ATTENTION SERVERS - DOUBLE OGRO FIX |
by eihrul
on 01/12/2004 05:48, 35 messages, last message: 04/14/2004 13:44, 10703 views, last view: 05/17/2024 12:55 |
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I have made up some experimental servers that I *THINK* will fix the double ogro problem. These are protocol compatible with the current release.
I urge all current servers that are experiencing ogro duplication problems to try the following binaries out (for freebsd or linux):
http://tunes.org/~eihrul/freebsd_server
http://tunes.org/~eihrul/linux_server
Anybody running these experimental servers, please announce you are doing so and what IP/name you are, as I would also like players to ascertain whether they subsequently experience double ogro problems on said servers, and post results here!
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#11: mmm |
by Aardappel
on 01/18/2004 23:34
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is there an easy way I can set those permissions from windows?
Yes there will be a new release, but only once I have sorted out any other bugs with this release. The most vital (hah!) one being the invincibility bug. Haven't heard any reports of that lately, is it still happening, or did it go away with the enet fix? ;)
Yes feel free to hijack this thread for the purpose of discussing urgent fixes that need to go into this release. Feature requests still go elsewhere.
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#12: invincibility bug |
by pushplay
on 01/19/2004 04:46
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I know that it seems like wishful thinking, but I've looked through all the logic related to damage myself and I can't find anything wrong with it. The problem is probably in enet and it's not inconceivable that it's already fixed. The problem is that it never was a common bug and you may never know for sure. ;)
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#13: Re: invincibility bug |
by Aardappel
on 01/19/2004 22:57, refers to #12
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well I hope that fixed it, but I hate these kinds of potential bugs floating around. If anyone experiences this bug again, let me know asap, and remember which server it happened on (patched or not?) what gameplay mode, etc.
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#14: bump |
by Aardappel
on 01/22/2004 19:08
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people, please install this.
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#15: yeap |
by bierchen
on 01/23/2004 21:29
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i´ve installed the new server on the komischlila.de cube server. i just played about an hour and there were no double ogros around ;)
problem seems to be fixed!
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#16: Update |
by snyke
on 01/27/2004 15:44
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gameserver.happypenguin.org updated now, too
thanks for this great game by the way ;-P
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#17: Re: Update |
by kurtis84
on 02/01/2004 17:31, refers to #16
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How about someone apply these changes to the win32 executable?
please
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#18: Re: Update |
by Aardappel
on 02/01/2004 21:32, refers to #17
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do any of the permanent servers on the net run on win32?
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#19: Re: Update |
by kurtis84
on 02/01/2004 23:57, refers to #18
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If by permanent you mean someone like me that leaves one running 24/7 aside from rare reboots...then yes. And it would be nice to not worry about it when browsing the server list for a game.
I've taken mine down for the time being...as this bug shows up way too much.
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#20: Re: Update |
by spentron-postcrash2
on 02/02/2004 05:59, refers to #19
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>I've taken mine down for the time being
I wish more would do this if they're not going to fix it. MOST of the ones appearing in the browser are bad, I even see people playing and get on and can't play. Possibly aggravated by modem.
Bad servers I've found so far (partial names):
tiggerswelt.net
supports.game-monster.de
ny-dunkirk...adelphia.net
cindy.coldmoon (ping champ)
dak0r.de
66.214.199.???
Different cube protocol:
flits.rug.nl
scott.blazing.de
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#21: Re: Update |
by Aardappel
on 02/02/2004 23:00, refers to #20
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if someone can take it upon themselves to try and reach these people that would be grand :)
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#22: Re: mmm |
by hungerburg
on 02/05/2004 02:57, refers to #11
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its a pity, but some asking around and digging the info-zip and power-archiver sites did not result in finding any windows apps, that support setting unix permissions in zip archives. also remembrance of the horror that hit me then starts to slowly fade.
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#23: Re: mmm |
by Aardappel
on 02/07/2004 00:03, refers to #22
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that's inconvenient. If me or eihrul thinks of it next release, I will send him the whole archive which he can then repackage.
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#24: Ports? |
by Comander
on 02/07/2004 08:34
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can who version more able pots make?
Multi ports like hlds..
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#25: .. |
by pushplay
on 02/23/2004 00:01
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bump
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#26: .. |
by pushplay
on 02/23/2004 00:02
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whoops, I have to bump this again
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#27: This needs a |
by D.plomat
on 03/04/2004 14:26
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bump
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#28: .. |
by staffy02
on 03/09/2004 10:27
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what does bump do?
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#29: .. |
by para
on 03/10/2004 02:14
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bump...
'cmon admins. get you server fix before i'm seeing double ALL the time :)
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#30: Amen. |
by Pxtl
on 03/10/2004 02:58
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The more annoying feature is that afflicted servers are stuck in "coop edit" mode and show too many players in the server browser. Very annoying when hunting for a game.
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