General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12563900 views, last view: 11/07/2024 22:43 |
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for questions, announcements etc.
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Board Index
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#12283: .. |
by Osbios
on 06/17/2009 13:47
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I found how to correct the normal map. Inverting red does the job. :)
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#12284: Message censored by administrator |
by Joe4fun
on 06/18/2009 01:18
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#12285: Message censored by administrator |
by Joe4fun
on 06/18/2009 04:20
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#12286: Cheats and glitches |
by Zama
on 06/18/2009 13:58
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I like to cheat at anyway possible Im thinking of startn My own website cheat codes through the roof! The site will be focused mainly on glitches (no hacks sorry)! keep in mind its just a idea I can't give a date when it will be done
The game Battle Field Bad Company demolition glitch!
only works in single player set a charge before triger sounds change to health then wala multiple charges can be placed!
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#12287: bump-oops forgotten |
by Zama
on 06/18/2009 14:28
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Battle field demo kit glitch works in multiplayer!
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#12288: Re: Cheats and glitches |
by baby~rabbit
on 06/18/2009 22:38, refers to #12286
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charge, triger - wot?
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#12289: Game sort order |
by OldPlayer
on 06/19/2009 23:08
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Hi guys,
I like your game for many many reasons. Really. But recently the online game sort oder change. Now the number of player seems to be the sort order key. Unfortunately this results in very slow games with more than one second pings. You game is losing its interest if it keeps on being slow for most players. Ask me a screenshot if you want any proof of terribles player pings.
Please increase the ping weight in multiplayer game sort order.
Regards,
Denis
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#12290: rpg |
by DrUber
on 06/20/2009 00:31
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Just to make sure, is it correct for me to assume that the rpg portion of the game doesn't save and as such the player would have to start all over again?
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#12291: Re: rpg |
by Quin
on 06/20/2009 14:10, refers to #12290
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As of Trooper edition, there is no RPG portion.
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#12292: too dark |
by dorf
on 06/20/2009 20:27
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Is there any light switch. \\\"basement field\\\" too dark. Alway these games are too dark why so?
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#12293: Re: rpg |
by Zuma fan
on 06/20/2009 20:54, refers to #12290
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Wa Im sure campaign side has a role playing game!
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#12294: .. |
by Osbios
on 06/20/2009 22:00
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@dorf:
You can increase the gamma.
You find it in options->display
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#12295: hightmaps normals glowmaps ect |
by WayaW
on 06/21/2009 01:41
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Would someone point me to a place where i can see examples of the different texture layers and their effects? Im having trouble figuring out the right combination. Thanks!
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#12296: Having different player model in multiplayer |
by SL
on 06/21/2009 17:56
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I´m a professor at a university dictating a 3D course, and I used the engine last season.My students put their designed models in the game. What we couldn´t do was to play over the network due to two reasons:
-The same player model appeared in the game
-The were only three player models available
Can someone tell if I am right, or where to look for more information.
BTW. I work at a third-going-to-fourth-world university....
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#12297: Re: Having different player model in multiplayer |
by tentus_
on 06/21/2009 21:35, refers to #12296
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If I remember correctly, there is support for 2 different player models being shown in the latest release. I think you can force it back to one if there is a performance problem.
And yes, there are 3 player models. Try and talk your students into making more... they might enjoy it! Can't hurt to try.
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#12298: Re: Having different player model in multiplayer |
by SL
on 06/23/2009 04:58, refers to #12297
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Thanks, for your time. I will try that.
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#12299: How to host a Public Server? |
by m00f
on 06/23/2009 15:39
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Whenever I run the server.bat application, I get an error message saying "master server registration failed: failed pinging server" I think its a problem with my firewall, does anyone know how to fix this?
Thanks.
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#12300: Re: How to host a Public Server? |
by Quin
on 06/23/2009 21:20, refers to #12299
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http://cube.wikispaces.com/Multiplayer+Guide#toc13
Please search next time, this question has been asked a million times.
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#12301: Help with MODDING |
by LukeG
on 06/24/2009 00:38
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Where would i put my mod and map files under the Cube folder? How do i get them to show up in game?
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#12302: Re: Help with MODDING |
by tentus_
on 06/24/2009 03:31, refers to #12301
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Ooh, not a good question to start with. By "mod files", you mean ... ? Maps go in /packages/base
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