home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12363606 views, last view: 10/08/2024 04:25

for questions, announcements etc.

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages

#9094: Re: LD_LIBRARY_PATH and Sauerbraten

by eihrul on 09/19/2007 20:33, refers to #9093

Go into the main sauerbraten directory and type ./sauerbraten_unix

reply to this message

#9095: Re: LD_LIBRARY_PATH and Sauerbraten

by ancestral666 on 09/19/2007 20:49, refers to #9094


oO

It's what I ve done. I ran the bash script from the main directory.

reply to this message

#9096: ..

by eihrul on 09/19/2007 22:20

Then you are, as it says, missing the Sauerbraten data files.

reply to this message

#9097: Re: LD_LIBRARY_PATH and Sauerbraten

by ancestral666 on 09/20/2007 17:19, refers to #9096

Building again libSDL_image from source solved the problem : ))

reply to this message

#9098: /loadcrosshair

by SheeEttin on 09/20/2007 23:06

So I got annoyed not having a method of loading a crosshair in-game, so I hacked together a /loadcrosshair.

I know next to nothing about C++, so if anyone would be willing to check it out (and I'm none too sure about the syntax of textureload(), either), that'd be great.

Patch here: http://paste.biz/paste-2779.html
(Don't copy-paste, hit "download".)

I'd provide binaries, but my source is too customized already (and I don't know how to compile a Windows binary).

reply to this message

#9099: Re: /loadcrosshair

by eihrul on 09/20/2007 23:20, refers to #9098

Er... why? This is already in CVS since weeks ago.

reply to this message

#9100: Re: /loadcrosshair

by SheeEttin on 09/20/2007 23:27, refers to #9099

It is? Really?

This is the second time that I've written something, only to find out that someone's already done it...

Well, at least I gained a little experience in coding. (Very little.)

reply to this message

#9101: help!

by JohnLudbridge on 09/21/2007 23:06

what command do I type in to set up a lan server that doesn\'t connect to the master server? Please make it too detailed, i\'m a noob

reply to this message

#9102: Re: help!

by Drakas on 09/21/2007 23:12, refers to #9101

Read the fine manual.

Or.... "-mlocalhost" is an option to add :P

reply to this message

#9103: Re: help!

by JohnLudbridge on 09/21/2007 23:14, refers to #9102

I know, but what\'s the step by step?

reply to this message

#9104: ..

by SheeEttin on 09/22/2007 00:01

1. Add -mlocalhost to the command line (or batch file if on Windows).
2. Run server.

reply to this message

#9105: ..

by w4 ¿?¿?¿ on 09/22/2007 02:22

anyone else use Modo or is that pretty much just me?

reply to this message

#9106: ..

by geartrooper^2 on 09/22/2007 03:28

I use mojo.

reply to this message

#9107: Multiplayer not working (Cube1/AssaultCube)

by Verdugo on 09/22/2007 18:46

I dunno why, but every time i click update from master server, my game crashes. Help! Thanks.

reply to this message

#9108: Re: Multiplayer not working (Cube1/AssaultCube)

by w4 ¿?¿?¿ on 09/22/2007 19:29, refers to #9107

does it have granted internet acess, like do you have a firewall or some other virus program enabled?

reply to this message

#9109: Invert Mouse Look

by Coppertop on 09/22/2007 21:58

Hello,

Can anybody tell me how to invert the look up/down mouse settings? Which file to edit and what commands?

TIA

reply to this message

#9110: Re: Invert Mouse Look

by Drakas on 09/22/2007 22:08, refers to #9109

Heard of the manual?
Or of the concept 'RTFM'?

http://sauerbraten.org/docs/config.html#invmouse

reply to this message

#9111: Re: Invert Mouse Look

by SheeEttin on 09/22/2007 23:08, refers to #9110

It's also in the settings GUI.

reply to this message

#9112: Message censored by administrator

by Coppertop on 09/23/2007 09:03, refers to #9110

#9113: Re: Invert Mouse Look

by Coppertop on 09/23/2007 09:05, refers to #9111

SheeEttin...

Sorry I wasn't more clear... I was referring to Assualt Cube for the Mac. I don't see this GUI setting in this game anywhere.

reply to this message

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages


Post a Message

Username

Email

Subject

Body

9 added to 7 is?


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
57229652 visitors requested 75161803 pages
page created in 0.157 seconds using 10 queries
hosted by Boost Digital