer01 on 06/11/2011 02:15, refers to #45

0:22; 4)Avoid any extensive text or subtitling.
What about killing those names above the bots (and players)?

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#47: Re: ..

by suicizer01 on 06/11/2011 02:24, refers to #45

You also have A LOT of maps wich aren't included in Sauerbraten at all.

What about:
"1) No content mods (bright skins, weapon mods, etc.). Must use all default Sauerbraten content"?

1:34 - Nice stadion, but the background of it is untextured :P.

You also fail pretty much on the shooting part; a lot of missers (wich isn't making it look better. Especially if you try to chop some air wich a chainsaw).

2:00 - Do people really need to see wich players were playing on that certain time?

I see a lot of texturing, geometry, lighting and detailing, but where's blendmapping :S?
It's one of the newer features and would be logical if that would be included.

It's a nice video when it comes to the editing part, but is lacking pretty much on the gameplay.

You could actually say your vid just lacks the opposite of beast's map :P.

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#48: Re: ..

by cmCooper on 06/11/2011 03:09, refers to #47

The default Sauerbraten maps aren't convenient at all to show the charm of the Sauer editor.

I see no problem with untextured parts in the stadium since it's supposed to show editing.

Concerning the names I think they're just names that can be changed randomly at any time and do not really represent anyone.

I cannot shoot any better ^^

Everyone, feel free to use any part of my trailer for your own trailer if you like parts of it ^^

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#49: Re: ..

by eihrul on 06/11/2011 10:26, refers to #45

I overall liked the degree to which this video showed off the gameplay as the player would experience it.

Re: suicizer
The admonition against subtitling has nothing to do with the HUD. Showing the HUD is perfectly okay because it's part of the game. Rather I mean turning the trailer video into a book where people are somehow supposed to read what they should think about the game, rather than, well, just see it.

Though, overall, yeah, it might have looked a bit cleaner if the following commands were used to hide console spam:

confilter 0 // hides top console
miniconfilter 0 // hides chat console

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#50: ..

by suicizer01 on 06/11/2011 12:16

Maybe it's not a bad idea to look at trailer of other games, to know how proffesionals set up a fine trailer...

http://www.youtube.com/watch?v=2JC3UMJ2It4

http://www.youtube.com/watch?v=925GISBqQuc

http://www.youtube.com/watch?v=T4RaStQZ69E&feature=related

True, there are some points wich won't fit into the profile of what eihrul is asking (like avoiding extensive text), but in one of the trailers, they found a solution of that, let it appear trough the trailer and fade it away.
What about to learn for that?

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#51: Re: ..

by eihrul on 06/11/2011 13:00, refers to #50

Unless the text is approved by me before use, it is likely from two faults: Engrish and silliness. I will reiterate, you should not have to tell the viewer "Best game evar", rather you should show why it is. All telling someone that does is make them skeptical and immediately assume a defensive viewing posture. They will compare it to every other "best game evar" and start trying to pick it apart.

That last QuakeLive trailer is a good example of everything that can possibly go wrong with telling-and-not-showing. By the time it finally actually shows the game, the viewer is already bored watching video-editing-effect-wankery and will likely just go look at something else. It literally takes 37 seconds before anything resembling game footage starts, and it just goes downhill after that. That's longer than my internet-trained attention span, sorry.

In the end making grandiose statements about random bullet-point features has about as much effect as random lists of bullet-point features... i.e. none. Biggest bang for buck is showing actual cool gameplay and edit-mode footage.

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#52: Re: ..

by Razgriz on 06/11/2011 13:47, refers to #45

I liked the trailer, there's some pretty good footage in there. But i think some "higher" quality would work better. Perhaps you can't record at a higher resolution, but then again, it's the age of high definition! ^_^

I also did notice you do not use Anisotropic Filtering. What is it that no one never uses Anisotropic Filtering in this game. >_<

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#53: ..

by TheLove on 06/11/2011 15:46

i'm coming :) more few days

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#54: Resolution

by JusT_h1ddeN on 06/11/2011 21:26, refers to #20

No of your videos had a good resolution yet. :(
So just a tip, IF you record with the built-in recorder, do "/moview 1280, /movieh 720, with a slow computer /moviefps 30, with a fast one /moviefps 60".

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#55: ..

by cmCooper on 06/12/2011 23:53

I will remake the trailer with better cuts and better scenes, especially more edit action instead of just edited maps.
I like the music.
I cannot record at higher resolution.
I will need pretty much time again ^^

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#56: ..

by cmCooper on 06/18/2011 00:43

This is all I can offer, I hope you like and chose it.

http://www.youtube.com/watch?v=cO04cocYiaY

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#57: Re: ..

by suicizer01 on 06/18/2011 03:22, refers to #56

Looks pretty good, tough still names in it. Ah well, can't have it all, can we ;)?

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#58: ..

by TheLove on 06/19/2011 10:02

1- bad quality
2- ugly music (try find something action)
3- bad gameplay

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#59: ..

by cmCooper on 06/19/2011 13:47

If the quality of the movie is your most important point..good luck. Waiting for your contribution, especially how you point out the coop mode.

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#60: ..

by TheLove on 06/19/2011 15:12

true im good in everything else coop mode anyway thanks and good luck too

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