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Map Editing

by Goetzenzar on 01/05/2002 19:30, 4767 messages, last message: 05/05/2023 08:39, 3545298 views, last view: 05/18/2024 09:32

Welcome to the map editing saloon:
here u can post ur screens, maps, comments, questions and answers about mapediting, and meet other ppl for coop-sessions online :)

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#241: Re: #238: Re: Re: #236

by Al_Capone on 12/06/2002 06:35, refers to #240

Can the size and shape of the trigger be change by any chance ?

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#242: Re: #238: Re: Re: #236

by Piglet on 12/06/2002 18:03, refers to #240

ummm i dont think you mean pushplay Al Capone, i was the author of Slime, anyway i did those doors with single invisible triggers, you can actually get next to the door without triggering them, but most players dont try to do so, they aim for the middle hence no problem

oh and no

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#243: New maps--please download and tell me what you think!

by SysteM_H on 12/31/2002 06:53

Here's my first maps in cube-I think they have some good asthetics, please try them and tell me what you think of the gameplay :D

Dominion of Ceres:
http://systemh.bravepages.com/downloads/cube-ceres.zip

Paranoia:
http://systemh.bravepages.com/downloads/cube-paranoia.zip

I think Paranoia has already been downloaded by a few people online... if you have it, go ahead and download this version-the one I distributed over the multiplayer servers was incomplete and lacked a skybox, cfg file and texture. so here's the final version

enjoy! :)

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#244: Re: New maps--please download and tell me what you think!

by SysteM_H on 12/31/2002 06:56, refers to #243

well crud... my cheap host won't let me "hotlink" o.O you'll have to copy and paste the URLs below.

Sorry about my webhost. I'm trying to get together enough material and a nice layout so I can be hosted by planetquake. this will happen eventually...

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#245: Re: New maps--please download and tell me what you think!

by pushplay on 12/31/2002 08:37, refers to #244

Ceres and paranoia are both excellently textures with great geometry and detail. Particularly the curved sections of the floor and slanted trim in the ceiling in paranoia. Which makes the flaw of paranoia all the more tragic. It's just too cramped. As a rule of thumb, I design my doorways for that you can jump without bumping your head, and my hallways are taller than that. But in even your main hallways you bump your head when you jump, and there's little room to manoeuvre.

I look forward to your next map.

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#246: Re: New maps--please download and tell me what you think!

by pushplay on 12/31/2002 08:37, refers to #245

"my doorways for that"

/me slaps me for his bad english

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#247: Re: New maps--please download and tell me what you think!

by SysteM_H on 12/31/2002 08:49, refers to #246

hehe :D it's acceptable english as far as I'm concerned...

thanks for the suggestion. I was trying to fit way too many little passageways into too small a space... I feel the same way. after spending so long dwelling inside that level whilst building it, I've decided that the next will be roomy and spacious. hmmm... now for ideas... ideas ideas... I think I have a few. anyway, I suppose I'll get to work tommorrow if I get the time.

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#248: forgive my ignorance...

by Aardappel|home|holland on 01/01/2003 15:06

but how exactly am I supposed to download these maps?

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#249: Re: New maps--please download and tell me what you think!

by spentron@home on 01/01/2003 18:12

It worked for me to "open in new window" on the links. IE 5.

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#250: Re: New maps--please download and tell me what you think!

by Aardappel|home|holland on 01/02/2003 01:57, refers to #249

doesn't work for me. IE 6.

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#251: Re: New maps--please download and tell me what you think!

by SysteM_H on 01/02/2003 06:19, refers to #250

sorry about that... frigging stupid webhost. anyway, I'd advice creatinga new window, then copying and pasting the URL into the new window.

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#252: Re: New maps--please download and tell me what you think!

by SysteM_H on 01/02/2003 06:23, refers to #251

err, "advise" that is. bleh.

I have IE 5 and that trick worked for me... so it should for you too, I think.

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#253: Re: New maps--please download and tell me what you think!

by Aardappel|home|holland on 01/02/2003 15:32, refers to #251

nope, still a hotlinking error

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#254: Re: New maps--please download and tell me what you think!

by SysteM_H on 01/02/2003 20:40, refers to #253

ugh... well, this time it'll work.
here you guys go--

http://systemh.bravepages.com/downloads/

just click on the links to download them there. thanks for your patience, guys.

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#255: ..

by Pegasus on 01/02/2003 23:48

Wow, I just discovered that there was a map editing forum :-)
So, here are my two maps for cube:
http://www.ifrance.com/pegasus16/cave.cgz
and
http://www.ifrance.com/pegasus16/morbias.cgz
the second one is a port of the Unreal map "dmMorbias"

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#256: Re: ..

by Piglet on 01/03/2003 09:44, refers to #255

most people post maps to the main forumn anyway (more traffic) and no-one really cares, havent looked at cave, but morbias looks pretty cool (though im not much of a deathmatch fan), you should try doing some SP maps :P

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#257: Re: ..

by Al_Capone on 01/04/2003 02:13, refers to #256

I don't know, cave seem weird to me, I was expecting a cave, not a stone room

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#258: Re: ..

by pushplay on 01/04/2003 02:57, refers to #257

A cave by any other name would still smell as sweet.

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#259: Re: ..

by Pegasus on 01/04/2003 15:16, refers to #257

Ups, apparently there's a mistake, I should have renamed it to cellar, as cave is the french word for cellar

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#260: Re: ..

by pushplay on 01/04/2003 19:36, refers to #259

We already have a cellar anyways.

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