home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


xbox / ps3 live

by scourge on 09/09/2006 00:51, 26 messages, last message: 09/27/2006 14:28, 6598 views, last view: 05/03/2024 02:26

i've been playing around with this game for a while and am in love with this engine, but from what ive seen, it gets very little play. could the cube devs get an online only version to work on xbox or ps3 available as a download for like 5 bucks in the arcades.

do you think this is a terrible and stupid idea that i should be shot for, or a great way for the devs to get some well deserved recognition and some money?

i think it could be a cool way for the game to ctah on but i don't know much about how to code the game for the platforms or how to get it released on them.

Go to first 20 messagesGo to previous 20 messages    Board Index   

#7: Re: ..

by Passa on 09/09/2006 10:03, refers to #7

No, you are wrong :)

This is the next-gen Gaming Console food chain:

Wii
|
Xbox-360
|
PS3

And havent you heard of the Wii-60? IE, everyone hates the PS3 ;)

Anywho, if you want to fork out $999 for a PS3, be my guest, but ill be at EB picking up my pre-ordered Wii for $200 when you do :) (no actually way before you now, because of the new PS3 release date :)

reply to this message

#8: ..

by makkE on 09/09/2006 10:19

Why do people buy consoles if they have a pc? I don´t get it.

reply to this message

#9: Re: ..

by Passa on 09/09/2006 12:13, refers to #8

Because.. um.. consoles are cool :D

Nah seriously, if I have my cousins/friends/ w/e over, its always good to have a console...

For example, I'd much rather play Halo on my Xbox 4 player deathmatch with my mates than us all seperate into different rooms all over the house and play Halo on the PC, and with more variables that could make it unfair (slow pcs vs fast pcs, different mouses, etc etc)

reply to this message

#10: Re: ..

by Quin on 09/09/2006 13:23, refers to #9

Yay, Wii. Nice to see I'm not the only one excited about its obvious superiority. The Nintendo DS also rocks. We all play games online for free! :D

reply to this message

#11: ..

by Max of S2D [Fr] on 09/09/2006 15:40

I have heard about a thing distributed by MS : that's a program to devlop your own games on the XBOX360... it's free only if you get registered to XBOX360 Live.

reply to this message

#12: ..

by chead on 09/09/2006 16:26

"anyone heard of that new MS technology.. ehh.. XNA or something? after youve made your game, they even distribute it free over the xbox marketplace"

Anyone heard of the Internet?

reply to this message

#13: ..

by AJW on 09/09/2006 16:30

The Microsoft XNA Game Studio Express is and IDE which allows you to create 360 games. It is being released sometime in the next few months BUT IT ISN'T FREE. You must pay an ANNUAL $99 to be able to distribute your game. This is basicly a program based towards homebrewers. Any developemnt team would still use their own IDE and API to create PC and console games. 360 games CAN still be developed by homebrewers without XNA at this time.

reply to this message

#14: Re: ..

by Passa on 09/10/2006 00:17, refers to #13

wrong, you can get a free version (but obviously with more limitations)

still better than the PS3 with.. um.. nothing.

AND THE WII SHITS ON ALL OF YOU :D

reply to this message

#15: ..

by AJW on 09/10/2006 00:21

Won't matter to me anyway. I'll take a look at XNA but doubt I will develop with it.

reply to this message

#16: ..

by scourge on 09/10/2006 02:35

you guys are misunderstanding, this isnt a console war, so lets keep it clean of console arguments. the thing that matters is that all 3 of the next gen consoles are puttin gemphasis on online distribution. the wii with downloading old games, xbox live arcade, and ps3 with something similar to xbox arcade.

im not so sure about xbox, but ps3 will have linux and be able to develop yourself. theoetically, if you could convert the game to work with any of these next gen consoles, the game could be distributed over one of these online networks. it can be a cheap download of an online only shooter.

it would be by no means easy but if the game could be converted to the consoles, sony and microsoft would be able to distribute them for you, therefore getting cube more play and a small amount of money.

reply to this message

#17: Re: ..

by theButcher on 09/10/2006 03:18, refers to #8

Quote:
Why do people buy consoles if they have a pc? I don´t get it.

