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Bug Reports

by eihrul on 09/03/2008 01:41, 1175 messages, last message: 12/31/2023 08:39, 928569 views, last view: 05/15/2024 05:50

Please post your bug reports in here.

With your bug report, please submit the following information:

1) OS: Your operating system, i.e. Linux, Windows, or otherwise and what version you are using.

2) 3D card: The 3D card you are using. If you do not know, this is printed on the "Renderer:" line in the console when Sauerbraten starts up.

3) The edition of Sauerbraten you are using, i.e. Assassin edition, CVS as of a particular date, or otherwise.

4) Error information: If you are on Windows, a pop-up message showing filenames and line numbers should show up when Sauerbraten crashes; if possible, post a screenshot or a copy/paste of this. If on Linux, post a log of the startup info from the console, including relevant errors or any info you might have discovered. If on MacOS X, please post the crash log if applicable.

5) A description of the problem and how to reproduce it. Please give as much detail as possible on how someone can recreate the problem, in as certain terms as you can. If someone else can't reproduce the problem, it is unlikely he can fix it or tell you what is wrong.

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#340: Re: fix save

by henkeman2200 on 07/24/2009 16:49, refers to #337

cube 2 sarubraten troopers edition

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#341: Re: fix save

by henkeman2200 on 07/24/2009 18:35, refers to #337

3D card: geforce 9500 gs/pci/sse2 <nvidia corporation>

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#342: Problem compiling on Solaris

by Jondice on 07/25/2009 16:46

1) OpenSolaris 2009.06
bash-3.2$ uname -a
SunOS barker 5.11 snv_118 i86pc i386 i86pc Solaris

bash-3.2$ gcc -v
Reading specs from /usr/sfw/lib/gcc/i386-pc-solaris2.11/3.4.3/specs
Configured with: /builds2/sfwnv-gate/usr/src/cmd/gcc/gcc-3.4.3/configure --prefix=/usr/sfw --with-as=/usr/sfw/bin/gas --with-gnu-as --with-ld=/usr/ccs/bin/ld --without-gnu-ld --enable-languages=c,c++,f77,objc --enable-shared
Thread model: posix
gcc version 3.4.3 (csl-sol210-3_4-20050802)

2) Nvidia 7800 series

3) SVN checkout from July 25

4) Error information:

/usr/bin/gcc -DPACKAGE_NAME=\"libenet\" -DPACKAGE_TARNAME=\"libenet\" -DPACKAGE_VERSION=\"9-15-2008\" -DPACKAGE_STRING=\"libenet\ 9-15-2008\" -DPACKAGE_BUGREPORT=\"\" -DPACKAGE=\"libenet.a\" -DVERSION=\"9-15-2008\" -DHAS_POLL=1 -DHAS_FCNTL=1 -DHAS_SOCKLEN_T=1 -I. -Iinclude -g -O2 -MT win32.o -MD -MP -MF .deps/win32.Tpo -c -o win32.o win32.c
mv -f .deps/win32.Tpo .deps/win32.Po
rm -f libenet.a
ar cru libenet.a host.o list.o callbacks.o packet.o peer.o protocol.o unix.o win32.o
ranlib libenet.a
gmake[2]: Leaving directory `/export/home/brandon/sauerbraten/src/enet'
gmake[1]: Leaving directory `/export/home/brandon/sauerbraten/src/enet'
/usr/bin/g++ -O3 -fomit-frame-pointer -Wall -fsigned-char -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl-config --cflags` -o shared/cube.h.gch.tmp shared/cube.h
In file included from shared/cube.h:62:
shared/tools.h:683: error: `queue' is not a template type
shared/tools.h:683: error: redefinition of `struct queue'
/usr/include/sys/stream.h:111: error: previous definition of `struct queue'
make: *** [shared/cube.h.gch] Error 1


5) A description of the problem and how to reproduce it:

Install OpenSolaris (VirtualBox would do). Install the required SDL packages from the opensolaris, contrib, and pending repositories.

to compile I tried the following:
make clean
make all CC=/usr/bin/gcc CXX=/usr/bin/g++

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#343: Re: Problem compiling on Solaris

by Jondice on 07/25/2009 16:48, refers to #342

This also happens when I use gcc 4.4.0

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#344: Re: Problem compiling on Solaris

by eihrul on 07/25/2009 20:19, refers to #342

Try going to the line in shared/tools.h right before queue is defined (line 682 or so) and do:

#define queue blahblah

Let me know if that works.

