General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12567292 views, last view: 11/08/2024 11:32 |
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for questions, announcements etc.
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#12249: Re: Do anyone still play the first Cubes? |
by (noerrorsfound)
on 06/11/2009 06:04, refers to #12245
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AssaultCube's a lot different than Cube. Good game, but not the same.
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#12250: Re: Do anyone still play the first Cubes? |
by Quin
on 06/11/2009 09:55, refers to #12249
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You fail to see the point, you could go and recreate the old gameplay with the AssaultCube code, as it is still actively maintained it is the only version of Cube Engine around that has "bug fixes (security issues most importantly) and extra features"
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#12251: Can´t start the server |
by Leihtasse
on 06/11/2009 13:08
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Hi,
I`am using Windows XP (SP3) with a ATI X2300 and have installed the newest Sauerbraten software.
I try to start a LAN Game and get the Error message:
master server registration failed: failed pinging server
after starting the server.bat (bin\\\\sauerbraten.exe -d)
What is it? Why the game want conect a Master server when I want start a server?
Thx for help!
Leihtasse
PS: The Game runs without any problems and i can conect to games in the Internet.
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#12252: Re: Do anyone still play the first Cubes? |
by (noerrorsfound)
on 06/11/2009 14:32, refers to #12250
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Of course I've thought about that, but then it would just split up the players who are essentially playing the same game, except some possible changed assets depending on their individual licenses. Getting people to adopt a new unofficial version would be difficult as well.
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#12253: Re: Can´t start the server |
by MovingTarget
on 06/11/2009 15:06, refers to #12251
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I'm gonna go out on a limb and guess you're behind a router, right? If you are...you have to forward the correct ports to your server machine. The ports are in docs/config.html.
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#12254: Re: Can´t start the server |
by Leihtasse
on 06/11/2009 15:26, refers to #12253
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Thx for your respons!
You mean, i have to config my router?
"Servers use the ports 28785 (UDP) and 28786 (UDP)"
But why my server need a connection to a Master Server? What is a Master server? Look the server over my LAN to himself and can´t do that, because the ports are not free?
Is that right?
Regards
Leihtasse
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#12255: Loadsky and cloudlayers |
by Razgriz
on 06/11/2009 17:03
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Hi again, i need some help on how to make a slider (skybox) define a specific skybox path to load it with the press of the button. same for the cloud layers.
here is the original script i had in mind, but it executes all skyboxes and cloudlayers at once and then won't change.
http://pastebin.com/m10b4c254
any help is greatly appreciated
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#12256: the spring edition |
by 16bitPh34r
on 06/12/2009 00:17
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im getting confused, i saw a video on youtube about the spring editon and i was like, "ok a new sauerbraten release awesome!" then i saw it was uploaded a year ago. then i thought "oh its a OLD release!?" then i went to the website and saw the screenshots were all from the spring edition and i thought..."thats odd, what is it a new relase or a old one?" so is it a old release or it it a new one in the making?
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#12257: Message censored by administrator |
by UnStable$ubstanc3
on 06/12/2009 00:28
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#12258: Re: .. |
by 16bitPh34r
on 06/12/2009 00:52, refers to #12257
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im not a moron, im a confused newbie.
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#12259: Re: the spring edition |
by Hapexamendios
on 06/12/2009 00:56, refers to #12256
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The spring edition is an older release. The latest is Trooper edition. Trooper was released very recently so I wouldn't expect a new release anytime soon.
On a related note, many people prefer the hudguns from the spring edition and trooper allows you to specify a custom hudgun set. Have a look through the docs and wiki and many questions you have will be answered.
HTH
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#12260: Re: .. |
by mrpiddly
on 06/12/2009 01:11, refers to #12258
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A complete history of releases, their names, and changes can be found here for future reference:
http://www.sauerbraten.org/docs/history.html
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#12261: Re: Can´t start the server |
by MovingTarget
on 06/12/2009 03:38, refers to #12254
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Actually, if you just want to host a LAN server, then don't do any router configuration. Just type "/lanconnect" in the other clients.
The only reason you'd need to connect to the masterserver was if you're going to run a public server.
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#12262: Re: Can´t start the server |
by Leihtasse
on 06/12/2009 14:50, refers to #12261
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Hey MovingTarget,
it runs! Thx for help :-)
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#12263: Re: Can´t start the server |
by MovingTarget
on 06/12/2009 15:14, refers to #12262
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*sweeping bow*
Always glad to assist some wayward, helpless soul!
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#12264: How to make a map execute something? |
by BionicCryonic
on 06/12/2009 23:52
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I have a map with a .cfg and .wpt. I want the map to find and use those two files when you load it. Is there any way to do this? The .ogz/.cfg/.wpt all have the same name.
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#12265: Re: How to make a map execute something? |
by Hapexamendios
on 06/13/2009 00:03, refers to #12264
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You don't need to specify those two particular files. Just put them in your ~/packages/base/ folder with your .ogz and it will automagically find and use them for you. That is, of course, if they are really named exactly the same.
Note waypoints are not loaded until required, i.e. until a "loadwaypoints" or "addbot" command is issued.
(from the docs)
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#12266: Adding maps/mods/scripts... |
by LukeG
on 06/13/2009 03:09
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how do i do it?
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#12267: Re: Adding maps/mods/scripts... |
by tentus_
on 06/13/2009 05:29, refers to #12266
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Depends. Maps are usually dropped into the packages/base/ directory. There are a few exceptions (such as the enterprise map). Mods are often standalone, but you need to read beforehand in each case. Scripts vary wildly, depending on their intent.
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#12268: well done |
by jar
on 06/13/2009 12:59
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Hi,
I just to return some feed back and acknowledgements. The current version of Sauerbraten has done a couple of great steps towards more stability on my Unix-System.
Whoever puts that much effort in improving this game, Thanks you very much.
jar
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