I agree. I all my friendds think console gaming is more fun than PC gaming, but PCs offer higher resolution, better graphics, and better control (an analog stick or the Wiimote will never replace a good,old, mouse.)

reply to this message

#18: emu

by Conor on 09/10/2006 07:24

plus, you can emulate all of their consoles if you have a fast pc :)

reply to this message

#19: Re: ..

by Passa on 09/10/2006 08:34, refers to #17

LOL

Well you guys are all anti social :)

Or you have the time to move 4 PCs into the same room... because consoles are WAAY more social.. and socially acceptable if you know what I mean :)

reply to this message

#20: ..

by makkE on 09/10/2006 11:10

Heh, well I got to say that controller of that wii indeed looks intresting.

"therefore getting cube more play and a small amount of money."

There´s no chance of porting sauer as is to a console anyways, because the majority of the media has "non commercial" licenses and copyright notes.

reply to this message

#21: ..

by scourge on 09/10/2006 20:41

the playstation 3 runs linux and open gl. cube may already run on it since it uses open gl (i think) and can run on linux. if this was the case, it could be easily distributed over the ps3 network, in the same way you can, or will be able to on the 360.

reply to this message

#22: Re: ..

by frobisher on 09/24/2006 01:15, refers to #4

AJW wrote

"But converting OpenGL to DirectX would take weeks maybe months of work."

About two weeks with one experienced graphics programmer ... ;) But that's on Windows.

The XNA homebrew thing Microsoft is taking forward has a few extra complications as the only language supported is C#, so a straight recompile port isn't going to be possible, though because virtually all the libraries will need to be replaced by .NET compliant equivalents, all the licensing issues with regards a commercial release don't need to be answered :) The neat thing is you end up developing on both Windows and 360 at the same time (the current Beta is Windows only for the moment until the the next 360 dashboard update is issued).

For a non XNA 360 port you need to be a registered developer which is a not entirely painless process (mainly in the purchase of the development hardware...), plus you will have to address the issues of the libraries (not that hard...). Then you have the entire issue of when and how you publish the end product.

XNA will probably be the better bet for homebrews based on Sauerbraten, that's my gut feeling.

PS3 and Wii are whole different kettles of fish and there's little public information available on those at the moment.

reply to this message

#23: ..

by Drakas on 09/24/2006 11:16

AJW wrote

"But converting OpenGL to DirectX would take weeks maybe months of work."

I think you can make an abstraction layer for DirectX, in the sense that you write OpenGL libraries that are identical by calls to OpenGL libraries but they wrap the DirectX.

PS3 is gonna be most powerful console in the world, yet.
Even though there is DRM and BD-ROM and other sh*t, it is going to be the most powerful and amazing console.

Has anyone got Sauer on their 360?
Cause my friend is not a PC gamer but I'd like him to play Sauer with me :)
Then we'll see who owns!

reply to this message

#24: ..

by Drakas on 09/24/2006 11:22

Somebody donate me an X360, so I could make a version for it !
:D

If you donate, I\'ll try my bests to create a stable version of Sauer for the 360!!
:)

9 + 4 = 11 :/
Damn, its 13!

reply to this message

#25: ..

by scourge on 09/24/2006 22:24

im glad to see this has been revived. it may seem farfetched at first but when you actually start to think about it, it could work. as stated, the game could be made to work on a 360 in 2-3 weeks and since all of the consoles are pushing online distribution, it could be done.

reply to this message

#26: Re: ..

by Max of S2D [Fr] on 09/27/2006 14:28, refers to #14

I'm agree with you passa : "Wii shits on all of you !" I love Wii :)

Seriously, the only good thing on PS3 is it have Linux and OpenGL =/

reply to this message

Go to first 20 messagesGo to previous 20 messages    Board Index   


Unvalidated accounts can only reply to the 'Permanent Threads' section!


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
53867488 visitors requested 71642647 pages
page created in 0.010 seconds using 10 queries
hosted by Boost Digital