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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12360999 views, last view: 10/07/2024 23:24

for questions, announcements etc.

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#9158: ..

by bengreenwood on 09/29/2007 12:57

Drakas, thanks for your reply. But why can't the game come with that stuff ready when you download it? I don't mean to be rude or anything here but a lot of people don't have time to mess around with settings etc. They'd rather it just worked like that 'out of the box', I think..

And about 3), well what's the harm in having the speed as an option? That way everyone's happy. I'm just used to slower DM games, that's all.

Thanks.

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#9159: Re: ..

by MeatROme on 09/29/2007 14:14, refers to #9158

Well the issue of working "out of the box" is something that's a little different for everyone - the decision lies with the developers and Aardappel has a very specific vision for sauerbraten.

There /is/ a menu for setting actions to keys already ... with the rather new (not that new though) text-field gui-elements maybe somebody will write up a GUI the way you described ... if you really want it - do it yourself and I bet it'd be gladly accepted ...

I've never seen a game that would vary it's overall speed .. and really .. most of us enjoy the fast-paced action a lot more than crawling through the game ;-)

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#9160: ..

by bengreenwood on 09/29/2007 15:00

Sure, ultimately, it's up to the developers, can't argue with that, can only give my 2 cents.

As for making a GUI myself, well, I'm learning to program now actually. Only started a couple of weeks ago, though. I just mentioned it like that because that's how pretty much all FPS games I've played do the control options thing, and it works well.

And Street Fighter 2 is one game where you could change the speed. It made sense because beginners used the lower settings and as you got better, you increased it, obviously.

Cheers!

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#9161: Re: ..

by eihrul on 09/29/2007 15:55, refers to #9160

You can set the gamespeed variable in single player.

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#9162: Re: ..

by SanHolo on 09/29/2007 18:29, refers to #9160

As eihrul said, just type "/gamespeed 80" for 80% of the game-speed (after pressing T to talk).

And for your other points: The 3D-menu takes a while to get used to, but you'll love it, it will feel really natural if you give it a shot.
The game is not "ready out-of-the-box" because it is not finished. It is under active development and what we get here are just snapshots of the current status. The monsters look weird because they are old and there are not much people out there who take their time and produce some under a creative commons license. ;)

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#9163: Keep on getting disconnected

by add4390 on 09/30/2007 05:53

everytime I go to a server, I manage to stay on for a little bit then I get disconnected. It says it is (Normal) and such. I don\'t know what the problem is. Firewall doesn\'t have a problem with the game.

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#9164: Message censored by administrator

by Tentusa on 09/30/2007 18:03

#9165: Re: Perhaps if we move the forums

by tentus_ on 09/30/2007 18:19, refers to #9164

Who the hell are you? And why are you trying to steal my name?

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#9166: ..

by w4 ¿?¿?¿ on 09/30/2007 21:23

This is sort of interesting if anyone wants to try to put it in.

http://cowboyprogramming.com/?p=34

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#9167: Vista crash

by screenmutt on 10/01/2007 01:06

Hey, when I try to open cube2 on vista it doesn't do anything. At all. Is there something I can do to fix this?

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#9168: Re: Vista crash

by SheeEttin on 10/01/2007 01:29, refers to #9167

How are you trying to open it? The .bat in the the main folder (probably C:\Program Files\Sauerbaten\)?

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#9169: Re: Vista crash

by Acord on 10/01/2007 02:21, refers to #9167

Try upgrading to windows 3.1 or MSDOS 6.0

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#9170: Re: Vista crash

by SheeEttin on 10/01/2007 02:58, refers to #9169

C'mon, Acord, nobody's got the money for such high-end OSes! Only big corporations can afford that.

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#9171: Re: Vista crash

by eihrul on 10/01/2007 03:01, refers to #9167

Read this thread and do what it says, except use the 32 bit processor link (ignore the 64 bit ones):
http://www.cubeengine.com/forum.php4?action=display_thread&thread_id=1516

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#9172: ..

by makkE on 10/01/2007 09:31

Tentusa = Lavaball.

You are still too stupid to fake properly, Jean Pierre.

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#9173: Message censored by administrator

by Tentusa. on 10/01/2007 12:15, refers to #9172

#9174: Re: abuse

by MeatROme on 10/01/2007 12:31, refers to #9173

You know what I'd like to be?
I mean if I had my goddam choice?

I'd just be the catcher in the rye and all.

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#9175: Scripting help wanted

by N1NJ4 on 10/01/2007 13:20

Hello peeps, as usual I have questions about scripting in Sauerbraten. Firstly, can someone tell me what "bindvar" does? Secondly, I can't work out why the following code doesn't work. It creates a menu with a list of servers to connect to, but for some reason all the buttons connect to the last server... o_O:


favourite_servers = "action.us.to ga.wemew.com aus.wemew.com"
action.us.to_password = "apassword"
gen_serveritems = [
n = (listlen $arg1)
loop i $n [
sv = (at $arg1 $i)
aliasname = (concatword $sv _password)
password = (getalias $aliasname)
if (strcmp $password "") [
guibutton $sv (concat connect $sv)
][
guibutton $sv [echo concat $sv passwordis $password; serverpass = $password; connect $sv $password] "sauer"
]
]
]
newgui fave_servers [
guititle "Favourite servers"
gen_serveritems $favourite_servers
guibutton "Show master list.." "showgui servers"
]

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#9176: Re: Scripting help wanted

by MeatROme on 10/01/2007 13:35, refers to #9175

bindvar is explained in the docs, it's for toggling 0|1 variables via a keypress, like "9" (number key) is for toggling thirdperson.

You need to "@"-ify your aliases inside a CubeScript block ... sometimes you can get away w/o doing it, since it's not overwritten inside the block .. this version should work as intended (although the servers didn't work for me at all)


_favsrv = "action.us.to ga.wemew.com aus.wemew.com"
_favsrv_action.us.to_password = "apassword"
gen_serveritems = [
loop i (listlen $arg1) [
sv = (at $arg1 $i)
password = (getalias (concatword _favsrv_ $sv _password))
if (strcmp $password "") [
guibutton @sv (concat connect @sv)

][
guibutton @sv [echo @@sv password is @password; serverpass = @@password; connect @@sv @password] "sauer"
]
]
]
newgui "Favourite Servers" [
guititle "Favourite servers"
gen_serveritems $favourite_servers
guibutton "Show master list.." "showgui servers"
]

favsrv = [showgui [Favourite Servers]]

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#9177: Re: Scripting help wanted

by Drakas on 10/01/2007 13:55, refers to #9176

Ah, I seem to have forgotten to update the nameservers :P

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