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Cube & Cube 2 FORUM


New mod

by Snipa on 03/29/2003 12:51, 31 messages, last message: 04/20/2003 11:59, 3621 views, last view: 05/02/2024 13:00

well...more like TC.
as u all know, im a moddeler, and im quite good at hudguns :D.
but the thought came to me when i was trying to make a level
\"Cube can do terrains, and buildings....it would be cool to do an rpg in it\"
yes it would take a lot of work, but i think it would be pretty cool...heres my \"screenshot\" of what i think it wold look like (the level was made by me-first attempt)

http://mogg.m-watts.co.uk/rpg.jpg

anyway, anyon whod like to help (ESPECIALLY CODERS), contact me:

EMAIL (AND MSN): dave44k@hotmail.com
AIM: Snipermst

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#12: ..

by Snipa on 03/30/2003 16:54

Darthvim>ah, so u noticed him then.he he.
i was wondering if someone would...

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#13: ..

by *Thalion* on 03/30/2003 17:23

Well, I did too. So what? =)

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#14: Action RPG?

by pushplay on 03/31/2003 08:05

You mean like Gauntlet?

Ah, those were the days.

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#15: ..

by *Thalion* on 03/31/2003 14:40

Gauntlet 3D?
Hmmm...
That sounds interesting, at least.

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#16: Re: ..

by Topher2798 on 03/31/2003 17:36, refers to #15

Gauntlt 3D has already been done.

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#17: ..

by Snipa on 03/31/2003 19:51

well, if no-one wanted ot do an rpg we could do some sorta lba carry on ;)

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#18: ..

by *Thalion* on 03/31/2003 19:59

i want lba but with a chainsaw and so everyone can be killed! ugh!
=)

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#19: some thoguhts

by Skaus on 04/01/2003 18:34

I thoutght up a way to make cube rpglike with a few more or less simple hacks.

Move the camera (not the player's actual position) 8-16 cubes over the player.

Draw the player model on the player's actual position.

keep the first person view and the controls. Disable the movement keys(forward\backward\strafe). When the player "shoots" at the ground, a movement target is put there. The player is moved towards that target by AI. Do something similar for shooting.

Tada.. diabloesque cube :)

Did that make sense?

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#20: RPG

by *spentron* on 04/01/2003 19:37

I would think a great writer and maybe a few tweaks such as a NPC AI (stand there? for some reason I think the Goblin could be a shopkeeper) would be enough to do something cool and RPG-ish. Also the ability to make the environments of course.

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#21: ..

by Snipa on 04/01/2003 21:01

well thats basicly all i meant, make the game like an rpg/adventure game

heh,thalion, that would be cool.

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#22: Re: ..

by *Thalion* on 04/01/2003 22:19, refers to #21

Now THAT sounds rather rational, and quite possible to do.

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#23: ..

by Snipa on 04/01/2003 23:22

well, that is what i meant ;)

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#24: Re: some thoguhts

by Aardappel on 04/02/2003 10:22, refers to #19

many modern rpg's actually allow first person perspective, so that may make more sense :)

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#25: Re: some thoguhts

by Al_Capone on 04/06/2003 07:56, refers to #24

I like the thought of a guanlet 3d free version, won't name it that of course ;)

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#26: ..

by Pathegreat on 04/16/2003 22:06

your fugin crazy if u want 2 make an rpg out of the cube engine u would need at leat like 25 coders and plus how good r u at writing

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#27: ..

by Pathegreat on 04/16/2003 22:10

sorry i was so vane but i forgot 2 read it all , but mabe if u stay on the simplistic side

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#28: Re: ..

by Thalion on 04/16/2003 23:36, refers to #26

Ehm... just remember Ultima, Wizardry and other RPG classic. Usually made by a small group of people. Still unbeaten.

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#29: Re: ..

by pushplay on 04/17/2003 04:23, refers to #28

There's also an fps game out there coded by a small number of people. I seem to recall being rather fond of it, but I can't remember what the name was...

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#30: ..

by Pathegreat on 04/18/2003 07:16

snipa cab u tell me what kind of weapons and battle type youw would have in this adventure rpg?

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#31: ..

by Snipa on 04/20/2003 11:59

...i dunno!
i was wondering if people wanted to help, if they did, we could sort that all out

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