General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12361051 views, last view: 10/07/2024 23:29 |
|
for questions, announcements etc.
|
|
Board Index
|
|
#9147: Re: Slow FPS |
by eihrul
on 09/27/2007 17:12, refers to #9145
|
|
You are using software rendering, i.e. you don't have an actual working OpenGL driver installed.
reply to this message
|
|
#9148: Re: Changing map/server ingame |
by apflstrudl
on 09/27/2007 19:57, refers to #9137
|
|
well there is a way, but not for multiplayer yet. You've to use a trigger and when you walk on them you can execute any command you want. But it isn't possible in multiplayer (yet *hopes*).
reply to this message
|
|
#9149: Re: Shuddering sound |
by SheeEttin
on 09/27/2007 21:16, refers to #9141
|
|
Well, it's gone away now, so if it occurs again I'll know what to try. Thanks.
reply to this message
|
|
#9150: Wwise project |
by modem
on 09/28/2007 01:51
|
|
Audiokinetic's Wwise 2007.1 software was packaged with a sample project that was Cube + Wwise project files. I'm just wondering if there's any way I can get ahold of that again? (Audiokinetic no longer offers it)
Or, alternatively, any other audio project files B) I think I saw that you're using the FMOD engine in the releases that are up for download now.
reply to this message
|
|
#9151: new files in CVS |
by Q009
on 09/28/2007 19:33
|
|
i see new file in sauerbraten CVS data folder: lighting.png
what is that? i dont see it in game....
reply to this message
|
|
#9152: Re: hmm |
by Xplosion
on 09/28/2007 19:52, refers to #9138
|
|
Yo.. FPS aint the problem anymore. On my 200m I'm running at 60 fps now. That isn't my issue.. my issue is that in edit mode the white boxes that appear around a object when you select it.. like the groudn to shape it... is all buggy looking.
My fps is perfectly fine lol
reply to this message
|
|
#9153: Re: hmm |
by SheeEttin
on 09/28/2007 21:17, refers to #9152
|
|
Can you take a screenshot so we can tell what you're talking about? "Buggy looking" is not a very good description.
reply to this message
|
|
#9154: My First Impressions |
by bengreenwood
on 09/29/2007 06:31
|
|
Hi.
I had a quick go on Sauerbraten, and I like it, but there a few things.
1. I found the 3D menu a bit disorienting. I found out you could change it but I think it would be better starting in 2D.
2. It would be easier if there was a key config menu where each action was listed and there was the assigned key next to it (that you could change), like in most FPS games.
3. I found the single player games a bit too chaotic, with loads of weird aliens running about etc. I'd prefer it if they were more like your standard DM games.
4. It's a bit too fast for my liking- maybe there could be an option to change this? Like Game Speed: Fast, Medium, Slow etc.?
Don't get me wrong, I like it, especially the Quake style maps and the weapons. And it looks brilliant.
Thanks.
reply to this message
|
|
#9155: Playing Standalone mode, second level |
by lowededwookie
on 09/29/2007 07:10
|
|
Okay, not sure if this is the place to post this but the layout of these forums are a bit weird.
Nonetheless, I'm having trouble on Level 2 of the standalone version of Sauerbraten.
I only seem to succeed in going around in circles. I figure I'm supposed to find all the switches but I can only seem to find two and there only seems to be two devil creatures that I can see of.
I also find this kind of pit with a door in it but I can't open the door thus I can't get out of the pit.
Am I missing something or has this level not actually been completed?
reply to this message
|
|
#9156: Re: My First Impressions |
by Drakas
on 09/29/2007 08:34, refers to #9154
|
|
1) /gui2d 1
2) /bind "KEY" "ACTION"
3) SP is outdated, you'll have to wait
4) How can it be too fast? :P Sauer is sloooooow. If you play Warsow you'll know why
reply to this message
|
|
#9157: .. |
by Q009
on 09/29/2007 11:42
|
|
i see new file in sauerbraten CVS data folder: lighting.png
what is that? i dont see it in game....
reply to this message
|
|
#9158: .. |
by bengreenwood
on 09/29/2007 12:57
|
|
Drakas, thanks for your reply. But why can't the game come with that stuff ready when you download it? I don't mean to be rude or anything here but a lot of people don't have time to mess around with settings etc. They'd rather it just worked like that 'out of the box', I think..
And about 3), well what's the harm in having the speed as an option? That way everyone's happy. I'm just used to slower DM games, that's all.
Thanks.
reply to this message
|
|
#9159: Re: .. |
by MeatROme
on 09/29/2007 14:14, refers to #9158
|
|
Well the issue of working "out of the box" is something that's a little different for everyone - the decision lies with the developers and Aardappel has a very specific vision for sauerbraten.
There /is/ a menu for setting actions to keys already ... with the rather new (not that new though) text-field gui-elements maybe somebody will write up a GUI the way you described ... if you really want it - do it yourself and I bet it'd be gladly accepted ...
I've never seen a game that would vary it's overall speed .. and really .. most of us enjoy the fast-paced action a lot more than crawling through the game ;-)
reply to this message
|
|
#9160: .. |
by bengreenwood
on 09/29/2007 15:00
|
|
Sure, ultimately, it's up to the developers, can't argue with that, can only give my 2 cents.
As for making a GUI myself, well, I'm learning to program now actually. Only started a couple of weeks ago, though. I just mentioned it like that because that's how pretty much all FPS games I've played do the control options thing, and it works well.
And Street Fighter 2 is one game where you could change the speed. It made sense because beginners used the lower settings and as you got better, you increased it, obviously.
Cheers!
reply to this message
|
|
#9161: Re: .. |
by eihrul
on 09/29/2007 15:55, refers to #9160
|
|
You can set the gamespeed variable in single player.
reply to this message
|
|
#9162: Re: .. |
by SanHolo
on 09/29/2007 18:29, refers to #9160
|
|
As eihrul said, just type "/gamespeed 80" for 80% of the game-speed (after pressing T to talk).
And for your other points: The 3D-menu takes a while to get used to, but you'll love it, it will feel really natural if you give it a shot.
The game is not "ready out-of-the-box" because it is not finished. It is under active development and what we get here are just snapshots of the current status. The monsters look weird because they are old and there are not much people out there who take their time and produce some under a creative commons license. ;)
reply to this message
|
|
#9163: Keep on getting disconnected |
by add4390
on 09/30/2007 05:53
|
|
everytime I go to a server, I manage to stay on for a little bit then I get disconnected. It says it is (Normal) and such. I don\'t know what the problem is. Firewall doesn\'t have a problem with the game.
reply to this message
|
|
#9164: Message censored by administrator |
by Tentusa
on 09/30/2007 18:03
|
|
|
#9165: Re: Perhaps if we move the forums |
by tentus_
on 09/30/2007 18:19, refers to #9164
|
|
Who the hell are you? And why are you trying to steal my name?
reply to this message
|
|
#9166: .. |
by w4 ¿?¿?¿
on 09/30/2007 21:23
|
|
This is sort of interesting if anyone wants to try to put it in.
http://cowboyprogramming.com/?p=34
reply to this message
|
|
|
Board Index
|
|