Cube 2 Idea Mine - Discuss |
by AlternateLives
on 11/23/2011 19:53, 237 messages, last message: 03/22/2018 02:32, 248163 views, last view: 11/01/2024 11:36 |
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After seeing idea after idea get shot down all over the place in these forums, it occurred to me that perhaps this thread might be a good idea.
Got an idea for a Cube 2 mod? Go ahead and get it out of your system and post it here. If you are a modder, scroll through these. Maybe one of them can give you some inspiration.
Note to developers and long-time forum users: this is not intended to be a place where future updates or changes to the game you know and love to be posted. This is merely a place where half-formed (but possibly good) ideas can be discussed at present value without having them immediately shot down.
On that note, the only rule: No attacking of ideas just because they are not implementable within the current engine.
Have fun!
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#96: Re: .. |
by suicizer01
on 06/26/2012 23:14, refers to #91
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try to put lightprecision on a high number before calculating, that saves up time.
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#97: .. |
by Papriko
on 07/03/2012 20:27
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What about splitting kick and ban? New people keep abusing the kick function because they have no experience with mastermodes and co. That often causes a lot of innocent people to get thrown out of servers.
My idea is now: reduce /kick to really KICK only, meaning you are disconnected, but not banned.
The kick + 3 hours tempban could remain, but with the new name /ban and hidden from the default master GUI.
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#98: .. |
by Papriko
on 07/18/2012 17:59
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Sorry for the double post, but my last idea got ignored + I already waited a while now.
My next idea which can be ignored is this: new players who stumble across the edit mode often change and save default maps and then wonder why they are accused for being cheaters.
My idea was now to make some sort of limitation which disables overwriting default maps unless you really know what you are doing.
Something simple like a defaultmaps list and a bool which's state has to be switched before maps from that list can be overwritten.
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#99: Re: .. |
by AlternateLives
on 07/18/2012 18:02, refers to #98
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That actually is a pretty good idea. I did that once because I was working on a scratch map and forgot there was a map with the name I chose.
Maybe even something like:
/savemap mapname
Console gives this:
WARNING: Map "mapname" Already Exists! Are you sure (Y/N)?
/y
Map mapname saved
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#100: .. |
by Papriko
on 07/19/2012 17:32
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Multidimensional lists (2d at least) and perhaps some more hardcoded operations for the lazy people.
(1 times 6, lol)
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#101: .. |
by Razgriz
on 07/20/2012 14:53
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Coffee making.
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#102: Re: .. |
by suicizer01
on 07/21/2012 00:42, refers to #100
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... Why hardcoding even more stuff?
The sound-system is a mess to me already (and also the particles-system).
Somehow, the command "scoreboard2d" doesn't seems to work anymore, odd...
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#103: Re: .. |
by Q009
on 07/21/2012 00:49, refers to #102
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Because scoreboard is now forced to be displayed in 2D
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#104: Re: .. |
by suicizer01
on 07/21/2012 21:57, refers to #103
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Makes some sense, still odd that the command yet exists though.
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#105: Re: .. |
by Q009
on 07/22/2012 00:17, refers to #104
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Same as the command for 2D explosions didn't work
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#106: Re: .. |
by suicizer01
on 07/22/2012 02:59, refers to #105
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Did that ever worked?
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#107: Re: .. |
by Q009
on 07/22/2012 03:48, refers to #106
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No idea
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#108: .. |
by Evropi
on 07/22/2012 15:54
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Bullet physics API in Sauerbraten anyone?
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#109: Re: .. |
by Q009
on 07/22/2012 17:45, refers to #108
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http://www.youtube.com/watch?v=L02dNMDKGok
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#110: .. |
by pufig
on 07/24/2012 14:17
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need getting unique model of soldiers from assaultcube (without modding!) and sounds from their game and then cube 2 or new version most can be popular with excess
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#111: Re: .. |
by suicizer01
on 07/24/2012 15:02, refers to #110
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... So what is your point?
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#112: Re: .. |
by Razgriz
on 07/26/2012 14:27, refers to #111
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racecars.
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#113: Re: .. |
by Zamwa
on 07/26/2012 15:51, refers to #112
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Your bio says wut!
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#114: .. |
by Papriko
on 08/15/2012 10:43
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Also nice would be if team colors for specs would be adjusted according to the person they watch, not according to the team the spec theoretically would be in if he gets unspecced.
It can be rather confusing when blue people keep getting shot while the red red gets ignored, lol.
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#115: Re: .. |
by Zamwa
on 08/15/2012 15:21, refers to #114
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Yeah there spec spies! It reminds Me of the time when My clan was battling this other clan who was beating us using spies claiming to just be watching! What this clan didn't know was that I knew there clan was also on WOW using ventrilo! So I decided to take a few seconds from the battle to open ventrilo and listen in on there sever! XD
So I was back in the battle hearing there noob talk going about! I was able mimic there newbie voices and tell them fake info! None of them suspect anything cause most of them sounded alike! XD
Anyway they eventually got pissed and ban there own members! So they learned the hard way that spectating will not gain them the advantage they so craved! ;")
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