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New Music for Aard/Sauerbraten

by marcpullen on 06/18/2006 21:39, 27 messages, last message: 06/29/2006 01:10, 9876 views, last view: 05/04/2024 21:45

I'm almost done with a new set of songs for next months album, and I'd like to donate them for use with Sauerbraten like the other 15 tracks I did not too long ago.

The new ones are faster paced and a good bit meaner. Loosely based on St. Anger by Metallica, but less "bad", and I used a real snare drum instead of a trashcan lid. Otherwise, I did less solos, and focused mostly on quality pounding, rocking/headbanging type rhythms, and I'm using a new bass module for my preamp that sounds HUGE.

These would be perfect for DM games.

I'd like to do two versions, one just for Sauerbraten which would be shorter (no repeats of sections) and hence smaller download size, and the full MP3 version that I'll release on my site, which will just be repeated sections.

The Sauer versions are about 2-3 minutes each, and the full versions will be from 5-7 minutes each.

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#8: Re: ..

by user3 on 06/20/2006 00:56, refers to #7

Your style of instrumental music is very good. i like alot. Continue with the work :)

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#9: Re: ..

by Passa on 06/20/2006 02:19, refers to #8

How can I download it? I can't find it on the site.

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#10: ..

by marcpullen on 06/20/2006 05:01

It's not online for the general public yet. :)

I'm giving an early release just for Sauerbraten (the shorter song versions) to Aard that he can include at any time. The full album will be done before the end of next month on my site.

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#11: ..

by mdkuser__ on 06/20/2006 13:39

How about using XM or IT Modules instead of Ogg-Vorbis. This would have the advantage, that the soundfx like speed, timing, expression can be easily adapted to the current game play (like in Unreal) and also it would result in smaller file size.

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#12: ..

by marcpullen on 06/21/2006 02:35

I don't do MIDI/XM/IT type music anymore, all live guitars.

The files as OGGs are tiny anyway, not much benefit to changing them to something more difficult to work with just to save a little space.

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#13: ..

by mdkuser___ on 06/21/2006 08:34

Ok understandable, but modules like XM or IT are more flexible. Especially for the single player of the RPG it can be adapted to the actual situation in the game, e.g. backgroundmusic is playing and as soon as the player ist starting fighting the rhythm (bmp) of the background music will be increased. This ist possible with tracked music. And you can also record your guitar riffs and use it as instruments.

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#14: Re: ..

by eihrul on 06/21/2006 23:32, refers to #12

Is it just my imagination or do the new tunes play at a lower volume than your older ones? The old ones sound much louder for the same musicvol settings.

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#15: Re: ..

by shadow,516 on 06/22/2006 07:19, refers to #14

The soundvol is too quiet in general. Other programs tend to drown out sauer.

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#16: ..

by marcpullen on 06/22/2006 15:50

mdkuser___:

I just don't do tracked music, it's not fun for me and doesn't sound good. Personal preference.

eihrul:

I mixed it differently, so they are a little quiter than the previous album. The new tracks are more bottom heavy, different guitar mix, so I had to balance it different.

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#17: ..

by makkE on 06/22/2006 16:46

Tracker music and guitars just donĀ“t mix well.

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#18: Re: ..

by Pxtl on 06/23/2006 13:56, refers to #17

Trent Reznor begs to differ.

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#19: Re: ..

by Pxtl on 06/23/2006 13:56, refers to #18

Well, I meant using _both_ tracked music and guitars - not using tracked guitars.

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#20: ..

by marcpullen on 06/23/2006 19:40

Full release is up as MP3's:

http://www2.fanaticalproductions.net:8080/index.htm?module=music_album_view&albumId=27

Enjoy and whatnot.

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#21: Re: ..

by da-old-mitaman on 06/23/2006 23:19, refers to #20

WOW!

Downloaded it at work for the ride home. Great stuff, perfect for fragging. Nice raw, heavy sound.

You da man!

MitaMAN

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#22: ..

by Stakhanov on 06/24/2006 00:38

I'm not the kind to like raw stuff usually , either heavy metal or sushis :>

The new songs seem to sound alike much , and lack the melodic variety of the original Cube music , more than their Sauer siblings. They are uniformly dark and throbbing... not saying they are dull , but they constantly pressure the nerves. Maybe it's just due to the repeats and the short songs will not suffer from this.

They won't fit Eisenstern for sure :> but could work great on some team war game mode.

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#23: ..

by marcpullen on 06/24/2006 04:42

They were meant for deathmatch games using Sauerbraten.

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#24: Re: ..

by eihrul on 06/24/2006 04:51, refers to #23

Hmm, I could always put in a check for gamemode before using the new tracks.

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#25: Re: ..

by CC_machine4 on 06/29/2006 00:17, refers to #24

yes, that WAS in gd ol' cube... and it worked well imo

ill download the new trax later, im 2 tired right now

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#26: Re: ..

by CC_machine4 on 06/29/2006 00:17, refers to #24

yes, that WAS in gd ol' cube... and it worked well imo

ill download the new trax later, im 2 tired right now

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#27: Music

by ddn on 06/29/2006 01:10

Keep up the good work, the music sure its additive on this game!

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