General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12562411 views, last view: 11/07/2024 16:29 |
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for questions, announcements etc.
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#12223: .. |
by R0b0t1
on 06/03/2009 10:56
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Er... double post again... Apparently the syntax of something else was messing it up. Thought I had looked there.
Ok, should be the last of my problems once I find what replace clientcom.
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#12224: Message censored by administrator |
by mrniceguy
on 06/03/2009 22:27
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#12225: .. |
by )FC($k!llz_
on 06/04/2009 04:48
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Wouter is Cool. !!!!!!!!!!!!!!!!!!!!!!!!!!
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#12226: um |
by )FC($k!llz_
on 06/05/2009 06:00
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i got censored for saying Wouter is Cool?
please tell me what is wrong with that.
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#12227: Re: um |
by R0b0t1
on 06/06/2009 02:44, refers to #12226
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I would say that they don't think Wouter is Cool.
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#12228: Re: um |
by SheeEttin
on 06/06/2009 02:50, refers to #12226
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It's not censored...
If it was, it was probably because it wasn't a particularly enlightening post.
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#12229: Re: um |
by tentus_
on 06/06/2009 03:19, refers to #12228
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Isn't this whole conversation basically bloat? I didn't censor the post, but I kinda want to now. Little asides like this make the forum a lot less useful.
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#12230: Re: um |
by )FC($k!llz_
on 06/06/2009 03:46, refers to #12228
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well some kind of glitch or something, cause it was censored around 9:00 alberta time yesterday. or maube thay have an uncensor button.
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#12231: Re: um |
by Quin
on 06/06/2009 14:16, refers to #12229
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I did it, because as SheeEttin said it wasn't an enlightening post. Useless thread bumping is annoying, especially to those of us who frequent the forum. It got uncensored by someone else after he bitched about it. I mean, seriously, if you've got nothing useful to say..
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#12232: Re: um |
by )FC($k!llz_
on 06/06/2009 20:40, refers to #12231
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whats so unenlightening about saying good stuff about Wouter?
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#12233: That annoying pink skytexture box... |
by darkte
on 06/08/2009 00:20
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I was wondering if there was a way to fix it? It's causing my whole map to flicker while I'm in edit mode...
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#12234: Lighting glitch? |
by bigronnie3
on 06/08/2009 17:09
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Hey. I have a problem with lighting.
a while ago, i entered edit mode, and pressed K to patch the lighting, but now i am experiencing problems:
Every texture in the map is now black, except for those that are directly next to a source of light
The strange thing is that i can fix a large chunk of this, simply by selecting a cube, scrolling in, then scrolling out (removing the cube, then putting it back) : it just fixes the blackness, makes it \"fullbright\" , and then i can carry on
I was wondering : is there a way to completely disable lighting/lightmaps, and have \"fullbright\" when you are not in edit mode?
(I have enabled \"fullbright\" in the editing menu , but that is only present in edit mode)
Thanks for your help
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#12235: That annoying pink skytexture box... |
by darkte
on 06/08/2009 20:16
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I was wondering if there was a way to fix it? It's causing my whole map to flicker while I'm in edit mode...
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#12236: Re: Lighting glitch? |
by SheeEttin
on 06/08/2009 20:56, refers to #12234
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Mod the source.
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#12237: Quadropolis bug |
by N1NJ4
on 06/09/2009 04:37
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I am experiencing issues with http://www.quadropolis.us, including not being able to send feedback... who should I email?
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#12238: Re: Quadropolis bug |
by SheeEttin
on 06/09/2009 05:38, refers to #12237
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Quin or MeatROme, usually. But they'll probably see your post here.
For clarification, http://quadropolis.us/feedback is broken. ("cannot send more than messages per hour".)
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#12239: Re: Quadropolis bug |
by Quin
on 06/09/2009 08:08, refers to #12237
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It must have gotten reset during the move-around. Issue has been fixed, thanks for bringing it to my attention.
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#12240: Quadropolis bugs |
by N1NJ4
on 06/10/2009 05:35
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I've found other bugs too: eg. I get "Access denied" when going to my own script http://www.quadropolis.us/node/786
Also you can't see past the first page of tracking items for a user, eg. this page is blank: http://www.quadropolis.us/user/908/track?page=1
Also I can't get to this page, though I can't remember how I got there: http://www.quadropolis.us/flexinode/utable/2?author=N1NJ4
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#12241: Quadropolis bugs |
by N1NJ4
on 06/10/2009 06:22
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Oh yes that last is the link "Scripts" from http://www.quadropolis.us/profile/profile_inshort/N1NJ4
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#12242: Do anyone still play the first Cubes? |
by Zama
on 06/10/2009 08:26
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The days of old have past sence some fine bytes of code have been put in a few museums! When can we have the original source code archived at a museum for are children and grandchildren to experience A class of free source code we all will one day come to appreciate?!
(This playable map editor is not shamed with greed! Shame on those who send bad commands trough the sever!)
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