General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12363606 views, last view: 10/08/2024 04:25 |
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for questions, announcements etc.
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Board Index
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#9094: Re: LD_LIBRARY_PATH and Sauerbraten |
by eihrul
on 09/19/2007 20:33, refers to #9093
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Go into the main sauerbraten directory and type ./sauerbraten_unix
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#9095: Re: LD_LIBRARY_PATH and Sauerbraten |
by ancestral666
on 09/19/2007 20:49, refers to #9094
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oO
It's what I ve done. I ran the bash script from the main directory.
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#9096: .. |
by eihrul
on 09/19/2007 22:20
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Then you are, as it says, missing the Sauerbraten data files.
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#9097: Re: LD_LIBRARY_PATH and Sauerbraten |
by ancestral666
on 09/20/2007 17:19, refers to #9096
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Building again libSDL_image from source solved the problem : ))
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#9098: /loadcrosshair |
by SheeEttin
on 09/20/2007 23:06
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So I got annoyed not having a method of loading a crosshair in-game, so I hacked together a /loadcrosshair.
I know next to nothing about C++, so if anyone would be willing to check it out (and I'm none too sure about the syntax of textureload(), either), that'd be great.
Patch here: http://paste.biz/paste-2779.html
(Don't copy-paste, hit "download".)
I'd provide binaries, but my source is too customized already (and I don't know how to compile a Windows binary).
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#9099: Re: /loadcrosshair |
by eihrul
on 09/20/2007 23:20, refers to #9098
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Er... why? This is already in CVS since weeks ago.
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#9100: Re: /loadcrosshair |
by SheeEttin
on 09/20/2007 23:27, refers to #9099
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It is? Really?
This is the second time that I've written something, only to find out that someone's already done it...
Well, at least I gained a little experience in coding. (Very little.)
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#9101: help! |
by JohnLudbridge
on 09/21/2007 23:06
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what command do I type in to set up a lan server that doesn\'t connect to the master server? Please make it too detailed, i\'m a noob
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#9102: Re: help! |
by Drakas
on 09/21/2007 23:12, refers to #9101
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Read the fine manual.
Or.... "-mlocalhost" is an option to add :P
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#9103: Re: help! |
by JohnLudbridge
on 09/21/2007 23:14, refers to #9102
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I know, but what\'s the step by step?
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#9104: .. |
by SheeEttin
on 09/22/2007 00:01
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1. Add -mlocalhost to the command line (or batch file if on Windows).
2. Run server.
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#9105: .. |
by w4 ¿?¿?¿
on 09/22/2007 02:22
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anyone else use Modo or is that pretty much just me?
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#9106: .. |
by geartrooper^2
on 09/22/2007 03:28
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I use mojo.
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#9107: Multiplayer not working (Cube1/AssaultCube) |
by Verdugo
on 09/22/2007 18:46
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I dunno why, but every time i click update from master server, my game crashes. Help! Thanks.
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#9108: Re: Multiplayer not working (Cube1/AssaultCube) |
by w4 ¿?¿?¿
on 09/22/2007 19:29, refers to #9107
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does it have granted internet acess, like do you have a firewall or some other virus program enabled?
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#9109: Invert Mouse Look |
by Coppertop
on 09/22/2007 21:58
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Hello,
Can anybody tell me how to invert the look up/down mouse settings? Which file to edit and what commands?
TIA
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#9110: Re: Invert Mouse Look |
by Drakas
on 09/22/2007 22:08, refers to #9109
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Heard of the manual?
Or of the concept 'RTFM'?
http://sauerbraten.org/docs/config.html#invmouse
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#9111: Re: Invert Mouse Look |
by SheeEttin
on 09/22/2007 23:08, refers to #9110
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It's also in the settings GUI.
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#9112: Message censored by administrator |
by Coppertop
on 09/23/2007 09:03, refers to #9110
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#9113: Re: Invert Mouse Look |
by Coppertop
on 09/23/2007 09:05, refers to #9111
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SheeEttin...
Sorry I wasn't more clear... I was referring to Assualt Cube for the Mac. I don't see this GUI setting in this game anywhere.
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