General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12355650 views, last view: 10/07/2024 11:30 |
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for questions, announcements etc.
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Board Index
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#9191: .. |
by djGentoo
on 10/05/2007 17:25
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Wow, you actually put in some valid tags just by bashing your head on the keyboard!
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#9192: Re: Play once only. |
by SheeEttin
on 10/05/2007 21:06, refers to #9189
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Triggers. Read the manual (specifically http://sauerbraten.org/docs/editref.html#_mapmodel_) on how to do that.
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#9193: help here... x[ |
by Q009
on 10/06/2007 14:52
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http://cubeengine.com/forum.php4?action=display_thread&thread_id=1560
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#9194: White trace on textures |
by Alex_of_cubefr
on 10/06/2007 15:11
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Hi, I have a new graphique card (NVIDIA GeForce 7600 Gt), but i see white traces on textures on all games.
They are on all material, guy..
[url=http://img505.imageshack.us/img505/2637/screenshot24461yz2.png]clic here[/url]
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#9195: Re: White trace on textures |
by SanHolo
on 10/06/2007 19:12, refers to #9194
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391 kB for a PNG sized 320x240? I guess that's a new world record. =D ;-)
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#9196: Re: White trace on textures |
by MovingTarget
on 10/06/2007 23:12, refers to #9194
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Now, I might be wrong, but I THINK that some nVIDIA cards have a texture bug, and having nvidia_texgen_bug set to 1 might help. But it should be on automatically. Good luck!
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#9197: Backgrounds |
by CrazyChao
on 10/07/2007 00:41
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Hello! I am a mapper, and I was wondering: How do you change the backgrounds on a map? By backgrounds, I mean like the default one with a lake and green mountains. How could I change it to a starry sky? (I have seen this background before.) Thank you.
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#9198: Re: Backgrounds |
by Passa
on 10/07/2007 00:43, refers to #9197
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Put:
loadsky "staffy/staffy"
into your map's CFG. See this http://cube.wikispaces.com/Map+Config+and+Scripting#tocMap%20Config%20and%20Scripting1 for more info.
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#9199: Re: Backgrounds |
by CrazyChao
on 10/07/2007 00:49, refers to #9198
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Thank you! Where could I find a list of skies?
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#9200: IP Banned from bsd.homeunix.com for no reason? |
by felty
on 10/07/2007 00:53
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Has anyone else also been banned from this server for seemingly no reason? For all I was told, I got kicked because I was doing too well.
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#9201: Re: Backgrounds |
by MeatROme
on 10/07/2007 01:00, refers to #9199
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heh, I answered in the other thread ... well as for a list ... this should get you started:
aftas/sky/orbe
dash/moon
ik2k/env/iklake
ratboy/skyboxes/coward
skyboxes/evilsky
skyboxes/morning
socksky/desert
socksky/emerald
socksky/frozen
socksky/frozendusk
socksky/mars
socksky/nightball
socksky/valley
staffy/staffy
stecki/snow
But you might be missing some ... I've just gone and grepped them from my current sauerbraten directory ... could be I've gotten one or two off maps from quadropolis ... the interwebs also have ressources of skyboxes (search for "skybox") so you can easily add your own if none of the exisiting match your taste/map.
HTH
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#9202: Re: Backgrounds |
by tentus_
on 10/07/2007 05:22, refers to #9201
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Also, making skyboxes is tremendously easy thanks to Terragen 1 or 2. Making your own content is always more rewarding!
http://www.planetside.co.uk/terragen/
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#9203: Config |
by CrazyChao
on 10/07/2007 07:33
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I have made a map. How do I create a configuration file for it?
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#9204: Command List |
by CrazyChao
on 10/07/2007 08:01
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I figured out how to make a configuration file. Now... where can I find a complete list of commands for configuration files?
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#9205: nowhere |
by N1NJ4
on 10/07/2007 08:07
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Nowhere CrazyChao. But some are in the readme in your Sauer folder.
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#9206: .. |
by CrazyChao
on 10/07/2007 08:10
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Oh. Well, thank you anyway. You made me stop wasting my time looking for one. :P
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#9207: Default Weapon |
by CrazyChao
on 10/07/2007 08:44
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In EisenStern, the default weapon is not the pistol. How do I change the default weapon?
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#9208: Re: .. |
by tentus_
on 10/07/2007 08:44, refers to #9206
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Best place to look is in other map cfgs. The editref html page that comes with sauer is a great place to look (I highly recommend reading it all the way through and playing around until you can say you understand 50% or more of it).
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#9209: Thanks MeatROme |
by N1NJ4
on 10/07/2007 10:26
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Thanks for the help MeatROme, that fixed it. Bindvar isn't in the readme - what docs are you talking about?
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#9210: Re: Thanks MeatROme |
by MeatROme
on 10/07/2007 15:29, refers to #9209
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docs/static_wiki/configuration.html
Of course - the non-static wiki is always a good place to check too ;)
http://cube.wikispaces.com
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