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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12353022 views, last view: 10/06/2024 21:14

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#9778: Cube (yep, the old one) runs slow on a particular map

by DXDragon on 12/25/2007 01:02

Hello, everybody.
A few days ago I started experiencing lags at one particular Cube map — frag. The lags are not severe, but nonetheless hinder playing. This is very strange, because:
1) A week ago everything was OK.
2) All other maps run fine, even the crazy babel++.

So now I'm baffled. Any clues?

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#9779: Fullscreen problem

by Michael (Sir-Taco) on 12/25/2007 05:39

I\'ve played the Cube/Sauer series of releases since 2005 and so far, everything in the game has gone smooth. Now, at the last lan party I was at we decided to play a Sauer match, and I found to my dismay that my full screen was very, messed, it would say that full screen is \"1\" or on, yet i could see the window top and sides and the very tip of the start bar, it looked really odd, then i tried it in Cube, Assault Cube, and even some non cube games like freeorion and freeciv, same things. So what happened? Any guesses or solutions would help.

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#9780: Unplayable FPS

by vyse on 12/26/2007 03:18

Hello, i am new so please bear with me.

I need some information. I understand that Sauerbraten needs a 1ghz cpu but i am running a 1.4ghz t-bird with 512mb ram and 256mb geforce 6200 agp x8 - at first the game would not load - then after installing the latest drivers from nvidia it loaded but the fps is too slow - the game is jerky to the point that it suffers a time lag of +5 seconds.

In your experience is my system up to it? Is there an opengl test i can run in windows xp - similar to glxgears in linux?

thank you in advance.

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#9781: Re: Unplayable FPS

by ATIRULE on 12/26/2007 05:22, refers to #9780

that card should be fine for sauer I have a 6200 265mb agp 8x as well make sure u update your drivers
link for drivers for windows xp 32 bit
http://www.nvidia.com/object/winxp_169.21_whql.html
-----------
Link for linux 32 bit
http://www.nvidia.com/object/linux_display_ia32_169.07.html

note if your 6200 is a 6200-Tc or 6200 Td variant
make sure the agp aperture setting in the pc bios is set to at least 64 mb 128 mb would be better but will use more system ram

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#9782: Sauerbraten FTW

by >driAn<. on 12/27/2007 00:27

Sauerbraten rocks!
http://www.flickr.com/photos/drian/2138922791/
http://www.flickr.com/photos/drian/2139709216/
http://www.flickr.com/photos/drian/2138933239/
;)

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#9783: Re: Unplayable FPS

by yikes on 12/27/2007 02:45, refers to #9780

Make sure you have shaders set to 0 in the options menu. You'll probably also want to disable the water effects, grass, and reflections, etc.

Decreasing your resolution can also help dramatically.

Basically just disable everything that makes the game pretty and your fps should go way up.

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#9784: Hosting a private server?

by Suzuka on 12/28/2007 02:42

I\'ve read the documentation and the wiki, and I haven\'t found anyway to host a private server, I want to play with a few of my friends (privately) is there any way to have the game show up on their client only if I know there IP or at least have passworded rooms?
I\'m on the Mac OS X assasins edition

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#9785: Re: Hosting a private server?

by Hirato Kirata on 12/28/2007 03:43, refers to #9784

the only way to do that is for you to point it to a phony master server so it won't show up on the list, like -m127.0.0.1 :P

then if you know your IP, and/or have a domain name, just let them connect to that, and enjoy yourself, as not even eihrul would know it exists till you tell him it does :)

~Hirato Kirata

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#9786: cannot connect to local host

by pepijnerik on 12/28/2007 11:51

wtf? why can it not just conect?

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#9787:

by pepijnerik on 12/28/2007 11:52

help! :p

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#9788: please reply

by pepijnerik on 12/28/2007 11:56

everytime i want to connect to local server it doesn't work and when i try to catch the list nothing appears....

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#9789: Re: please reply

by Drakas on 12/28/2007 18:48, refers to #9788

/connect localhost

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#9790: Many maps not working under Gutsy Gibbon 7.10

by mneisen on 12/29/2007 13:44

Hi, I downloaded the newest release of SB and applied the patch of 2007-12-27. While for some maps, everything seems to work alright, several maps just don't work: f.e. urban_c, river_c, and corruption.

I use Gutsy Gibbon (32-bit) on a machine with an AMD X2 and an ATI X1650 (yes, I know ... :-D).

Any guesses?!

Thanks in advance!
mneisen

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#9791: Re: Many maps not working under Gutsy Gibbon 7.10

by MovingTarget on 12/29/2007 15:16, refers to #9790

How do they 'not work'? Does Sauerbraten crash? If so, what is the console output? Or do you just get abnormally low FPS? If so, do you have the latest drivers? We need some more information before we can help you.

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#9792: Re: Many maps not working under Gutsy Gibbon 7.10

by mneisen on 12/29/2007 16:26, refers to #9791

Hi there, sorry for not supplying all needed information.

'not work' means: SB starts to load the map, then it hangs. Last output in the game window is f.e. 'generating environment' (IIRC), there is no special error output on the console.

CPU usage of linux_client is at 100%.

So, no crash, but a hang. :-(

My driver version is fglrx 7.1.0-8.37.6+2.6.22.4-14.10.

Please let me know if you need any further information!

Is there a way to turn on verbose output in the console so I can see what is going on?

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#9793: I was rather disappointed with the new texture shadows.

by Xippy on 12/29/2007 22:44

The new texture shadows aren\\\'t dynamic to lights at all, they\\\'re only dynamic to the sun, what\\\'s up?

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#9794: Re: Cube (yep, the old one) runs slow on a particular map

by Max of S2D [Fr] on 12/31/2007 11:21, refers to #9778

That's pretty weird too, Cube runs @ 15/20 fps on my computer nowadays, while Sauerbraten does not have any problems to run with all the eyecandy @ 1024*768...

(GeForce 8500GT)

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#9795: undo a bind

by Drill on 12/31/2007 21:43

How do u undo a bind

i accidently hit the key a and now I cant go left on assault cube

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#9796: Re: undo a bind

by yetanotherdemosthenescomputer on 12/31/2007 23:27, refers to #9795

Uh, you could just re-bind it?

/bind a left

That line should do it.

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#9797: How does one go about using saved maps?

by angelxbeatx on 01/01/2008 12:49

i cant find or load any of the maps i have spent countless hours making, i have tried a few different things but i dont want to lose my maps. thay arent bad and i just can figure out how to load them with the monsters and all

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