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I have found a way to cheat that should be fixed SOON

by e:n:i:g:m:a on 04/30/2004 23:27, 39 messages, last message: 09/21/2004 10:41, 7082 views, last view: 05/02/2024 15:29

OK, now I have found a way to cheat in network (and online) games. I won't post it unless Aard wants me to. But i think it would relatively easy to fix in the next release. Anyway, Aard, if you don't want me to post this so people don't start cheating, tell me.

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#20: Re: on ctf...

by pushplay on 09/01/2004 02:56, refers to #19

That's thalion's ctf then. Mine was secured against all that screwing around.

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#21: ..

by _enigma from linux on 09/01/2004 03:41

Woah, who dug up this old therad?

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#22: ..

by entrunner7 on 09/01/2004 05:31

where can i get yours pushplay? the ubercuber site has been down for some time...

sorry enigma, i was looking for ref.s to cube ctf

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#23: Re: ..

by D.plomat on 09/01/2004 18:50, refers to #22

> where can i get yours pushplay?

In Quad:

http://www.cursesandepithets.com/

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#24: Re: ..

by entrunner7 on 09/03/2004 06:40, refers to #23

the quad version doesn't fix the hypersensitive mouse problem, and yes i've tried adding stuff to the autoexec_quad file.

i wish i knew enough coding to go into quad or ctf or whatever and reset the defaults but i simply don't. sad. if someone would do that it'd be cool, but i doubt it.

just out of curiosity, why hasn't aard incorporated ctf into cube? is it just more work that he doesn't want to do or something a little more complex?

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#25: ..

by pushplay on 09/03/2004 06:44

Something is weird with your system because I never changed the sensitivity settings. Changing sensitivity in autoexec_quad.cfg should make a difference.

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#26: Re: ..

by tentus on 09/03/2004 16:24, refers to #25

nope, i tried that (editing cfg). it didn't respond at all.

i don't see how it could be with my system- cube runs fine, but thalion's ctf and quad are just too sensitive. my system is quite stable... i have 1024MB DDR 333 RAM, Geforce 2600+ w/ 128 MB, athlon 2.04 processor, audacity LS sound card, and so on. I defragged and scanned my harddrive, that's not it... all that's left is some sort of software bug that only pops up on my comp.

damnation

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#27: ..

by makkE on 09/03/2004 16:38

could it be that you are using sensitivityscale?
afaik, since quad and ctf are based on older versions of Cube there is no such command in them, innit, pushplay?

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#28: Re: ..

by pushplay on 09/04/2004 01:27, refers to #27

That's right, but changing sensitivity in the quad cfg file would still make a difference. tentus: try chaning it by a huge amount and see what happens.

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#29: ..

by entrunner7 on 09/07/2004 04:08

(i'm tentus at a different place, just realized i hadn't mentioned that. sorry)

i'm not sure we're saying the same thing here. i can use the ~sensitivity # command, and it works fine, but i have to do it every time i load quad- which is often, because i use its ever so handy ~rotate and ~mirror commands (godsends, those) for level design, but it doesn't have the scroll wheel function i also use regulary. so what i'm looking for is a way of editing the cfg or SOMETHING which will
1) apply, and
2) stay applied.

just out of curiosity, is there a way of triggering demos? that'd be a nifty way of making sp maps more satisfying and more fleshed out storywise. also be useful for giving directions.

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#30: ..

by makkE on 09/07/2004 15:01

there is an extra autoexec for quad.. maybe you have only edited cube´s autoexec?

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#31: Re: ..

by tentus on 09/07/2004 18:02, refers to #30

no.. maybe quad recognizes different coding than i'm using? i'm copy-pasting stuff from the cube autoexec to the quad autoexec. if quad is based on an older release, maybe i need to find an alternate set of commands.

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#32: ..

by makkE on 09/07/2004 20:37

no that can´t be the case...unless you u se sensitivityscale.. it really sounds weird.

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#33: ..

by pushplay on 09/09/2004 03:49

An example autoexec_quad.cfg should have come in the zip file.

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#34: Re: ..

by entrunner7 on 09/09/2004 17:54, refers to #33

it did. i dunno, sorry to bother you guys with this problem.

i've been messing arround with cfg stuff more and more, so maybe in a few days i'll find what i'm doing wrong.

is there a list somewhere of all the generic cfg commands? a tutorial perhaps?

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#35: ..

by makkE on 09/09/2004 18:04

readme.html

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#36: ..

by pushplay on 09/10/2004 04:00

And of course readme_quad.html for stuff related to Quad, blah blah blah...

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#37: ..

by lethedethius...2 on 09/20/2004 03:50

here is a cheat... make a flat map, and name it one of the old ones... so you know where EVERYONE IS but they cant touch you ;)...

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#38: Re: ..

by entrunner7 on 09/21/2004 04:02, refers to #37

sounds like a great way of pissing people off.

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#39: Re: ..

by makkE on 09/21/2004 10:41, refers to #37

great leth, tell other ppl how to ruin the game...

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