CUBE engine webring |
by Topher
on 02/27/2002 22:10, 21 messages, last message: 03/22/2002 13:50, 3865 views, last view: 05/05/2024 06:57 |
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We need to create a CUBE engine webring and have everyone with a CUBE related website link off each other.
Anyone agree? I know the community following is small right now, but it will grow in time.
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#2: Firsties and secondies! |
by Bascule
on 03/01/2002 22:35
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I'm there.
Updated site ready to go. Enter
the [ C U B E ] ( T U B E )
at http://users.quista.net/ed.jo/index.htm
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#3: ill help |
by Shockie
on 03/02/2002 08:57
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im a professional webmaster, an am d/l now, done, lol, and i would be more than happy to help set this up, i am the webmaster of www.eca-clan.net, and have space to burn, i usualy charge for hosting, but if u want a cube related site, its yours, www.eca-clan.net/yourcubesite you know the deal, no space limits, asp, perl, mysql, all the trimmings, and no ads.
mharris@icenet.com.au
let me know
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#4: New Page |
by Shockie
on 03/03/2002 11:55
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I ahve started a new page, with all the currently availiable ad on amps, and a forum for now, i will add more later, but i think that all the maps in one place is a good idea.
http://www.eca-clan.net/cube
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#5: Re: New Page |
by SleepwalkR
on 03/03/2002 13:12, refers to #4
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Your page is barely viewable due to javascript errors.
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#6: My site |
by Topher2798
on 03/03/2002 21:02
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Ok, I've been away from these forums for a bit. Glad to see there is some interest in this. I'll be putting my site up hopefully by the end of today.
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#7: Website is up |
by Topher2798
on 03/04/2002 05:37
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Ok, I've got my website up. This address is only temporary though. It's currently running on my webserver at home through my cable modem. So I'll be looking for a host with a faster connection. Regardless, you can all still check out what I am doing with the CUBE engine there. Here's the URL you can access the site at:
http://24.207.241.28/death
Oh, and I'm looking for people to help me with this project so if you're interested, let me know.
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#8: DI Website is up |
by Bascule
on 03/04/2002 10:57, refers to #7
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This looks very interesting indeed...
/me hits 'download now'
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#9: Re: Website is up |
by SleepwalkR
on 03/04/2002 12:18, refers to #7
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I agree, it looks quite interesting. I'm curious to see how you'll continue this work.
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#10: sorting it out |
by me at work
on 03/05/2002 06:20
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im sorting out the page now, its only cos i put a L instead of a l, so that screwed it up (form shockie)
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#11: Hey |
by SirLiveAlot
on 03/06/2002 00:12
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I could host my site over there. my site is at http://www27.brinkster.com/bfiles ..
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#12: Doom Tournament Mod |
by jonny
on 03/07/2002 03:24
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Made a Doom Tournament mod, not quite complete but doing good. The website will be back online 2morrow at 7pm Ill come back to post a message.
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#13: My site |
by Shockie
on 03/07/2002 03:48
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oops, i forgot to upload the menu file, so thats y you have been getting the error. i htink that i have fixed it now, and the downloads section will be linked up to the database by the end of the weekend. so you will have lots of lovely maps to d/l from the one place. ive also made a scrip so that there is a rotating site ring "banner" down the bottom of your page if u link to hte script. just send me you 50x150 picture, i upload it, add you to the picture array, and wow, your in the site ring rotator.
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#14: got it up |
by Shockie
on 03/07/2002 06:15
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i fixed ti so that in netscape it would show uo right, considering that it requests images differently to ie, and therefire would give a 404 when i had not uploaded the image. should work now, any way the forum works
http://www.eca-clan.net/cube/forum/yabb.pl
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#15: Just a few features |
by Topher
on 03/07/2002 18:58
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Here's a few features I think the engine could use:
1. doors and lifts
2. jump pads (not as important as #1)
3. level change action for single player. (for instance, the player triggers a particular door to end the stage and it automatically takes him to the next level (map). I would think a quick and easy way to implement this would be to allow certain events in the game to execute a cfg file. For instance, the player triggers a particular door that executes "level_2.cfg". The text of level 2 loads the next map. It would really be cool if this event could trigger a batch file, that way, the batchfile could unload the game, copy a differeny music file over to the default, then load the game again, with a different map. Only downfall to that is equipment wouldn't carry over to the next level.
4. Weapon model (although I like it the way it is without the weapon out in front of your face, I've heard a lot of people say that it needs weapon models).
5. A start/finish line feature. (For making car or pod racing games with the CUBE engine).
I know I had some other features in mind, but they escape me right now. I'll probably remember them as soon as I click the "submit" button. :(
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#16: Re: Just a few features |
by Topher
on 03/07/2002 18:59, refers to #15
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DOH! I posted that last message in the wrong topic. Sorry.... :(
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#17: Doom Tournament Mod |
by Jonnny
on 03/08/2002 05:37
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www.doomtournament.ca.tc
version 1.6 is coming... no one is safe
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#18: MY SITE IS FINALY UP |
by Shockie
on 03/08/2002 11:08
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YEA HAH, i have finaly smothed out the bugs, got the database going, and i can now host php pages if anyone is interested, be sure to take a look at my site if u r wanting hosting.
All the menus are now working, and the maps page is up!!!!
i am adding a mods page for my site, and am also uploading now the latest cube version, so we have an extreemly fast mirror =) i love my server setup.
all those other site look REALY good, keep up the good wok ppl.
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#19: Doom Tournament Mod |
by jonny
on 03/12/2002 23:03
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1.6 is out go download it www.doomtournament.ca.tc
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#20: Added Webring to my site |
by nilfilter
on 03/19/2002 23:24
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ok the link isn't quite intuitive...
The Maps section currently contains my own 2 maps only. If you are interested to have yours listed, drop me a line.
http://www.yalgs.net/modules.php?op=modload&name=Web_Links&file=index&l_op=viewlink&cid=25
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#21: cube world |
by Shockie
on 03/22/2002 13:50
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cube world is all up and running, no errors either, i have a server list there too, rather limited tho, and i have i believe all the current maps availiable
if you would like me to add something, send it by email to me.
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