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November release plans...

by eihrul on 10/30/2012 09:57, 134 messages, last message: 01/05/2013 09:49, 104720 views, last view: 05/02/2024 04:34

So, I'd like to get the party started so we can have a new release out the door by the end of November.

To that end:

Mappers - <emphasis!!!>FINISH YOUR MAPS AND PUT THEM ON QUADROPOLIS A.S.A.P. SO YOU CAN GET FEEDBACK AND FIX PROBLEMS.</emphasis!!!> I don't want to include broken or unfinished maps in the release. So if you have dreams of getting a map in the release, hurry it up.

Brave players - test the SVN stuff (requires compilation). Make sure nothing is horribly broken so that people don't have to experience horrible breakiness have the release.


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#129: Re: SVN and XCode on OSX

by baby~rabbit on 12/28/2012 04:21, refers to #126

yeap - the mouse thing is a known issue.
Use SDL 1.2.14 and it should be better (could copy these SDL libs from the previous sauer release).
Please let us know if this fixes things for you.

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#130: Re: SVN and XCode on OSX

by mayhem on 12/28/2012 07:04, refers to #129

Thanks for the info guys,

I used SDL 1.2.15 actually. I've never been able to use the included frameworks to compile the xcode.project, even when I tried to build from the source included in a release binary.
Of course, this fixes things for me unless you meant the mouse issue would be better, in which case I can't comment as I didn't notice it before now. Fullscreen FTW!

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#131: ..

by Speculant on 12/29/2012 23:51

Three more days to the end of December! Looking more and more like a January release...

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#132: Re: ..

by Q009 on 12/29/2012 23:55, refers to #131

There's still a chance

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#133: Re: ..

by Hansbert on 01/02/2013 11:24, refers to #132

Aaaaaaand it's gone

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#134: Name...

by Q009 on 01/02/2013 15:28

Sauerbraten Late Edition

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#135: ..

by Speculant on 01/05/2013 09:49

Yeah! New version is up and running!

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