General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12350614 views, last view: 10/06/2024 07:19 |
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for questions, announcements etc.
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#9524: .. |
by slider
on 11/16/2007 22:23
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Thanks guys appreciate the effort on this. I have tried the demo incidentally which inspired me to go looking for map models to experiment with but I'll stick with the pallet for the moment.
much love
slider
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#9525: Re: .. |
by tentus_
on 11/17/2007 00:26, refers to #9524
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It'd be possible to fake hollow object by building each side as a separate model- a floor, three walls, and a ceiling moving in sync would do just fine. But making it seamless could be kinda hairy, so a simple platform is probably best for now. Handrails are for wimps :)
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#9526: Re: .. |
by MeatROme
on 11/17/2007 11:01, refers to #9525
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yeah, plus the fact that all these new ents are pushable ... so if you haven't blocked the path of your platform/elevator off with geometry anything from players to other moveable ents could dislodge it.
So a combo of models moving in synch ... ;-)
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#9527: help |
by ediblesteel
on 11/18/2007 11:09
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i tryed setting the resolution to 640 by 480 but it still runs slow... how do u set no anti aliasing or antrosopic filtering or w/e.... i have a new comp with 2gigs of ram and a nvidia 6 series graphics card and i also have an amd athalon core duo processer... help plz
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#9528: help |
by ediblesteel
on 11/18/2007 11:10
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i tryed setting the resolution to 640 by 480 but it still runs slow... how do u set no anti aliasing or antrosopic filtering or w/e.... i have a new comp with 2gigs of ram and a nvidia 6 series graphics card and i also have an amd athalon core duo processer... help plz
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#9529: Re: help |
by MovingTarget
on 11/18/2007 15:22, refers to #9528
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Look here for a performance guide:
http://www.sauerbraten.org/docs/static_wiki/Performance%20Guide.html
Explained is how to turn off antialiasing, with the command line option -a0
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#9530: Re: help |
by MeatROme
on 11/18/2007 15:29, refers to #9529
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or try the non-static version
http://cube.wikispaces.com/Performance+Guide
(in case it get's an overhaul)
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#9531: Re: help |
by demosthenes
on 11/19/2007 07:15, refers to #9528
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Translation:
"I tried setting the game resolution to 640x480, but the game still runs slow. How could I disable both anti-aliasing and anisotropic filtering? I recently got a computer with 2GB RAM, an nVidia GeForce 6 series GPU, and an AMD Athlon 64 X2."
"Core Duo" is an intel trademark, not another way to say Dual Core. Jeez.
Bluh, the things tiredness drives on to.
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#9532: re: Help |
by Q009
on 11/19/2007 10:45
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So try 400x300
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#9533: re: Help |
by Q009
on 11/19/2007 10:45
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So try 400x300
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#9534: Re: Help |
by tentus_
on 11/19/2007 15:43, refers to #9532
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What? No, that is not the solution.
As eihrul said, it's a driver problem. Make sure you're up to date with the right drivers.
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#9535: An Oldie |
by Morosoph
on 11/19/2007 19:57
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Sorry to trouble y'all with this old chestnut, but does anyone here know how to get out of the pigpen in egysp1 of Cube?
I saw someone else ask this question a long time back, but no answer then either...
Cheers,
Morosoph
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#9536: Re: An Oldie |
by demosthenes
on 11/20/2007 01:41, refers to #9535
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Two options: Edittoggle twice or have a friend kill you.
I wonder if you could play a version of that map without the spawn point there?
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#9537: Re: An Oldie |
by Morosoph
on 11/20/2007 02:50, refers to #9536
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I meant the original SP level; certainly you can have the hellpigs kill you, and you can get physically out using rocket jumps.
But to get out of the room? There's a trigger for the pillars at the foot of the staircase somewhere, but ∯∪ℂ⋜ knows where it is!
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#9538: Re: An Oldie |
by demosthenes
on 11/20/2007 03:45, refers to #9537
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Oh! That map. Here I was thinking of nilebattle. Yeah, that was always something I ran into - I couldn't get out of there either.
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#9539: newer protocol |
by Titoon
on 11/20/2007 18:08
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Hello and sorry for my bad english,
when i want to list servers, all servers say "newer protocol" and if i select one it say that i'm 253 and server are 254.
i'm in Ubuntu... what file can i modify to have the other server ??
Thanks at all....
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#9540: Re: newer protocol |
by MovingTarget
on 11/20/2007 18:20, refers to #9539
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What version of Sauerbraten are you using?
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#9541: Re: newer protocol |
by Titoon
on 11/20/2007 19:24, refers to #9540
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where can i see the version of Sauerbraten in Ubuntu?
I use the sauerbraten package in ubuntu gutsy.
I find it in usr/lib/games/sauerbraten...
I think it's the last... because before i use cube and sauerbraten in windows and this is not the same... here is better...
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#9542: Re: newer protocol |
by MovingTarget
on 11/20/2007 19:53, refers to #9541
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I don't know how to find the version in Ubuntu, 'cause I use Windows. Anyone?
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#9543: Re: newer protocol |
by Titoon
on 11/20/2007 19:59, refers to #9540
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After search in files...i find a history.html files
in fact, i think that is the next version after this : 2006_12_04_gui_edition.
the version is 2006_12_04_gui_edition +1
can you help me about the newer version...
in fact, i think that is not the last version but i don't know how to install the last sauerbraten in Ubuntu...
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