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Flame Shot , new modification ....

by frank__i on 03/10/2003 03:07, 337 messages, last message: 05/11/2004 03:14, 105906 views, last view: 05/18/2024 16:21

You got what it takes ?
Go to http://www.angelfire.com/fl5/flameshot/and check for your self .
I did this in the furom for peaple to know about it and i want to know what you think .

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#298: Re: Flame Shot , new modification ....

by pushplay on 11/11/2003 19:22, refers to #297

With news as recent as My 19th!

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#299: Fs news

by Frank__i ( Flameshot Leader ) on 11/11/2003 22:33

Its been a long time there was no news in the site because im having problems with that too , after the first rellease , i will think if this mod should continue , im just not getting the help i need ....

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#300: ..

by Frank__i ( Flameshot Leader ) on 11/11/2003 22:33

Good news , 300 MESSEGES :P !!!

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#301: ..

by «Þª†HéG®ëª†» on 11/14/2003 01:21

This mod is going no where but i really do commend you for sticking to it for so long you have alot of patience frank__i, more then me, and patience is the key to fufilment

reply to this message

#302: Pat&^&#%*&(%$#_=-

by pushplay on 11/14/2003 08:23

So your mod is official dead? Am I the last mod maker standing? Do I win anything?

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#303: Re: Pat&^&#%*&(%$#_=-

by Piglet on 11/14/2003 20:40, refers to #302

Actually your only sort of the last mod-maker. Whilst I've bowed out of the community for a time (I've been at Uni), I do have a mostly complete mod in the works, I've just been pretty reluctant to announce it (so people dont ask me questions about it, or even for that matter actually expect me to definatly finish it).

Damn it, that was sort of an announcement, umm forget I said anything.

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#304: Re: Pat&^&#%*&(%$#_=-

by pushplay on 11/15/2003 00:48, refers to #303

Mwahaha.

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#305: Re: Pat&^&#%*&(%$#_=-

by Piglet on 11/15/2003 01:20, refers to #304

i'll have to try and finish it during my christmas break, no promises on when or if I'll even reveal what it is... let alone when it may be finished tho..

reply to this message

#306: code

by newbiecode on 11/15/2003 03:18

do any of you have a working .dsw for vis c++?

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#307: ..

by Frank__i ( Flameshot Leader ) on 11/21/2003 02:32

hey , i never said this mod is dead , its mostly sure that we are going to do a 1st rellease , its just that if i dont have more help or have bad comments about the mod , i guess im not going to continu it ...

reply to this message

#308: Frank

by spentron-postcrash2 on 11/21/2003 04:32

You said you made some SP maps? Be good to see some, for a mod or just regular Cube, if playable. I'm not that into multiplayer anyway, plus if there are no servers for it ...

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#309: ahhh

by Aardappel_ on 11/23/2003 11:32

Much ado about nothing.

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#310: ..

by «Þª†HéG®ëª†» on 12/02/2003 22:27

yes pushplay you are the last i finnaly got steini and he said he would give me the finnished code next week but i dont care anymore(not the hole games code just the flying)

reply to this message

#311: ..

by Frank__i on 12/28/2003 17:07

i think ill but what i did of fs in the web soon because , this isnt really going anywere , anymore so expect that

ill just finish things up and it might be ready for tomorroy or soon

anyways , chow for now

reply to this message

#312: ..

by Frank__i on 12/28/2003 18:35

ok , so this is the thing :

My mod isnt ready but im putting it on the web so you can all see it , but i cant find a place to but it on the web , so if somone knows a place , please tell me like that i can put it

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#313: Re: ..

by D.plomat on 12/29/2003 16:08, refers to #312

Well, didn't had time to finalize some things, but at least i've managed to build it also on windows. Unfortunately for the next week i won't have an internet connexion, but when i'll be back home, i'll put it on my web space, first source only, then i'll do a nice package to unzip into existing Cube (2002_10_20) install, with prebuilt binaries and some content.

BTW, can you send me the maps you've done so that i can already package/test them?

Also, i know some HTML so if you don't have news of the webmaster, you can give me an access so i'll update it a bit.

I think it'll maybe be possible to put it on flameshot website, as it won't be very large package (~2-3 Megs). But what happened to ubercuber.com?

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#314: ..

by ôFrank__iô on 01/01/2004 17:21

ya but i can i send it to your d plomat , i cant by hotmail thats for sure

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#315: Re: ..

by D.plomat on 01/04/2004 00:02, refers to #314

I don't get it, you can't send attachments with hotmail???
If you've a limitation on the # of attachments, you just have to put what you've done in a .zip .tar.gz or similar archive and then send it as a 1 file attachment...

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#316: ..

by Frank__i on 01/16/2004 03:12

hey so d.plomat you think you can send me the source. Oh and im still hoping to know a place were i can but fs , dint really look around

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#317: Re: ..

by D.plomat on 01/16/2004 17:23, refers to #316

ok, this weekend i'll send you the source... Now i've a compiler on windows so i'll maybe include also both a windows and a Linux binary.

A place to put fs: i can host it on my web pages if you want. Also, if you have a copy of the Flameshot web site, i can update it and also host the pages on my web space.

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