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#345: Re: Problem compiling on Solaris

by eihrul on 07/25/2009 20:34, refers to #344

I committed a version of this workaround to SVN, so you could also try just updating from SVN again and compiling and see if that fixes it.

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#346: WA donno what happen?

by {WA}Zama on 07/27/2009 12:03

Slow forum taken two minutes to load why?

An error has occured!Code: 256Text: Invalid query: SELECT * FROM cube_users WHERE user_id = 'numbers letters'Server shutdown in progressA mail to the administrator has been sent.

An error has occured!Code: 2Text: Cannot modify header information - headers already sent by (output
started at /home/wouter/sites/wouter.fov120.com/cube/application/classes/class.cube_error_handler.php4:57)A mail to the administrator has been sent.

An error has occured!Code: 256Text: Invalid query: INSERT INTO cube_users(user_id,date_last_action,details_submitted,date_created) VALUES ()Lost connection to MySQL server during queryA mail to the administrator has been sent.

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#347: Resolution error

by Meigus on 07/29/2009 07:34

I'm using the windows trooper version, and the maximum 16:9 resolution is 1920x1050. The actual 16:9 resolution is 1920x1080.

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#348: Re: Resolution error

by Stealth on 07/29/2009 23:36, refers to #347

i don't know what you mean, but there are variables that let you change to any resolution, /scr_w and /scr_h

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#349: 404 fail

by [s]Spy on 08/01/2009 17:02, refers to #328

The mirror doesn't seem to work, any other ideas?

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#350: Re: WA donno what happen?

by {WA}Zama on 08/06/2009 10:53, refers to #346

ugh! Some how could there be a broken optical line in the ocean sea bed! Anyway how do you patch somthing like that?
maybe a forum up date http://joomlapack.net/forum.htmlviewtopic.php?f=26&p=6893 but it happen again and this time no error message.

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#351: Re: Crashes in OSX

by Guvner on 08/08/2009 02:23, refers to #203

Had the same problem. Install 10.5.8 which has just been released by Apple (August 09) and everything will be ok.

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#352: Multiplayer Mode BlueScreen

by Ironhorse on 08/13/2009 10:35

I am ableto play the game offline bot matches etc.
When I double click on a server and try to join a server my pc crashes. I get the blue screen. I use to play this game online about 5 months ago but now it will not run online crashes my entire pc.

I run Windows Vista 32bit
2.4ghz dual core
Nvida 8800 GTX

Piss, me off cause I gota few pals who are playing this game and hang out in ventrilo with me but I am unable to play suarbraten right now online anyway. Somebody help

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#353: Re: Multiplayer Mode BlueScreen

by Ironhorse on 08/13/2009 10:36, refers to #352

Oh and Its the Troopers edition. Somebody hlep

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#354: Re: Server Crash

by Ironhorse on 08/13/2009 10:40, refers to #338

I run vista 32bit
Nivda 8800 GTX
2.4ghz dual core
Cube2 suarbraten Troopers edition
When I double click a server in the server browser to connect to one I get the blue screen of death crashes my entire pc.

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#355: Re: Server Crash

by eihrul on 08/13/2009 15:11, refers to #354

No idea really. This appears to be a graphics driver bug.

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#356: Re: abusing admin right

by flowerPOWERR on 08/17/2009 21:16, refers to #336

Yoopers, thx for your comments.
I would be lucky to follow your wise advise to choose only such servers which are maintenanced by proven admins. Unfortunatly it is nearly unpossible to find gamers in the old sauerbraten maps/servers. Most of them updated their sauerbtraten-application and moved to the new game area with new maps. The server of pseudo-admin HANKUS is one the rare ones where some old school gamers are still active.

Updating and moving to new sauerbraten? Not again! The new design of the weapons is really disappointing. Just compare the old rockets with the new ones. While you have a really impressive fire ball trace in the old sauerbraten, the new rockets are blasting just a lame unspecific dust line. How boaring ...

If there will be one day a weapon downgrade I will move to new sauerbraten. Otherwise I have to buy finally WOW for having fun (again).

Nevertheless: have a nice day!

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#357: Re: abusing admin right

by SheeEttin on 08/17/2009 21:48, refers to #356

You're welcome to take the old weapons and implement them in the current version of Cube 2... (Of course, that's for personal use. You'd have to consult the license for anything more, e.g. distribution.)

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#358: vista 64 bit

by vista64user on 08/19/2009 01:26

it seems it dont work on vista 64 bit, is there a way i can make work it

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#359: Works on Vista 64-bit

by (noerrorsfound) on 08/19/2009 08:15

See title.

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