Cube 2 Engine used by TN Games |
by n0err0rsf0und*
on 10/26/2007 04:48, 69 messages, last message: 08/23/2009 22:08, 55260 views, last view: 05/18/2024 19:18 |
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Video link: http://www.pcworld.com/video/id,623-page,1-bid,0/video.html
Apparently this "3rdSpace vest" (simulates being hit by bullets... O_o) comes with a game made with the Cube 2 engine! :D
You can see it a few times in the video.
"The FPS Vest is bundled with 3rd Space Incursion, a futuristic first person shooter game embedded with 3rd Space technology and developed to showcase the FPS Vest."
http://www.tngames.com/shop/index.php?main_page=product_info&products_id=2&zenid=j1iho88qcj1fuf79e319ll1kf3
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#23: Re: haha |
by tentus_
on 10/28/2007 06:13, refers to #22
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I'm trying to imagine Aard getting criminally large sums of money.
...
http://dot3labs.com/images/wouter150.jpg
Nope, didn't help.
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#24: great! |
by >driAn<.
on 10/28/2007 12:14
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nice.. I wish you success selling your products
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#25: Re: haha |
by SanHolo
on 10/28/2007 12:36, refers to #17
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Sure? Damn, I hoped the user list of these boards act as his friends-list, too. =D
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#26: Re: haha |
by jbuk2k7s cookie has gone
on 10/28/2007 13:55, refers to #25
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Does that mean I get two copies? :P
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#27: Re: haha |
by Grogan
on 10/29/2007 01:35, refers to #11
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Hey, congrats fellas. I hope that it is successful.
I'm not at all interested in that feedback vest thing, but I'd certainly buy a game developed by you guys.
I watched the trailer and it looks great.
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#28: .. |
by Acord
on 10/29/2007 06:10
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WTG! Hope it turns out well for you. You know, Sauer kicks the hell out of those 10$ Burger King games they had a while back...
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#29: Re: .. |
by eihrul
on 10/29/2007 06:34, refers to #28
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Except that, Sauer not involving the Burger King, would never sell as well as a $10 Burger King game...
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#30: .. |
by eihrul
on 11/11/2007 03:44
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TN Games has graciously let us backport a lot of the fun SP stuff from Incursion, namely stuff people have been whining for for a long time: exploding barrels, pushable boxes, and moving platforms. So if people want to toy with it and can figure out how it works, it's in CVS. :)
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#31: Re: .. |
by MovingTarget
on 11/11/2007 04:24, refers to #30
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Yeah!!! This is what I've been waiting for! Downloading now...
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#32: Re: .. |
by SheeEttin
on 11/11/2007 05:10, refers to #30
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PUSHABLE BOXES?!
Oh joy!!
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#33: Re: .. |
by shadow,516
on 11/11/2007 05:11, refers to #30
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YAY!
Eihrul FTW
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#34: .. |
by tentus_
on 11/11/2007 06:46
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Wow. I'm very impressed, I will have to keep a better eye on their store.
You said this stuff is from SP: does that mean no moving platforms for online any time soon, or should we start whining for that too? :)
Also, do you need additional models for the movable crates or barrels? Or have we got working stuff?
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#35: OMG |
by ATIRULE
on 11/11/2007 07:49
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YEAASSSSSSSS HAPPY DAYSSSS OMG YES YES YES !!!
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#36: Re: OMG |
by demosthenes
on 11/11/2007 08:28, refers to #35
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Yay for content-less posts.
Anyway, that's very cool, eihrul. Anybody know if the pushable boxes are the flat-physics box pushing where a box doesn't fall off a ledge except straight down, after it's completely left it? 'Cause that's the only kind I can think that it would be.
I'm kind of excited to start sniping explosive barrels to take out three or four enemies. :D
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#37: .. |
by Passa
on 11/11/2007 11:36
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eihrul. <3. <3. <3.
This is going to add a whole load of depth to single player games.. :D
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#38: Re: .. |
by thenewrandomcivilian [using safari for windoze!]
on 11/11/2007 19:27, refers to #30
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Yay!!! Sauerbraten rocks now!
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#39: Re: .. |
by thenewrandomcivilian [using safari for windoze!]
on 11/11/2007 19:28, refers to #38
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i mean... it rocks more. WOOOHOOO!
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#40: Slogan |
by Morosoph
on 11/11/2007 19:55
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Sauerbraten. Still rocks.
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#41: .. |
by thenewrandomcivilian [using safari for windoze!]
on 11/11/2007 20:20
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Yep. Still rocks after 3 years. (5 years if counting Cube 1)
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#42: .. |
by MovingTarget
on 11/11/2007 23:04
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This is probably a stupid question, but I see box, barrel, and elevator entities declared in the source code, but I can't use them. Have they not been implemented quite yet?
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