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Bug Reports

by eihrul on 09/03/2008 01:41, 1175 messages, last message: 12/31/2023 08:39, 929343 views, last view: 05/18/2024 10:45

Please post your bug reports in here.

With your bug report, please submit the following information:

1) OS: Your operating system, i.e. Linux, Windows, or otherwise and what version you are using.

2) 3D card: The 3D card you are using. If you do not know, this is printed on the "Renderer:" line in the console when Sauerbraten starts up.

3) The edition of Sauerbraten you are using, i.e. Assassin edition, CVS as of a particular date, or otherwise.

4) Error information: If you are on Windows, a pop-up message showing filenames and line numbers should show up when Sauerbraten crashes; if possible, post a screenshot or a copy/paste of this. If on Linux, post a log of the startup info from the console, including relevant errors or any info you might have discovered. If on MacOS X, please post the crash log if applicable.

5) A description of the problem and how to reproduce it. Please give as much detail as possible on how someone can recreate the problem, in as certain terms as you can. If someone else can't reproduce the problem, it is unlikely he can fix it or tell you what is wrong.

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#685: Re: Server

by Bosurgi725 on 03/13/2011 00:00, refers to #684

What type of internet connection do you have. I had a similar problem. I'm on DSL. I had to also go into the modem setup and configure the ports, not just the router and firewall. Good Luck.

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#686: Re: Server

by {DSKI}lordjon32 on 03/13/2011 12:06, refers to #685

I have DSL, too. But how can i go into the modem setup?

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#687: Re: Server

by Bosurgi725 on 03/13/2011 16:15, refers to #686

Should be an ip adress you type into the url bar on your browser. The way I do it is I "reset" the modem, there should be a little button on it somewhere. Then the next time you open your browser it should ask you for username and password, and go through steps to select pppoe and stuff. You should be able to get into other options, like settings and troubleshooting from there.

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#688: In game my mouse lagg

by ninjamora on 03/25/2011 14:17

windows vista

when i start the game my mouse move slowly and laggy.... i cant go to set up coz i can aim it anywhere it just teleporting...

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#689: Re: In game my mouse lagg

by suicizer01 on 03/26/2011 12:56, refers to #688

Is your framerate less than 10 (probabaly 1 or 2)?

If so, put all settings outgame to 0 wich are reffering to graphics...

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#690: In game my mouse lagg

by ninja 132 on 03/26/2011 18:43

but i cant go to game set up... :O
and in folder i have:
Read me
game icon
uninstal

so where i can put settings coz mouse lagg i cant put settings..... : /


btw i cant use old username :O?

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#691: Re: In game my mouse lagg

by eihrul on 03/26/2011 21:56, refers to #690

http://cube.wikispaces.com/FAQ#Frequently%20Asked%20Questions-Q:%20Where%20are%20my%20saved%20maps,%20configs,%20screenshots?%20Where%20do%20I%20put%20things%20I%20wish%20to%20add?

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#692: Could not load texture .jpg

by Kal on 03/29/2011 04:06

Debian Lenny 2.6.26
nVidia NV44 GeForce 6200 Turbocache (TM)
Justice Edition

The game plays just fine however none of the textures are not loading. The command line output spews this during the game:

could not load texture packages/icons/menu.jpg
could not load texture packages/icons/exit.jpg

It throws an error for every texture it trys to load but the game loads and plays regardless.

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#693: Re: Could not load texture .jpg

by eihrul on 03/29/2011 05:06, refers to #692

Sounds like whatever package you downloaded is missing some files? If you just want to download the individual files and stuff them in your "packages/" directory, you can get those particular ones here:

http://sauerbraten.svn.sourceforge.net/viewvc/sauerbraten/packages/icons/

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#694: Re: Could not load texture .jpg

by Kal on 03/29/2011 23:34, refers to #693

All of the images are already in the correct folders

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#695: Re: Could not load texture .jpg

by eihrul on 03/30/2011 08:01, refers to #694

Then it seems like you are missing libjpeg62.

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#696: Re: Could not load texture .jpg

by Kal on 03/30/2011 17:05, refers to #695

There are a few libjpeg in /usr/lib:

-libjpeg.so
-libjpeg.so.62
-libjpeg.so.62.0.0

The first two are symlinks and the third is a library. There are a number of libjpeg in a few other folders

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#697: erro

by matheus on 04/06/2011 15:16

me ajudem nesse ploblema aparece lá quando eu vou jogar o assault cube aparece a seguinte mensagem. win32 exception: 0xc0000005 [0x] aparece isso toda a hora quando eu vou abrir cheat engine por favor me ajudam o que eu faço?





agradeço pekla respostA

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#698: Re: erro

by MeatROme on 04/07/2011 09:39, refers to #697

#1 : speak english - fala ingles!!
#2 : "cheat engine" - fail! do NOT cheat.
#3 : win32-exception: probably graphics-card drivers need to be updated

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#699: Re: error

by suicizer01 on 04/07/2011 10:04, refers to #698

i had the same error when I was fucking around with the envmap option on textures.

Why the engine crashes when you assign only 1 texture as envmap, on another texture (like "texture e "packages/textures/waterfall.jpg" 0 0 0 0")

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#700: Macbook Pro 2011 Graphics Problem

by //prime.cut on 04/10/2011 19:22



1) OSX 10.6.7

2) Intel HD Graphics 3000

3) Justice Edition

4) Here is a clip of some gameplay:

http://tinypic.com/player.php?v=1ze87sj&s=7

5) This clip is with everything on default settings, with Shaders turned off. With shaders turned on the "screen tearing" gets worse, but with the shaders turned on high there is no "screen tearing" but many objects on the map aren't even visible, making it impossible to play

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#701: Re: Macbook Pro 2011 Graphics Problem

by suicizer01 on 04/10/2011 20:09, refers to #700

Another reason why I won't buy a mac...

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#702: Re: Macbook Pro 2011 Graphics Problem

by eihrul on 04/10/2011 20:34, refers to #700

Try using the following in console:

/zpass 0
/oqfrags 0

It might help.

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#703: pop command

by .sCaSd. on 04/12/2011 15:11

Pop command is removed from svn. Lets do obsequies.
How can I implement namespeces now ? I used looplist to push/pop lots of values:

alias push_list [looplist v $arg1 [push $v]]
alias pop_list [looplist v $arg1 [pop $v]]

alias iter_push [if (listlen $arg1) [push (at $arg1 0) [iter_push (listdel $arg1 (at $arg1 0)) [@@arg2]] ] $arg2]

push iteration as replacement is slow or does someone have a faster solution ?



I have also a big bug-list stored at hd but I dont want to offend someone so I am afraid of posting it here ;)

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#704: Re: pop command

by Razgriz on 04/12/2011 16:23, refers to #703

As far as i know, pop was merged in with push, but i don't know the details since i've never had a good reason to use these kind of commands.
You can ask eihrul or srbs regarding the new mechanics, and regarding the bug list, i think it would be good to have a sum of problems pending a fix. Helps us little scripters not to run in the same shit and bitch about it =P

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