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Bug Reports

by eihrul on 09/03/2008 01:41, 1175 messages, last message: 12/31/2023 08:39, 928101 views, last view: 05/14/2024 19:16

Please post your bug reports in here.

With your bug report, please submit the following information:

1) OS: Your operating system, i.e. Linux, Windows, or otherwise and what version you are using.

2) 3D card: The 3D card you are using. If you do not know, this is printed on the "Renderer:" line in the console when Sauerbraten starts up.

3) The edition of Sauerbraten you are using, i.e. Assassin edition, CVS as of a particular date, or otherwise.

4) Error information: If you are on Windows, a pop-up message showing filenames and line numbers should show up when Sauerbraten crashes; if possible, post a screenshot or a copy/paste of this. If on Linux, post a log of the startup info from the console, including relevant errors or any info you might have discovered. If on MacOS X, please post the crash log if applicable.

5) A description of the problem and how to reproduce it. Please give as much detail as possible on how someone can recreate the problem, in as certain terms as you can. If someone else can't reproduce the problem, it is unlikely he can fix it or tell you what is wrong.

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#215: Message censored by administrator

by Zarrastro on 05/20/2009 15:45, refers to #207

#216: Message censored by administrator

by Zarrastro on 05/20/2009 15:50, refers to #207

#217: ..

by Zarrastro on 05/20/2009 17:39

Oh, Dear... Posted it THREE TIMES... Freaking Firefox...

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#218: Message censored by administrator

by UnSt@bl3M1ND on 05/20/2009 20:27

#219: Re: ..

by SheeEttin on 05/20/2009 21:02, refers to #217

Please use something like http://pastebin.com/ instead of posting huge amounts of text.

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#220: vanishing graphic

by tinorebel on 05/23/2009 14:12

Hallo, I have been searching for this but since I din not find solutions I write it down.

Im' using MAC OS 10.5.6 , Open GL on a MacPro with 2 GB of RAM and 2 dual core Intel Xenon processor.

Last version of sauber (trooper edition)

I'm facing some strange graphics, basically I see trough walls and objects. Seems as rendering is not correct, far away things just disappear and appear. I'ts hard to play in a vanishing world!

I guess is something related to memory, but dont understand why on my older and slower I Mac everything works fine...

Thanks for any support u can give.
Have a nice day.

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#221: Trooper edition bug...i think

by ogrobastard on 05/24/2009 03:08

hi all!
the new release of sauerbraten is very cool!...but there\'s a bug:
when i start a singleplayer level everything is fine but after touching a respawn point and restarting the level my character respawn in the wrong place and the monsters that i\'ve killed stay visible.
Is this a bug?

P.S:I hope my english is correct...

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#222: Re: Trooper edition bug...i think

by mayhem on 05/24/2009 03:57, refers to #221

A respawn point saves your progress through each campaign, however, it does not save your place if you restart the level.

http://sauerbraten.org/docs/game.html#sp_respawning

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#223: ..

by Hirato Kirata on 05/24/2009 05:19

@221
known bug, has been fixed already several weeks ago

@222
they're meant to work that way, hold your progress for the duration of the level, without inbetween restarts

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#224: Crashing in Mac OS X

by jfm429 on 05/24/2009 10:02

I just had an issue where Sauerbraten crashes whenever I try to go to the Multiplayer mode, a few seconds after I start the Options menu, and at other random points. Single player seems to work correctly. I am running Mac OS 10.5.7, and the only thing I changed from when it worked correctly was installing and uninstalling a Wacom tablet driver. One of the crash logs is available at http://pastebin.com/m6794056 (it's either from the Trooper Edition or from a previous edition - they both exhibited identical issues.

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#225: Re: ..

by ogrobastard on 05/24/2009 13:35, refers to #223

but the monsters that i've killed can't be visibles.
I know this is a good idea for the game but for me it must be fixed.

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#226: Re: Crashes in OSX

by blarg on 05/24/2009 17:50, refers to #206

I'm running Mac OS 10.5.4.

I have an ATI Radeon HD 2600 Pro.

I am currently running Trooper edition, but this problem has occurred on the CTF edition.

I cannot get any error information as I am forced to reboot my computer each time the bug occurs.

Occasionally when I am editing a map, Sauerbraten freezes and I cannot access other programs or menus on my computer. I do not know of what triggers this bug; it seems to occur randomly. These freezes occur most frequently when I'm editing, but they have also occurred during SP and MP.

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#227: Re: Crashing in Mac OS X

by jfm429 on 05/24/2009 20:55, refers to #224

Well, I found a solution for my problem that worked very well. Use a program like AppDelete or AppZapper and drag Sauerbraten to it. UNCHECK the Sauerbraten application file itself, and delete all the other files (preferences, application support folder, etc.). It solved my problem, and it may work for others as well. Keep in mind this is essentially a clean wipe of the Sauerbraten installation, so any customizations will probably be gone.

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#228: strange geometry artifacts

by byte on 05/27/2009 12:47

Hi everyone
I was trying to create a map which has an airplane in it.
As i tried to texturize it, strange artifacts of geometry appeared.
those appear everytim e i try to texture any curve or arch like thing, sometimes even when i try to texture things that are not arched or so.

http://files.filefront.com/bugjpg/;13813026;/fileinfo.html

I remember that this bug sometimes also appeared when editing geometry without texturing, but i'm not absolutely sure about that.

I'm using windows 7 RC as an OS, but that does not seem to cause the bug.
My Hardware:
Palit GeForce 6600GT 256MB
ASUS A7N8X-E Deluxe Rev.2
AMD Athlon XP 2200+ @ 2200Mhz
1GiB DDR1 RAM

I hope this bug will be fixed in a patch very soon, because without an solution, i won't be able to create maps.

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#229: Re: strange geometry artifacts

by Hirato Kirata on 05/27/2009 12:51, refers to #228

g+scroll, use a gridsize greater or equal to the grid you used to create the geometry, best way to avoid the issues.

using smaller gridsizes results in subdivision, which is my guess on what causes your "artifacts"

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#230: Re: strange geometry artifacts

by Hirato Kirata on 05/27/2009 12:53, refers to #228

also for future reference, please use a host like imageshack, tinypic or photobucket for pictures

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#231: Message censored by administrator

by Q009 on 05/27/2009 13:28, refers to #228

#232: sauerbraten crashes

by Q009 on 05/27/2009 15:27

hey

my sauerbraten is everytime crashing without any message
my OS just says something like "driver stopped working but it works now" and game frezzes then screen is getting white and i need to use process menager to close sauerbraten.exe. I tried downgrading driver from 182 to 181 but it didn't worked

my PC:

OS: Windows Vista 32-bit SP1
GPU: GeForce 9800 GT 1GB (Driver 181)
CPU: AMD Phenom x4 9550 2.20GHz

Please for help!

Thanks.

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#233: Re: strange geometry artifacts

by byte on 05/27/2009 17:06, refers to #229

Thanks for your tip for using a greater gridsize.

That could be a solution, but what if theres geometry with very small details and big geometry, that can't be textured one by one?
And in fact the engine is not supposed to have this bug, so it should be fixed.

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#234: freeze on windows

by amirman on 05/27/2009 21:36

trooper edition
win xp sp3
ati radeon mobility x1400

everything works great in multiplayer, no lags or freezing or anything
but when i edit a map by myself or play a bot match it freezes about 5-10 minutes in.

i'm not sure if this is a bug but it seems weird that it works fine with high fps up to a certain point and that the freeze hits me more often when i'm not on multiplayer.

the game doesn't exactly freeze, it slows down to about 4 fps and i pretty much have to ctrl+alt+del to close the game.

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