General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12571722 views, last view: 11/08/2024 23:21 |
|
for questions, announcements etc.
|
|
Board Index
|
|
#12483: .. |
by K1P57A
on 08/20/2009 08:38
|
|
The short answer to that is:
1. Sauerbraten is not CS, for more "realistic maps you would have to play another game (for now, maybe someone will release a more realistic gameplay based on this engine, who knows...)
2. Realistic Wheapons mode? Make one :)
reply to this message
|
|
#12484: .. |
by K1P57A
on 08/20/2009 08:38
|
|
(it's early in the morning here, ignore my typie mistakes :P )
reply to this message
|
|
#12485: Re: /bind |
by Quin
on 08/20/2009 10:17, refers to #12478
|
|
@siriussorrel: /bind TAB [showscores]
reply to this message
|
|
#12486: balance |
by rsw
on 08/21/2009 02:18
|
|
Sometimes I am like a god with the shotgun. Are the weapons pretty well balanced and I am just that surgical with the boomstick, or is that icky feeling I'm getting due to me actually being a cheap whore?
reply to this message
|
|
#12487: TY |
by siriussorrel
on 08/21/2009 02:25
|
|
Thanks a ton quin
reply to this message
|
|
#12488: Re: balance |
by tentus_
on 08/21/2009 03:00, refers to #12486
|
|
The guns are deliberately unbalanced. While there are situations for each weapons, the shotgun is generally considered the best weapon overall.
That said, playing mostly with the shotgun isn't cheap: it's playing smart. Use what the mapper provides to your advantage.
reply to this message
|
|
#12489: Purrr |
by fispaul
on 08/22/2009 19:45
|
|
Sorry if this is a dumb question, but:
When I upgrade, will Sauerbraten still be compatible with Mac OS X Snow Leopard?
reply to this message
|
|
#12490: Re: Purrr |
by baby~rabbit
on 08/23/2009 01:08, refers to #12489
|
|
yes - tested that ages ago ;-)
reply to this message
|
|
#12491: Re: Purrr |
by fispaul
on 08/23/2009 16:53, refers to #12490
|
|
Okay, thanks!
Now I guess I can upgrade with full confidence
reply to this message
|
|
#12492: directory question |
by chasester
on 08/23/2009 22:24
|
|
i was wondering in the script language if it is possible to access item
outside of the cube directory... ex. the music function always looks inside
of packages ... is there a was to load music from ... another directory ...
such as the my music directory ... or from the c:/ root...
chasester
reply to this message
|
|
#12493: Save & load functions! |
by DHK
on 08/24/2009 02:40
|
|
Ya, a really cool game if there were \"save\" and \"load\" functions. You don\'t see too many GOOD games without them. DHK
reply to this message
|
|
#12494: Re: Realistic urban/city map? |
by fhqwhgads
on 08/24/2009 11:07, refers to #12482
|
|
Google "AssaultCube"
reply to this message
|
|
#12495: Message censored by administrator |
by SephoD
on 08/24/2009 15:50, refers to #12483
|
|
|
#12496: Re: .. |
by SephoD
on 08/24/2009 15:50, refers to #12483
|
|
I must say I don't agree with you K1P57A. The great thing about Sauer is that it does not follow any single design theme. I believe that the lack of urban maps is mainly because of lack of urban textures. The texture sets available are mainly egyptian and middle-age, hence the amount of maps in those styles.
If a solid, complete urban texture set was available, then I would bet that there would be a lot more urban maps :D
reply to this message
|
|
#12497: Master, Admin |
by serthigh
on 08/24/2009 22:40
|
|
Does anyone know how to become a master or an admin in a server? When I try to claim master in a server, it says I have to use the "/auth" command to gain master. Anyone know how can I access this?
reply to this message
|
|
#12498: Samsung i8910 HD |
by Alien
on 08/25/2009 04:14
|
|
Hi, can someone program this game for this device? 14M poly/sec with OpenGL 2.0 is enought?
reply to this message
|
|
#12499: Samsung i8910 HD |
by Alien
on 08/25/2009 04:16
|
|
I just play the PC version Quake 3 Arena with 20-30fps on this mobile phone.
reply to this message
|
|
#12500: Re: Samsung i8910 HD |
by Q009
on 08/25/2009 13:26, refers to #12499
|
|
sauerbraten on mobiles = 5-10fps
cube 1 on mobiles = 15-40 fps
sauer hass too much shaders nad operations to do
and the new models are hi-poly and i dont think so mobile devices can handle fix
btw cube1 is ported to iphone and maybe somehow and someone'll port it on PSP (needs hacked firmware ) :P
reply to this message
|
|
#12502: Setting up shortcut on desktop |
by ubuntupreferred
on 08/25/2009 22:36
|
|
#!/bin/sh
# SAUER_DATA should refer to the directory in which Sauerbraten data files are placed.
#SAUER_DATA=~/sauerbraten
#SAUER_DATA=/usr/local/sauerbraten
SAUER_DATA=/home/jim/Desktop/Downloaded Games/sauerbraten is the way I have my start up script set up. This is where the files are located. When I double click the shortcut nothing happens. I have gobby installed. Can someone please help me figure this out? It\'s been awhile since I used a computer. I have gobby installed if that would help...
reply to this message
|
|
#12503: Re: Setting up shortcut on desktop |
by Stealth
on 08/25/2009 23:09, refers to #12502
|
|
It's the space in "Downloaded Games". Unix doesn't like spaces.
reply to this message
|
|
|
Board Index
|
|