home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


Bug Reports

by eihrul on 09/03/2008 01:41, 1175 messages, last message: 12/31/2023 08:39, 924807 views, last view: 05/04/2024 16:19

Please post your bug reports in here.

With your bug report, please submit the following information:

1) OS: Your operating system, i.e. Linux, Windows, or otherwise and what version you are using.

2) 3D card: The 3D card you are using. If you do not know, this is printed on the "Renderer:" line in the console when Sauerbraten starts up.

3) The edition of Sauerbraten you are using, i.e. Assassin edition, CVS as of a particular date, or otherwise.

4) Error information: If you are on Windows, a pop-up message showing filenames and line numbers should show up when Sauerbraten crashes; if possible, post a screenshot or a copy/paste of this. If on Linux, post a log of the startup info from the console, including relevant errors or any info you might have discovered. If on MacOS X, please post the crash log if applicable.

5) A description of the problem and how to reproduce it. Please give as much detail as possible on how someone can recreate the problem, in as certain terms as you can. If someone else can't reproduce the problem, it is unlikely he can fix it or tell you what is wrong.

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages

#605: Re: Small cubescript compilation bug

by eihrul on 10/03/2010 20:03, refers to #604

Okay, fixed it.

reply to this message

#606: Very low FPS/Texture Bugs if shaders are enabled

by Bender on 10/12/2010 00:54

1. Ubuntu 10.10 (Maverik Meerkat)
2. Intel GMA 950 (Intel 945G Express Chipset)
3. Justice
4. -
5. After enabling shaders, I get around 6-7 FPS and I see some weird texture bugs on the map.

reply to this message

#607: Re: Very low FPS/Texture Bugs if shaders are enabled

by SheeEttin on 10/12/2010 02:07, refers to #606

Ensure you have hardware-accelerated ("direct") rendering ("glxinfo | grep render"). If not, enable it (Google/search Ubuntu Forums for how, it is outside the scope of these forums).

reply to this message

#608: Re: Very low FPS/Texture Bugs if shaders are enabled

by Q009 on 10/12/2010 13:12, refers to #606

If you use Intel's "graphic card" no wonder it eats FPS so much...

reply to this message

#609: ..

by Calinou- on 10/12/2010 13:13

You're using a bad graphics card, that's all.

reply to this message

#610: universaldelta

by lordjon on 10/17/2010 11:05

hi me is this: I can at once the universal delta button no longer use ... so I can not switch weapons. when I turn the mouse wheel is at the top unknow command: universal delta

reply to this message

#611: Re: universaldelta

by lordjon on 10/17/2010 11:20, refers to #610

ok it going again

reply to this message

#612: Re: universaldelta

by suicizer01 on 10/17/2010 20:47, refers to #611

I also had that several times in ctf edition.
I dont know a solution to solve it easy, but you can copy your autoexec and config file to an other folder than its regular position, so you'll always have a backup...

reply to this message

#613: Freezes While Initializing

by David Collins on 11/08/2010 02:14

1) OS: Windows Vista

2) NVidia Geforce 9800M GTS

3) Justice

4) N/A

5) Sauerbraten has been working wonderfully for me for over a year. But today, for no reason that I can figure out, it won\'t start without freezing on \"seeding particles\" on the loading screen. I\'ve changed nothing with the game. All in the same day, I played it, went to go do something else, came back, tried to start it up again, and now it won\'t work.

The only thing I did on my computer between those two startups, is sign up for Quake Live to try it out. It\'s terrible. But besides that, I can only think that starting Quake Live installed some sort of malicious code to keep me from playing the superior game.

reply to this message

#614: Re: Freezes While Initializing

by Razgriz on 11/08/2010 13:17, refers to #613

"I can only think that starting Quake Live installed some sort of malicious code to keep me from playing the superior game" -that's as funny as it can get. unfortunately for you, it isn't true.

reply to this message

#615: Re: Freezes While Initializing

by MeatROme on 11/09/2010 19:14, refers to #613

As Razgriz said - that's pratically impossible - but the coincidence was noteworthy.

I'd suggest you try removing saved.cfg and init.cfg out of harms way - you should keep them as backups, but if you like can also just delete them (if you don't require old settings).
That might clear it up.
On Windows one of the major bug-fixes is doing a "reboot" - maybe the QuakeLive-Installer just got your OS confused.

It's like with some config-dialogs in Windows - the tick-box says one thing, but the behaviour says another - solution: change the setting, save, re-change it and save again.
Windows. *shrug*

reply to this message

#616: Ubuntu crash

by lfjkalsjfk on 11/10/2010 21:37

My Ubuntu 10.04 crashes everytime I turn on map campo. Do I don't trund it on, but when server change a map my computer crashes and I must to force reset it, because nothing works. Alt+f4, another console (tty1 etc.). Absolutely nothing.

reply to this message

#617: ..

by Calinou- on 11/10/2010 23:15

Try to disable shaders (graphic effects) by typing "/shaders 0" without quotes. Then, specify more exactly your computer specs ;)

reply to this message

#618: Re: Ubuntu crash

by tempest on 11/11/2010 19:40, refers to #616

Try running in windowed mode (-t0)

reply to this message

#619: ..

by Osbios on 11/12/2010 13:10

1.WinXP SP3

2.Nvidia GeForce FX 5500 (Driver 175.19)
Using fixed-function pipeline.

3.Justice Edition

4.
connected to server
read map packages\base\redemption.ogz (1.9 seconds)
Cube 2: Sauerbraten Win32 Exception: 0xc0000005 [0x4413000]

5.This was a single event. But maybe somebody with to much time can track it down?! ;P

reply to this message

#620: no stdout flushing if stdout is not a tty

by mb_ on 11/15/2010 20:20

stdout is not flushed after writing messages. If stdout is a tty, this may be fine, because most of the time it might default to line-buffered. However, if stdout is not a tty, it will get a huge write buffer. Which is bad in a number of cases. Including something like this:

$ ./sauerbraten_unix | tee mylogs.log

This will result in supressed messages for a long time, unless sauerbraten exists and thus flushes the queue.

So I propose the following patch, which explicitly flushes the output buffers after writing a line.

http://pastebin.com/epKphxDu

reply to this message

#621: nice

by Calinou__ on 11/15/2010 21:46

Is that a request, or you did it ? If you did it, then, nice. That'd be cool to have the .txt files for stdout, so the guys who does not launches Sauerbraten from Terminal can report bugs more easily...

reply to this message

#622: Re: no stdout flushing if stdout is not a tty

by eihrul on 11/15/2010 22:20, refers to #620

So noted, but fixed via setvbuf() instead.

reply to this message

#623: Re: no stdout flushing if stdout is not a tty

by mb_ on 11/15/2010 23:31, refers to #622

Thanks a lot. setvbuf is OK.

reply to this message

#624: Sauerbraten Launcher

by DeathStar on 11/16/2010 04:32

The Sauerbraten launcher got severely screwed up in Sauerbraten Justice Edition.

here is a list of issues:

-the return key no longer launches the game, so you are forced to click the play button

-all the fields on the launcher are un-editable, including the server ones, advanced options field, etc.

-the Help button->Static wiki does not work. It simply does nothing. Neither does the IRC channel link.

-finally, the recompiled caution tape looks bad, it should just read: Sauerbraten: recompiled without the caution-tape background.

Thanks, hope these get fixed soon

reply to this message

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages


Post a Message

Username

Email

Subject

Body

6 multiplied by 4 is?


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
53850204 visitors requested 71623310 pages
page created in 0.068 seconds using 10 queries
hosted by Boost Digital