Compiling |
by C_olin
on 03/11/2004 00:47, 101 messages, last message: 04/04/2006 20:25, 58377 views, last view: 09/29/2024 08:27 |
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I'm no noob to VC++ 6.0... but I have not gotten Cube to compile correctly!
I put all of the includes and libs where they are supposed to be in the vc++ folder.
And added the right linking stuff... but I still get unresolved externals.
And why doesn't it include a VC++ workspace?
Does anyone have project/workspace project files they are wiling to send to me?
This would help out me, and a lot of other poeple... thanks!
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#31: still can't |
by ChesterHQ
on 04/10/2004 00:27
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i still can't compile it..
im on xp.. i have mingw
can you tell me step by step how to do it..
Special thanks
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#32: Re: still can't |
by pushplay
on 04/10/2004 02:08, refers to #31
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No. Be more specific.
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#33: Re: still can't |
by Thalion
on 04/10/2004 08:54, refers to #31
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Are you trying to compile the original source or the mingw-friendly version (which you can get from pushplay's website)?
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#34: .. |
by ChesterHQ
on 04/10/2004 10:53
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when i do mingw32-make in a shall i get this:
mingw32-make is not reconised as a intern or extern ...(i can't translate), programme or batch file"
i translated it from dutch to english..
http://chesterhq.quarin.net/mingq.jpg
if you wanna see what i did (the source.gcc is in the folder where the mingw32-make is)
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#35: .. |
by ChesterHQ
on 04/10/2004 10:54
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http://chesterhq.quarin.net/mingw.jpg
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#36: .. |
by ChesterHQ
on 04/10/2004 10:58
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oh wait i just set the path still doesnt work look http://chesterhq.quarin.net/mingw2.jpg
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#37: Re: .. |
by pushplay
on 04/10/2004 20:08, refers to #36
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No problemo. Once the path is set you run mingw32-make from the src dir. It will know to look for Makefile in the current dir.
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#38: .. |
by ChesterHQ
on 04/11/2004 23:28
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ok that worked now i got this..
http://chesterhq.quarin.net/err2.jpg
it just has to work.. tell me what did i do now?
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#39: Re: .. |
by pushplay
on 04/12/2004 00:24, refers to #38
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I bet ../../bin doesn't exist. It wants to make the exe in E:\MinGW\bin\bin.
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#40: .. |
by ChesterHQ
on 04/12/2004 01:08
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yes!it works.. thank you so much!
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#41: Re: .. |
by Thalion
on 04/12/2004 05:05, refers to #38
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You're supposed to unpack the archive file with source code into the Cube directory and build it from there!
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#42: .. |
by ChesterHQ
on 04/12/2004 11:38
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well.. it works like this aswell, i just copy the exe to the bin dir everytime i compile
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#43: VC++ |
by pushplay
on 04/19/2004 05:49
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Just released for free is a new set of compile tools for Windows:
http://msdn.microsoft.com/visualc/vctoolkit2003/
I haven't tried it yet myself but I intend to.
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#44: .. |
by >driAn<.
on 04/26/2004 19:59
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Hi,
i tryed to compile cube under linux:
it works fine (except some warnings).
But when I try to run it, it gives me following error:
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
But the original binaries are working fine! After that, i got the newest sdl libraries, but that doesnt help..
I read this message means that the program tries to read/write in a 'not allowed' memory :/
What can i do? May there be a problem with a pointer?
thx
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#45: Re: .. |
by pushplay
on 04/26/2004 20:46, refers to #44
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Are you sure you're running it from the right location? ie: cube/bin?
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#46: .. |
by >driAn<.
on 04/26/2004 20:54
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i run it like the original binarie...
cd in the cube directory then
./bin_unix/cube_client
here the shell output:
drian@linux:~/stuff/cube> ./bin_unix/cube_client
init: sdl
init: net
init: world
game mode is ffa/default
init: video: sdl
init: video: mode
init: video: misc
init: gl
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
drian@linux:~/stuff/cube>
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#47: .. |
by >driAn<.
on 04/26/2004 21:41
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i put the make-output (cause of the warnings) and the compiled binarie in a zip file:
http://kiney.homelinux.org/sambaweb/ftp/drian/error.zip
please check if it runs on your pc..
thx
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#48: Re: .. |
by D.plomat
on 04/27/2004 10:11, refers to #47
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Those warnings are harmless, i also have them on my system.
You should also try
killall esd ; killall artsd
before starting Cube
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#49: .. |
by >driAn<.
on 04/27/2004 11:30
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It also doesnt work with the killall commands...
D.plomat: Runs my compiled cube on your machine?
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#50: .. |
by >driAn<.
on 04/27/2004 12:00
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In the main.cpp i added SDL_INIT_NOPARACHUTE
to the SDL_Init() function and compiled it again.
It ignores now this error. I started cube but then it crashes fully cause of an 'memory write error' or however you call that in english...
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