General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12567466 views, last view: 11/08/2024 12:27 |
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for questions, announcements etc.
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#12335: Re: white water... -_- |
by MeatROme
on 07/05/2009 10:33, refers to #12334
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Ah. Well .. modified media can sometimes be incompatible .. especially if they're two years old .. and thus several releases out-of-date.
Transparency in OpenGL needs to be handled with delicate care and mathematical precision - else you can have the weirdest, most psychedelic and terribly irritating results - like yours.
Try disabling or even removing this "add-on"!
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#12336: .. |
by saasdasdasdasdsadsadsad
on 07/07/2009 22:34
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I use a gui mod and it works fine
unrelated issue
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#12337: Waypoints |
by Oguhh
on 07/08/2009 14:14
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I wouldlike no auto drop of waypoints
With this bot do not fall of void maps !
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#12338: AssaultCube Nominated! |
by tentus_
on 07/09/2009 03:30
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http://sourceforge.net/community/cca09/vote/
Vote motherlovers!
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#12339: How to setup? |
by Genosha
on 07/09/2009 05:49
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Ive looked everywhere hoping someone can help!!!
Ok. I want to set up the game to run off my home computer(temporary dedicated server) so if someone uses my client they see only the games hosted on my server. Anyone out there who can help? Im sure i gotta edit some config shit and make the client look for only my computer but i need a step-by-step tutorial or a link to one so i can get this rolling! Any help would be appreciated!!
~Genosha
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#12340: Re: How to setup? |
by yoopers
on 07/09/2009 06:31, refers to #12339
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An easy way would be to edit the servers.cfg file in your Sauerbraten directory and only include your server's IP address. Each line looks like:
addserver [IP address] [port number]
Open that file in a text editor (Notepad, vi, etc) and have at it.
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#12341: Music |
by fispaul
on 07/09/2009 10:28
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Hi, sorry if this has been discussed before, but where can I download the tracks from the new Trooper edition? I downloaded all the tracks from the ctf edition on last.fm, but can't seem to find the new ones..
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#12342: Message censored by administrator |
by Q009
on 07/10/2009 16:00, refers to #12342
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#12343: Re: white water... -_- |
by m4tr1x35
on 07/10/2009 20:34, refers to #12335
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yea i uninstalled it it still does it
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#12344: Windows 7 upgrade leads to poor performance (mistake) |
by Zaphod
on 07/12/2009 06:19
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Today I upgraded to windows 7 and reinstalled trooper. Now trooper is unusable with 2 FPS. Does anyone have any, helpful, suggestions?
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#12345: Re: Windows 7 upgrade leads to poor performance (mistake) |
by Q009
on 07/12/2009 17:22, refers to #12344
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i dont have that problem
download latest drivers
LATEST
the old ones are unstabble and bugged up
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#12346: Message censored by administrator |
by Naujakajuan
on 07/12/2009 19:40
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#12347: Re: An idea... |
by tentus_
on 07/12/2009 20:45, refers to #12346
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C++
(See http://zombo.com/ for an idea of my tone of voice).
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#12348: Re: Windows 7 upgrade leads to poor performance (mistake) |
by SheeEttin
on 07/12/2009 23:13, refers to #12345
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You don't even know what kind of drivers he'd be using...
And "i dont have that problem" is not a very helpful suggestion.
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#12349: mod this game |
by blenderblade
on 07/13/2009 06:21
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does anyone know if there are any tutorials on how to mod this game so you can make your own custom game
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#12350: Help with creation |
by AntiAluis
on 07/13/2009 08:21
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I'm positive this has been asked before, but I can't find any replies in the search.
1. How do you make working elevators
I've tried /newent elevator doors/door_02 10 10 but it turns into a tree
2. Working doors. I have no idea how to create them
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#12351: new monsters? idea |
by Razgriz
on 07/13/2009 10:42
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I do know that sauerbraten has some very old monster models from the quake series and i also know that finding some that we could use for the game or making new ones is a pain in the ***, so i thought: why not tweak the snouts a little and use different texturing for new monstermodels?
All that is needed is a few tweakings here and there at the body shape, new textures and voila! you have new monster models! they could be mutated snouts, nazi snouts etc. plus the weapon handling would be a lot more realistic than the current models are.
why not fight against your own snout kind? :P
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#12352: Re: Windows 7 upgrade leads to poor performance (mistake) |
by Zama
on 07/13/2009 12:22, refers to #12344
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I had ezakly the same problem. Its sad to say windows fails again at bug fixing! ugh! Try Ubuntu Linux it will work nicely with any pc hardware!
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#12353: Music |
by fispaul
on 07/14/2009 17:01
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Eh, sorry, I know I asked this before,
but what is the name of the album of the Music featured in the Sauerbraten Trooper Edition? I already downloaded all of Sauer Anger and Two Minute Warning, but which album is in Trooper Edition, or is it even out yet?
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#12354: M U L T I - R E P L Y |
by MeatROme
on 07/14/2009 18:08
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GENOSHA:
you need to run your own masterserver - there's a hungerburg perl-script (use search) available (years old, but works) for a CGI-http-version and the trooper edition contains C-code for the UDP-version. "your client" only then needs to use "-mMYownMASTER.at.home". HTH
FISPAUL: try looking on http://fanaticalproductions.net/
BLENDERBLADE: kick-off by reading
1) http://cube.wikispaces.com/Modding+Guide
2) http://cube.wikispaces.com/How+not+to+start+a+mod
and
3) http://cube.wikispaces.com/How+to+approach+modding
Enjoy @ All
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