General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 11452567 views, last view: 05/19/2024 11:16 |
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for questions, announcements etc.
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#7668: Message censored by administrator |
by MitaWife
on 03/08/2007 14:26
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#7669: Connect a Client to a Specific IP |
by firebane
on 03/08/2007 18:42
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Hi,
I am running a private server on Ip 192.168.0.100 for example. When I browse the server list, I don't find the server. Is there any way to tell the client to directly connect to that IP?
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#7670: Re: Connect a Client to a Specific IP |
by absinth
on 03/08/2007 18:49, refers to #7669
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"/connect 192.168.0.100"
"/lanconnect" should also work
btw it would be preferable to just read the documentation instead of asking here.
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#7671: Message censored by administrator |
by apple580
on 03/09/2007 01:08
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#7672: Message censored by administrator |
by apple580
on 03/09/2007 01:15
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#7673: .. |
by Caffeine
on 03/09/2007 01:36
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Ugh, what's with the spam? :(
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#7674: Message censored by administrator |
by apple580
on 03/09/2007 04:10
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#7675: Could not play: fanatic/*.ogg |
by sarayev
on 03/09/2007 14:59
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Hi,
I\'m running sauerbraten on linux, and when I start it, I get this message.
First, I thought about a problem of permission, but it wasn\'t... can you help me ?
thanks
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#7676: turn keys |
by chmmr213
on 03/09/2007 20:34
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OK to start out.. excellent engine IMHO.
I was able to make the arrow keys rotate the player up to down and left to right just using the built in pl->yaw and pl->pitch. You know, make the binded commands like pitchup and pitchdown. Also new char like t_turn and t_pitch and new bools so the code ended up looking like this..
dir(pitchup,t_pitch,-1,k_dwn,k_uup);
dir(pitchdown,t_pitch,1,k_uup,k_dwn);
dir(yawleft,t_turn,1,k_lft, k_rght);
dir(yawright,t_turn,-1,k_rght,k_lft);
Then later on force the movement to happen in another function like modifyvelocity or what have you;
pl->yaw += pl->t_turn;
pl->pitch += pl->t_pitch;
fixcamerarangeang();
To compensate so the camera follows tighter I fudged what you did with fixcamerarange and actually made it to be sure to follow the yaw and pitch the player is at.
Now this is all fine and dandy and makes me realize that you dont have it because you dont want it in your game which is something one must respect.
As far as what I just bumbled together up there it works fine for a first person shooter because the views and angles are locked at max and mins before the formula would have the opposite effect desired. IE when the -1 or positive 1 would flip it when yawing at a certain pitch degrees... gimbal lock I believe...........I am coding a space game with your great engine.
You do have something that will rotate_around_z, _x, _y, but sadly when using the pl->, there is no x,y,z indicated as an option from the physent. Anyhow, I think you can quess my next question... Is there a function that is already in here that will give the player entity's x,y and z axis so I may rotate upon it or will I need to create the process to find that x,y,z axis? I am fairly certain that of course the player entity has an x,y,z so that is why I ask this more than likely stupid question.
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#7677: Message censored by administrator |
by Рassa
on 03/09/2007 21:21
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#7678: how do you change the resolution??? |
by insectus
on 03/10/2007 01:06
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when i change the resolution well... i cant change it.. it says \\\"screenres\\\" not command for this platform.. or something... please help
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#7679: how ya... |
by insectus
on 03/10/2007 01:08
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how do ya know if that person is on your team???? im new to cube 2 right now i play action cube so.....
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#7680: Re: how do you change the resolution??? |
by shadow,516
on 03/10/2007 01:08, refers to #7678
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you can't do it in-game in windows. Edit the .bat file.
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#7681: Re: how ya... |
by shadow,516
on 03/10/2007 01:09, refers to #7679
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The blue people are on your team
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#7682: wat ya mean |
by insectus
on 03/10/2007 01:09
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wat ya mean? shadow?
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#7683: the resolution |
by insectus
on 03/10/2007 01:10
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i dont get it how?
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#7684: Re: wat ya mean |
by shadow,516
on 03/10/2007 01:10, refers to #7682
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right click on sauerbraten.bat and click edit.
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#7685: i still dont get it |
by insectus
on 03/10/2007 01:10
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where is that?
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#7686: Re: i still dont get it |
by shadow,516
on 03/10/2007 01:11, refers to #7685
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sauerbraten.bat is the thing you use to start sauer
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#7687: click edit then.. |
by insectus
on 03/10/2007 01:12
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edit then wat
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