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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12610300 views, last view: 11/14/2024 04:20

for questions, announcements etc.

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#12241: Quadropolis bugs

by N1NJ4 on 06/10/2009 06:22

Oh yes that last is the link "Scripts" from http://www.quadropolis.us/profile/profile_inshort/N1NJ4

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#12242: Do anyone still play the first Cubes?

by Zama on 06/10/2009 08:26

The days of old have past sence some fine bytes of code have been put in a few museums! When can we have the original source code archived at a museum for are children and grandchildren to experience A class of free source code we all will one day come to appreciate?!

(This playable map editor is not shamed with greed! Shame on those who send bad commands trough the sever!)

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#12243: Message censored by administrator

by UnStable$ubstanc3 on 06/10/2009 08:48

#12244: Re: Do anyone still play the first Cubes?

by (noerrorsfound) on 06/10/2009 13:11, refers to #12242

Coincidentally, I just played Cube 1. Too bad development on it has stopped, because it's still very fun, and would benefit from bug fixes (security issues most importantly) and extra features.

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#12245: Re: Do anyone still play the first Cubes?

by Quin on 06/10/2009 14:59, refers to #12244

See: AssaultCube

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#12246: Re: Do anyone still play the first Cubes?

by Fischkopf on 06/10/2009 18:39

Why play cube 1? Sauerbraten is much more advanced and better and more fun to play.

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#12247: Problem.

by BionicCryonic on 06/10/2009 21:55

I'm trying to get a map to execute a package when you open it. Same with waypoints. All of them are named gridlock (gridlock.ogz, gridlock.wpt, gridlock.cfg) I can't get either the .wpt or the .cfg to load on open. Help please.

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#12248: Why play cube?

by Theso on 06/11/2009 00:55

Some people don't like the fast movement of Sauer, and therefor prefer Cube.

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#12249: Re: Do anyone still play the first Cubes?

by (noerrorsfound) on 06/11/2009 06:04, refers to #12245

AssaultCube's a lot different than Cube. Good game, but not the same.

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#12250: Re: Do anyone still play the first Cubes?

by Quin on 06/11/2009 09:55, refers to #12249

You fail to see the point, you could go and recreate the old gameplay with the AssaultCube code, as it is still actively maintained it is the only version of Cube Engine around that has "bug fixes (security issues most importantly) and extra features"

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#12251: Can´t start the server

by Leihtasse on 06/11/2009 13:08

Hi,
I`am using Windows XP (SP3) with a ATI X2300 and have installed the newest Sauerbraten software.

I try to start a LAN Game and get the Error message:

master server registration failed: failed pinging server

after starting the server.bat (bin\\\\sauerbraten.exe -d)

What is it? Why the game want conect a Master server when I want start a server?

Thx for help!

Leihtasse

PS: The Game runs without any problems and i can conect to games in the Internet.

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#12252: Re: Do anyone still play the first Cubes?

by (noerrorsfound) on 06/11/2009 14:32, refers to #12250

Of course I've thought about that, but then it would just split up the players who are essentially playing the same game, except some possible changed assets depending on their individual licenses. Getting people to adopt a new unofficial version would be difficult as well.

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#12253: Re: Can´t start the server

by MovingTarget on 06/11/2009 15:06, refers to #12251

I'm gonna go out on a limb and guess you're behind a router, right? If you are...you have to forward the correct ports to your server machine. The ports are in docs/config.html.

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#12254: Re: Can´t start the server

by Leihtasse on 06/11/2009 15:26, refers to #12253

Thx for your respons!

You mean, i have to config my router?

"Servers use the ports 28785 (UDP) and 28786 (UDP)"

But why my server need a connection to a Master Server? What is a Master server? Look the server over my LAN to himself and can´t do that, because the ports are not free?
Is that right?

Regards
Leihtasse

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#12255: Loadsky and cloudlayers

by Razgriz on 06/11/2009 17:03

Hi again, i need some help on how to make a slider (skybox) define a specific skybox path to load it with the press of the button. same for the cloud layers.
here is the original script i had in mind, but it executes all skyboxes and cloudlayers at once and then won't change.
http://pastebin.com/m10b4c254

any help is greatly appreciated

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#12256: the spring edition

by 16bitPh34r on 06/12/2009 00:17

im getting confused, i saw a video on youtube about the spring editon and i was like, "ok a new sauerbraten release awesome!" then i saw it was uploaded a year ago. then i thought "oh its a OLD release!?" then i went to the website and saw the screenshots were all from the spring edition and i thought..."thats odd, what is it a new relase or a old one?" so is it a old release or it it a new one in the making?

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#12257: Message censored by administrator

by UnStable$ubstanc3 on 06/12/2009 00:28

#12258: Re: ..

by 16bitPh34r on 06/12/2009 00:52, refers to #12257

im not a moron, im a confused newbie.

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#12259: Re: the spring edition

by Hapexamendios on 06/12/2009 00:56, refers to #12256

The spring edition is an older release. The latest is Trooper edition. Trooper was released very recently so I wouldn't expect a new release anytime soon.
On a related note, many people prefer the hudguns from the spring edition and trooper allows you to specify a custom hudgun set. Have a look through the docs and wiki and many questions you have will be answered.
HTH

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#12260: Re: ..

by mrpiddly on 06/12/2009 01:11, refers to #12258

A complete history of releases, their names, and changes can be found here for future reference:

http://www.sauerbraten.org/docs/history.html

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