Tell me all your graphic-problems here! |
by Paolo
on 11/03/2002 11:52, 178 messages, last message: 10/26/2007 04:05, 93921 views, last view: 05/18/2024 14:04, closed on 10/26/2007 04:08 |
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Me for example :
I've got a horrible problem
the whole screen's white (I can still read the menue)
but after some seconds the screen is messed up with blurry animations wich
are pretty ummmmm...
hooked up!
if sb. has got the same or other problems like that put it into this topic!
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#139: shadows? |
by staffy04
on 02/18/2004 07:29
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just make some pillars or a doorway or whatever then add in about 2 to 4 \"32 255\" lights (in the same spot)or whatever colour you want in so that the pillars (or whatever) block out the light in the position you want. then save the map. reload it. then delete the cubes you used to make the shadows if you want. don\'t put anymore lights near where the shadows are or you will ruin your work.
the dynamic shadows don\'t work with objects that are not from the floor to the roof.
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#140: e: DifRferent problem here |
by madalin
on 02/18/2004 08:52, refers to #1
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rube
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#141: Re: shadows? |
by spentron-postcrash2
on 02/18/2004 19:24, refers to #138
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You shoot a rocket, the only source of dynamic light.
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#142: Re: shadows? |
by dcp
on 02/19/2004 01:40, refers to #141
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lol :-))))))
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#143: .. |
by staffy02
on 02/19/2004 07:08
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just cause i'm not too bright doesn't mean you can laugh at me.
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#144: Re: .. |
by dcp
on 02/20/2004 20:19, refers to #143
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@staffy02: i did NOT laugh at you, i was just amused about the comment from spentron-postcrash2. sigh...
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#145: .. |
by staffy02
on 02/21/2004 01:01
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well that's alright then. it is possible to make better shadows using this to make bigger lights: scalelights RP IP.
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#146: .. |
by staffy02
on 02/21/2004 01:02
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rp stands for % radius.
ip stands for % intensity.
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#147: Re: .. |
by Drakker_
on 02/21/2004 04:43, refers to #146
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But "ip" doesn't work...
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#148: .. |
by staffy02
on 02/21/2004 05:24
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did you replace it with a number. i should of said that.
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#149: .. |
by Drakker_
on 02/21/2004 05:50
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Read my previous posts about this subject. (Map Editing section)
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#150: .. |
by pushplay
on 02/23/2004 00:02
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bump
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#151: random, unfixable, HOM effect... |
by e:n:i:g:m:a
on 02/23/2004 06:12
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Ok, I don't actually know if this is a software prob or a video-related problem, but... I made a factory-industrial style map, but it started out very small. I made it bigger, but when I started etching out wall to build new rooms, I would, at seemingly random intervals and spots, get a HOM effect that I couldn't fix other than by eliminating that section of wall or building over it. Anway, is that just a problem with the game, or is there some other method of remedeing the dreaded HOM effect?
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#152: Re: random, unfixable, HOM effect... |
by pushplay
on 02/23/2004 06:38, refers to #151
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There's a bizarre bug that turns a large block of filled cubes into an HOM. It only happens when all the cubes towards one of the borders are filled. You can fix it by making one of the cubes behind it unfilled. It makes the rendering less efficient blah blah blah.
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#153: HELP!! |
by slave
on 03/02/2004 20:43
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HELP you guys My FPS is 5 :|:| pls help me out! The game is very slow!!
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#154: Re: i have a problem |
by tumic
on 03/03/2004 10:24, refers to #134
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I have the same problem("mirrored" player) on both LINUX and Windows. Any suggestions how to solve this?
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#155: solving 2 for the price of 1 ;) |
by D.plomat
on 03/04/2004 11:33
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The 5fps problem is a video driver problem. get latest drivers and install'em.
The mirrored player is a bug on the server side. contact the server maintainer so he installs the fix.
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#156: fps too low |
by amit
on 03/04/2004 20:08
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i have pIII 1Gh with orignal intel board and on board extreme graphics....
Q3 runs smoothly even at 800x600 but here the fps is only 5 plz help...and what do u mean by new drivers i aleady have the latest for my graphics.
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#157: .. |
by Cube-N00B
on 03/04/2004 20:36
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yeah i had the same problem till i downloaded a program wait i'll search for the url.....
Found:
Xp users: http://209.240.144.85/support/driver/via/vga/s3/xp1089.exe
Win 2000 users:
http://209.240.144.85/support/driver/via/vga/s3/2k1089.exe
Win9x Users:
http://209.240.144.85/support/driver/via/vga/s3/9x3060.exe
WinNT4 users:
http://209.240.144.85/support/driver/via/vga/s3/nt0009.exe
All this downloads are available in this site:
http://www.redfox-online.com/tech%20supp_driver,utility,patch.htm
I founded from google ^-^
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#158: .. |
by Cube-N00B
on 03/04/2004 20:40
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It worked fine with me,
I don't know if it works with you guys..
After a restart the game was better than ever :D;)
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