Bug Reports |
by eihrul
on 09/03/2008 01:41, 1175 messages, last message: 12/31/2023 08:39, 924807 views, last view: 05/04/2024 16:19 |
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Please post your bug reports in here.
With your bug report, please submit the following information:
1) OS: Your operating system, i.e. Linux, Windows, or otherwise and what version you are using.
2) 3D card: The 3D card you are using. If you do not know, this is printed on the "Renderer:" line in the console when Sauerbraten starts up.
3) The edition of Sauerbraten you are using, i.e. Assassin edition, CVS as of a particular date, or otherwise.
4) Error information: If you are on Windows, a pop-up message showing filenames and line numbers should show up when Sauerbraten crashes; if possible, post a screenshot or a copy/paste of this. If on Linux, post a log of the startup info from the console, including relevant errors or any info you might have discovered. If on MacOS X, please post the crash log if applicable.
5) A description of the problem and how to reproduce it. Please give as much detail as possible on how someone can recreate the problem, in as certain terms as you can. If someone else can't reproduce the problem, it is unlikely he can fix it or tell you what is wrong.
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Board Index
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#605: Re: Small cubescript compilation bug |
by eihrul
on 10/03/2010 20:03, refers to #604
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Okay, fixed it.
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#606: Very low FPS/Texture Bugs if shaders are enabled |
by Bender
on 10/12/2010 00:54
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1. Ubuntu 10.10 (Maverik Meerkat)
2. Intel GMA 950 (Intel 945G Express Chipset)
3. Justice
4. -
5. After enabling shaders, I get around 6-7 FPS and I see some weird texture bugs on the map.
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#607: Re: Very low FPS/Texture Bugs if shaders are enabled |
by SheeEttin
on 10/12/2010 02:07, refers to #606
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Ensure you have hardware-accelerated ("direct") rendering ("glxinfo | grep render"). If not, enable it (Google/search Ubuntu Forums for how, it is outside the scope of these forums).
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#608: Re: Very low FPS/Texture Bugs if shaders are enabled |
by Q009
on 10/12/2010 13:12, refers to #606
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If you use Intel's "graphic card" no wonder it eats FPS so much...
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#609: .. |
by Calinou-
on 10/12/2010 13:13
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You're using a bad graphics card, that's all.
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#610: universaldelta |
by lordjon
on 10/17/2010 11:05
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hi me is this: I can at once the universal delta button no longer use ... so I can not switch weapons. when I turn the mouse wheel is at the top unknow command: universal delta
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#611: Re: universaldelta |
by lordjon
on 10/17/2010 11:20, refers to #610
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ok it going again
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#612: Re: universaldelta |
by suicizer01
on 10/17/2010 20:47, refers to #611
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I also had that several times in ctf edition.
I dont know a solution to solve it easy, but you can copy your autoexec and config file to an other folder than its regular position, so you'll always have a backup...
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#613: Freezes While Initializing |
by David Collins
on 11/08/2010 02:14
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1) OS: Windows Vista
2) NVidia Geforce 9800M GTS
3) Justice
4) N/A
5) Sauerbraten has been working wonderfully for me for over a year. But today, for no reason that I can figure out, it won\'t start without freezing on \"seeding particles\" on the loading screen. I\'ve changed nothing with the game. All in the same day, I played it, went to go do something else, came back, tried to start it up again, and now it won\'t work.
The only thing I did on my computer between those two startups, is sign up for Quake Live to try it out. It\'s terrible. But besides that, I can only think that starting Quake Live installed some sort of malicious code to keep me from playing the superior game.
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#614: Re: Freezes While Initializing |
by Razgriz
on 11/08/2010 13:17, refers to #613
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"I can only think that starting Quake Live installed some sort of malicious code to keep me from playing the superior game" -that's as funny as it can get. unfortunately for you, it isn't true.
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#615: Re: Freezes While Initializing |
by MeatROme
on 11/09/2010 19:14, refers to #613
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As Razgriz said - that's pratically impossible - but the coincidence was noteworthy.
I'd suggest you try removing saved.cfg and init.cfg out of harms way - you should keep them as backups, but if you like can also just delete them (if you don't require old settings).
That might clear it up.
On Windows one of the major bug-fixes is doing a "reboot" - maybe the QuakeLive-Installer just got your OS confused.
It's like with some config-dialogs in Windows - the tick-box says one thing, but the behaviour says another - solution: change the setting, save, re-change it and save again.
Windows. *shrug*
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#616: Ubuntu crash |
by lfjkalsjfk
on 11/10/2010 21:37
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My Ubuntu 10.04 crashes everytime I turn on map campo. Do I don't trund it on, but when server change a map my computer crashes and I must to force reset it, because nothing works. Alt+f4, another console (tty1 etc.). Absolutely nothing.
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#617: .. |
by Calinou-
on 11/10/2010 23:15
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Try to disable shaders (graphic effects) by typing "/shaders 0" without quotes. Then, specify more exactly your computer specs ;)
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#618: Re: Ubuntu crash |
by tempest
on 11/11/2010 19:40, refers to #616
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Try running in windowed mode (-t0)
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#619: .. |
by Osbios
on 11/12/2010 13:10
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1.WinXP SP3
2.Nvidia GeForce FX 5500 (Driver 175.19)
Using fixed-function pipeline.
3.Justice Edition
4.
connected to server
read map packages\base\redemption.ogz (1.9 seconds)
Cube 2: Sauerbraten Win32 Exception: 0xc0000005 [0x4413000]
5.This was a single event. But maybe somebody with to much time can track it down?! ;P
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#620: no stdout flushing if stdout is not a tty |
by mb_
on 11/15/2010 20:20
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stdout is not flushed after writing messages. If stdout is a tty, this may be fine, because most of the time it might default to line-buffered. However, if stdout is not a tty, it will get a huge write buffer. Which is bad in a number of cases. Including something like this:
$ ./sauerbraten_unix | tee mylogs.log
This will result in supressed messages for a long time, unless sauerbraten exists and thus flushes the queue.
So I propose the following patch, which explicitly flushes the output buffers after writing a line.
http://pastebin.com/epKphxDu
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#621: nice |
by Calinou__
on 11/15/2010 21:46
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Is that a request, or you did it ? If you did it, then, nice. That'd be cool to have the .txt files for stdout, so the guys who does not launches Sauerbraten from Terminal can report bugs more easily...
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#622: Re: no stdout flushing if stdout is not a tty |
by eihrul
on 11/15/2010 22:20, refers to #620
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So noted, but fixed via setvbuf() instead.
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#623: Re: no stdout flushing if stdout is not a tty |
by mb_
on 11/15/2010 23:31, refers to #622
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Thanks a lot. setvbuf is OK.
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#624: Sauerbraten Launcher |
by DeathStar
on 11/16/2010 04:32
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The Sauerbraten launcher got severely screwed up in Sauerbraten Justice Edition.
here is a list of issues:
-the return key no longer launches the game, so you are forced to click the play button
-all the fields on the launcher are un-editable, including the server ones, advanced options field, etc.
-the Help button->Static wiki does not work. It simply does nothing. Neither does the IRC channel link.
-finally, the recompiled caution tape looks bad, it should just read: Sauerbraten: recompiled without the caution-tape background.
Thanks, hope these get fixed soon
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