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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12364855 views, last view: 10/08/2024 06:45

for questions, announcements etc.

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#9098: /loadcrosshair

by SheeEttin on 09/20/2007 23:06

So I got annoyed not having a method of loading a crosshair in-game, so I hacked together a /loadcrosshair.

I know next to nothing about C++, so if anyone would be willing to check it out (and I'm none too sure about the syntax of textureload(), either), that'd be great.

Patch here: http://paste.biz/paste-2779.html
(Don't copy-paste, hit "download".)

I'd provide binaries, but my source is too customized already (and I don't know how to compile a Windows binary).

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#9099: Re: /loadcrosshair

by eihrul on 09/20/2007 23:20, refers to #9098

Er... why? This is already in CVS since weeks ago.

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#9100: Re: /loadcrosshair

by SheeEttin on 09/20/2007 23:27, refers to #9099

It is? Really?

This is the second time that I've written something, only to find out that someone's already done it...

Well, at least I gained a little experience in coding. (Very little.)

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#9101: help!

by JohnLudbridge on 09/21/2007 23:06

what command do I type in to set up a lan server that doesn\'t connect to the master server? Please make it too detailed, i\'m a noob

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#9102: Re: help!

by Drakas on 09/21/2007 23:12, refers to #9101

Read the fine manual.

Or.... "-mlocalhost" is an option to add :P

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#9103: Re: help!

by JohnLudbridge on 09/21/2007 23:14, refers to #9102

I know, but what\'s the step by step?

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#9104: ..

by SheeEttin on 09/22/2007 00:01

1. Add -mlocalhost to the command line (or batch file if on Windows).
2. Run server.

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#9105: ..

by w4 ¿?¿?¿ on 09/22/2007 02:22

anyone else use Modo or is that pretty much just me?

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#9106: ..

by geartrooper^2 on 09/22/2007 03:28

I use mojo.

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#9107: Multiplayer not working (Cube1/AssaultCube)

by Verdugo on 09/22/2007 18:46

I dunno why, but every time i click update from master server, my game crashes. Help! Thanks.

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#9108: Re: Multiplayer not working (Cube1/AssaultCube)

by w4 ¿?¿?¿ on 09/22/2007 19:29, refers to #9107

does it have granted internet acess, like do you have a firewall or some other virus program enabled?

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#9109: Invert Mouse Look

by Coppertop on 09/22/2007 21:58

Hello,

Can anybody tell me how to invert the look up/down mouse settings? Which file to edit and what commands?

TIA

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#9110: Re: Invert Mouse Look

by Drakas on 09/22/2007 22:08, refers to #9109

Heard of the manual?
Or of the concept 'RTFM'?

http://sauerbraten.org/docs/config.html#invmouse

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#9111: Re: Invert Mouse Look

by SheeEttin on 09/22/2007 23:08, refers to #9110

It's also in the settings GUI.

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#9112: Message censored by administrator

by Coppertop on 09/23/2007 09:03, refers to #9110

#9113: Re: Invert Mouse Look

by Coppertop on 09/23/2007 09:05, refers to #9111

SheeEttin...

Sorry I wasn't more clear... I was referring to Assualt Cube for the Mac. I don't see this GUI setting in this game anywhere.

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#9114: Re: Invert Mouse Look

by eihrul on 09/23/2007 09:27, refers to #9112

invmouse 1

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#9115: Re: Invert Mouse Look

by eihrul on 09/23/2007 09:27, refers to #9114

Or rather: /invmouse 1

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#9116: Message censored by administrator

by Drakas on 09/23/2007 10:35, refers to #9112

#9117: Re: Invert Mouse Look

by SanHolo on 09/23/2007 21:34, refers to #9112

"I'd like to avoid reading the fucking manual if I can get an answer from assholes like you more quickly Frakass."

Ever thought we could be playing sauerbraten instead of answering your questions which are already answered in the manual?

Ever thought that you may learn a few more tricks when reading the manual?

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