Sauerbraten - Bug reports |
by Gilt
on 11/28/2004 19:49, 574 messages, last message: 06/30/2007 22:00, 527834 views, last view: 11/05/2024 19:42 |
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So yeah, since I don't feel like doing a whole lot of testing anymore, I may as well leverage my resources, and shove that responsibility to all of you. Hopefully, this will allow for more updates, and a less buggy engine.
The Format:
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What: A *short* description of the bug / problem.
How: point form of relevant steps to reproduce the bug.
When: revision of exe. OS, video card... yeah I don't know, anything that might be relevant. keep it short.
Detail: any other stuff that might be relevant. like pics. http://www.imageshack.us/ if needed.
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new releases here:
http://cvs.sourceforge.net/viewcvs.py/sauerbraten/sauerbraten/sauerbraten/bin/sauerbraten.exe?view=log
for each new version, I will list fixed bugs. you are then responsible to make sure that it really is fixed, and then confirming it in this thread.
!!! NOTE !!!: this thread is not for feature requests, design discussion, bitching, moaning, yadda yadda, etc. there are other threads for that. plus, a forum thread already does not afford great organization. please no garbage.
Keep reports short. I have a habit of skimming large blocks of text.
Focus on the WHAT, not the WHY. There is a tendancy in people to want to be too helpful. They try to diagnose the problem instead of very clearly describing what is wrong. at the very least, keep theories in the detail section.
some examples are below:
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Board Index
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#17: Hang on exit |
by jorss
on 12/08/2004 20:14, refers to #1
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what: Sauerbraten locks up
how:press exit
when:1.9,windows98 SE, savage 4, celeron 300, 198 MB ram
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#18: Re: Hang on exit |
by Gilt
on 12/10/2004 03:38, refers to #17
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What do you mean by press exit? The ESC key, or 'quit' in the menu or console, or the 'X' button to close the DOS window? If it's ESC, does the menu pop up, or did you change the binding?
How are you starting the program? with 'sauerbraten.bat', or 'bin\sauerbraten.exe'?
Is anybody else getting this?
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#19: Re: i got 1.9 but.... |
by Gilt
on 12/10/2004 03:43, refers to #16
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subdivision is when a larger cube breaks down into 8 smaller cubes or more. this will happen when you edit a cube with a gridsize smaller then the cube itself.
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#20: Re: Hang on exit |
by staffy2000
on 12/10/2004 07:53, refers to #18
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no. (my puter takes a fair while to exit. maybe he gets 10x that with his machine)
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#21: Re: newversion 1.9 |
by staffy2000
on 12/10/2004 08:01, refers to #14
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To fix #7 you need to get the 4.12 beta drivers for your ATI card.
To fix #4 you need to buy a decent video card. (That has actually gotten driver updates in the last 2 years)
Gilt what do you make of this:
http://img66.exs.cx/my.php?loc=img66&image=nasty8mb.jpg
I get it when copying things in the 1.9 release.
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#22: Re: newversion 1.9 |
by staffy2000
on 12/10/2004 08:04, refers to #21
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uh. the patchwork effect is my doing btw.
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#23: Re: newversion 1.9 |
by jerrybean
on 12/10/2004 17:02
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That is because of 16 bit indix. It only allows for 65536 vertices, then the index pointer wraps back to 0. A fix is already in CVS.
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#24: Re: Hang on exit |
by jorss
on 12/10/2004 17:42, refers to #18
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it happens always & everywhere
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#25: new version 1.11 |
by Gilt
on 12/15/2004 00:17
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newversion 1.11
fixed #6, #15
Outstanding: #1
backburner: 4, 7. 17
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I thought remember staffy mentioning the undo display saying something like "1.1 out of 1". well, that should be fine because the way it works is that it first counts all the undo mem being used, and then prints that number, and only then does it remove the old undo states until it gets below the limit. so it will hover around the limit. A problem would be if that value kept on rising and doesn't really come down.
jorss: it sounds like your comp is not powerful enough. however, there is still a lot that can be done to make it faster, so it might be playable in the future.
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#26: Convex/Concave slopes |
by TOGoS
on 12/15/2004 16:51
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If I move opposite vertices of a face of a cube in, that side is rendered as concave, while the collision detection thinks it's convex.
When: 1.11
How: Up the grid size, push in a single corner (or opposite corners) of the top of a cube. Then try to walk on it.
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#27: Re: Convex/Concave slopes |
by Gilt
on 12/18/2004 02:43, refers to #26
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the main problem here is the cubes being rendered as concave. but, while I know that it's possible using relatively complicated cube shapes, I can't seem to reproduce concave cubes with just the basic shapes like how you described..
I'd like to see some pics of the concave cube, making sure that the red reference gridbox is somewhere in the pic. not that I don't believe you :) I just need to know the orientations that are doing this. also what brand of video card do you have?
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#28: Re: Convex/Concave slopes |
by TOGoS@home
on 12/19/2004 00:53
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I\\\'ll post a picture as soon as I get back to my fancy ATI Radeon 9800 box :) What I would guess is happening is that a square is being sent to the video card instead of 2 triangles, so the video card is left to decide which way to split it, and it and the Sauerbraten physics engine disagree on which way that is. Then again, if that was the case you probably would have thought of it, and I know very little about interfacing with video cards ;P
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#29: Re: Convex/Concave slopes |
by TOGoS
on 12/19/2004 22:36
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And here is the screenshot you requested. As I said before, I am using an ATI Radeon 9800
http://www.uwplatt.edu/~stevenda/junk/sauerconcave.jpg
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#30: bump |
by staffy_ihatethecookies
on 01/01/2005 10:31
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i got some really crazy hom effects in nieb's new map.
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#31: Re: bump |
by nieb
on 01/01/2005 12:19, refers to #30
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what is "hom"
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#32: .. |
by makkE
on 01/01/2005 15:10
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hom = hall of mirrors, for example seen when corners are wrong in cube...
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#33: Re: bump |
by nieb
on 01/01/2005 15:37, refers to #31
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oh, thanks again makke...
ive never seem that (hom) in sauer before hmm... do you have any screenshots staffy?
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#34: screen |
by staffy_ihatethecookies
on 01/03/2005 00:48
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http://img105.exs.cx/my.php?loc=img105&image=blah4go.jpg
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#35: Re: screen |
by Jcdpc Mozilla_is_teh_cookie_monster
on 01/03/2005 01:07, refers to #34
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pretty map nieb. Even if this is the wrong thread for me to talk about in... :)
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#36: Re: screen |
by nieb
on 01/03/2005 19:26, refers to #34
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wow, that is crazy lol, dont know what that would be....im guessing it has something to do with your computer and setup, sence no one else has reported the same problem.
thanks, glad you liked it jcdpc :)
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