General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12562011 views, last view: 11/07/2024 15:33 |
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for questions, announcements etc.
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#12218: Re: How do make "console commands". |
by Quin
on 06/03/2009 07:19, refers to #12217
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*points at the "we don't teach people how to code" sign*
Look at other parts of the code, read and learn for yourself. command.h/cpp might be a start.
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#12219: .. |
by R0b0t1
on 06/03/2009 10:29
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I'd been looking. I figured the old one out by myself and couldn't really find what they changed. Oh well :\
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#12220: .. |
by R0b0t1
on 06/03/2009 10:40
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Sorry to doublepost, but I'm not really asking you to teach me C++, I'm asking for an explanation of existing source.
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#12221: Re: .. |
by baby~rabbit
on 06/03/2009 10:41, refers to #12219
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grep the code for COMMAND and see how it's used...
void xis(int *x) { conoutf("x=%d", *x); }
COMMAND(xis, "i");
---
/xis 42
"x=42"
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#12222: .. |
by R0b0t1
on 06/03/2009 10:42
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I know, I've tried that. gcc complains for some unknown reason.
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#12223: .. |
by R0b0t1
on 06/03/2009 10:56
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Er... double post again... Apparently the syntax of something else was messing it up. Thought I had looked there.
Ok, should be the last of my problems once I find what replace clientcom.
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#12224: Message censored by administrator |
by mrniceguy
on 06/03/2009 22:27
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#12225: .. |
by )FC($k!llz_
on 06/04/2009 04:48
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Wouter is Cool. !!!!!!!!!!!!!!!!!!!!!!!!!!
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#12226: um |
by )FC($k!llz_
on 06/05/2009 06:00
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i got censored for saying Wouter is Cool?
please tell me what is wrong with that.
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#12227: Re: um |
by R0b0t1
on 06/06/2009 02:44, refers to #12226
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I would say that they don't think Wouter is Cool.
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#12228: Re: um |
by SheeEttin
on 06/06/2009 02:50, refers to #12226
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It's not censored...
If it was, it was probably because it wasn't a particularly enlightening post.
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#12229: Re: um |
by tentus_
on 06/06/2009 03:19, refers to #12228
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Isn't this whole conversation basically bloat? I didn't censor the post, but I kinda want to now. Little asides like this make the forum a lot less useful.
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#12230: Re: um |
by )FC($k!llz_
on 06/06/2009 03:46, refers to #12228
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well some kind of glitch or something, cause it was censored around 9:00 alberta time yesterday. or maube thay have an uncensor button.
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#12231: Re: um |
by Quin
on 06/06/2009 14:16, refers to #12229
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I did it, because as SheeEttin said it wasn't an enlightening post. Useless thread bumping is annoying, especially to those of us who frequent the forum. It got uncensored by someone else after he bitched about it. I mean, seriously, if you've got nothing useful to say..
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#12232: Re: um |
by )FC($k!llz_
on 06/06/2009 20:40, refers to #12231
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whats so unenlightening about saying good stuff about Wouter?
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#12233: That annoying pink skytexture box... |
by darkte
on 06/08/2009 00:20
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I was wondering if there was a way to fix it? It's causing my whole map to flicker while I'm in edit mode...
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#12234: Lighting glitch? |
by bigronnie3
on 06/08/2009 17:09
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Hey. I have a problem with lighting.
a while ago, i entered edit mode, and pressed K to patch the lighting, but now i am experiencing problems:
Every texture in the map is now black, except for those that are directly next to a source of light
The strange thing is that i can fix a large chunk of this, simply by selecting a cube, scrolling in, then scrolling out (removing the cube, then putting it back) : it just fixes the blackness, makes it \"fullbright\" , and then i can carry on
I was wondering : is there a way to completely disable lighting/lightmaps, and have \"fullbright\" when you are not in edit mode?
(I have enabled \"fullbright\" in the editing menu , but that is only present in edit mode)
Thanks for your help
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#12235: That annoying pink skytexture box... |
by darkte
on 06/08/2009 20:16
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I was wondering if there was a way to fix it? It's causing my whole map to flicker while I'm in edit mode...
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#12236: Re: Lighting glitch? |
by SheeEttin
on 06/08/2009 20:56, refers to #12234
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Mod the source.
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#12237: Quadropolis bug |
by N1NJ4
on 06/09/2009 04:37
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I am experiencing issues with http://www.quadropolis.us, including not being able to send feedback... who should I email?
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