General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12563324 views, last view: 11/07/2024 20:33 |
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for questions, announcements etc.
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#12173: Re: Blood stains? |
by SheeEttin
on 05/23/2009 16:13, refers to #12172
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Yes, if you modify src/engine/command.cpp and remove lines 194 through 198 (if(id->flags&IDF_PERSIST)) and recompile, then you can change persistent variables in a CFG.
But this would require distributing binaries and/or patches, etc., so it's not really a good way to go.
(When you try to change a variable like decalfade in a map CFG, the game notes that it's a persistent variable--one saved in config.cfg--and says, for example, "cannot override persistent variable decalfade".)
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#12174: Re: Blood stains? |
by tentus_
on 05/23/2009 17:38, refers to #12173
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Just out of curiosity, does anyone know why 60000? I get that it equals a minute, but why not set the cap at 600,000? I know that my computer can handle a lot more than Sauer currently asks it to.
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#12175: Re: Blood stains? |
by Quin
on 05/23/2009 18:14, refers to #12174
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Just sane defaults that scale well for all situations. Nothing stops you from increasing the value :oP
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#12176: Re: Gamma wrong in recordings? UPDATE |
by Midnight Walker
on 05/23/2009 18:28, refers to #12169
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I've tried this on both an iMac and a Linux laptop, and had the exact same problem both times. Does anyone now what's up?
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#12177: Kicking not working? |
by Razgriz
on 05/23/2009 22:41
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Its a simple thing i'm asking, since the game actually rads the kick commands but doesn't execute at all! Same with my script as i use the [kick $cn] commands and it echos that the player on $cn has been kicked but no one has actually been kicked! anyone knows why this happens?
Also i think that mute/unmute don't exist in trooper edition, is that true?
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#12178: Message censored by administrator |
by Killa&killa
on 05/23/2009 23:34
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#12179: Message censored by administrator |
by Killa&killa
on 05/23/2009 23:35
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#12180: Re: Gamma wrong in recordings? UPDATE |
by baby~rabbit
on 05/24/2009 00:49, refers to #12176
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video is recorded raw - the expectation is that people will use video editing software to compress, edit, adjust gamma, etc
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#12181: Message censored by administrator |
by )FC($k!llz_
on 05/24/2009 03:54, refers to #12178
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#12182: .. |
by Maxime -Max of S2D- Lebled
on 05/24/2009 13:04
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Heh... the game looks oddly dark in the movies I record with the integrated movie recorder
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#12183: Team Fortress Mod |
by blarg
on 05/24/2009 18:00
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What would people think about a team fortress mod for Sauerbraten? I've played other team fortress mods for free games and they became quite popular.
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#12184: .. |
by Maxime -Max of S2D- Lebled
on 05/24/2009 18:48
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I'd love.
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#12185: Re: .. |
by Midnight Walker
on 05/25/2009 00:24, refers to #12184
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Same.
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#12186: Why call it Trooper? |
by Hapexamendios
on 05/26/2009 00:46
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I'm just curious. The previous editions names were somewhat self-explanatory; ctf edition has new ctf mode, summer edition was released in the summer... :P
Great job in any case, many thanks go to eihrul, quin, and all others who made this edition of Cube 2 the best one yet.
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#12187: lee |
by )FC($k!llz_
on 05/26/2009 02:04
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is it true you flew fighter jets??
http://www.linkedin.com/in/lsalzman
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#12188: Re: Why call it Trooper? |
by Quin
on 05/26/2009 02:06, refers to #12186
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The new models were made by gearTROOPER :P
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#12189: Re: lee |
by eihrul
on 05/26/2009 03:49, refers to #12187
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I am guessing no.
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#12190: Re: lee |
by )FC($k!llz_
on 05/26/2009 04:20, refers to #12189
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so i am guessing i clocked the wrong person?
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#12191: Re: Why call it Trooper? |
by Hapexamendios
on 05/26/2009 16:39, refers to #12188
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<smacks forehead>
Thanks quin!
A big thank-you goes to geartrooper also! :P
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#12192: Linux noob question |
by Dant
on 05/26/2009 19:18
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Well I've played Sauer in the past on Windows and just recently reformatted and dual-booted with Ubuntu. Any way I can't get the executable to run for some reason.
I didn't put this under bug reports because it's likely my stupidity.
Also I downloaded it 3 times so I know it's not file corruption and I also uncompressed it
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