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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12561300 views, last view: 11/07/2024 14:12

for questions, announcements etc.

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#12113: Re: I really need help with this

by SheeEttin on 05/10/2009 19:56, refers to #12109

Or, if you have Cube 2 configured to use a separate home directory (if sauerbraten.bat contains something like "-qC:\Users\Chickenfoot\..."), then you can delete your edited versions from that directory.

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#12114: Message censored by administrator

by )FC($k!llz_ on 05/10/2009 21:17, refers to #12109

#12115: New weapon Skin

by Kenny mckormick on 05/10/2009 21:25

I just installed the latest version of sauerbraten available on this website...
(trooper edition 2009 05 04)
And compared to the older version (ctf edition 2008 06 20) the new weapon sprite are ugly!

Compared to the older,they have Simplified graphics,which looks more realistics (this is bad for sauerbraten)

How can i replace the ancients models plz?
I recommend sincerely that the old models get back...

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#12116: WTF?

by )FC($k!llz_ on 05/11/2009 00:49

all i say is reinstall, and im censored?

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#12117: Re: WTF?

by SheeEttin on 05/11/2009 01:20, refers to #12116

Because what you're saying is entirely the wrong way to fix it.
A link has been posted where the maps can be downloaded already, as well.

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#12118: RiP 3drealms it was a hell of a good ride

by unstablemind on 05/11/2009 07:22

http://www.3drealms.com/

/me salutes : Hail to the king baby

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#12119: ..

by doctor-death on 05/11/2009 10:57

Where the heck is everyone I upgraded from 2008 version because next no one was there and now in the 2009 version there is also next to no one there.

is there some other better game that everyone gone to ??

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#12120: Re: ..

by eihrul on 05/11/2009 11:12, refers to #12119

There are plenty of people on the new version. Did you update the server list from the master server, and wait long enough for all the servers to update?

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#12121: Message censored by administrator

by FranciscoFrancoCaudilloDeEspaƱa on 05/11/2009 15:40

#12122: how to lock private (3) mastermode

by Q009 on 05/11/2009 16:44

how to lock private mastermode on my server?

i tried editing server-init.cfg - /publicserver 1,2,3 and server.bat - -o1,2,3 but it just doesnt work. pls help

thanks

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#12123: Re: RiP 3drealms it was a hell of a good ride

by )FC($k!llz_ on 05/11/2009 22:19, refers to #12118

NOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!! that means no more Duke Nukem.

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#12124: ..

by unstablemind on 05/11/2009 22:21

hail to the king baby

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#12125: Just sayin'

by )FC($k!llz_ on 05/11/2009 22:21

This isnt realy a First Person Shooter. Its more like a shoot the first person you see.

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#12126: ..

by iFlag on 05/12/2009 05:46

how do you create animated textures? ive seen this in that quake-looking DM map

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#12127: ..

by Hirato Kirata on 05/12/2009 11:07

they can't be animated per-se....

you can scroll textures to make them appear animated, and apply blendmaps that scroll to imitate animation

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#12128: how to lock private (3) mastermode

by Q009 on 05/12/2009 16:57

how to lock private mastermode on my server?

i tried editing server-init.cfg - /publicserver 1,2,3 and server.bat - -o1,2,3 but it just doesnt work. pls help

thanks

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#12129: ..

by iFlag on 05/12/2009 21:57

thanks man

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#12130: Re: how to lock private (3) mastermode

by )FC($k!llz_ on 05/13/2009 01:43, refers to #12128

how to not ask the same question over again.

i think you have to remove privite mode from the source, and recompile.

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#12131: Re: how to lock private (3) mastermode

by Irgendein-Typ on 05/13/2009 03:53, refers to #12128

"/publicserver 1" in server-init.cfg disables locked & private mastermodes, however master can only be claimed by auth or admin. In the SVN version however, there is "publicserver 2", which will allow claiming master through "/setmaster 1", but disables private mastermode.

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#12132: Re: how to lock private (3) mastermode

by Q009 on 05/13/2009 12:49, refers to #12131

did u read my post? i said i tried command and that /publicserver but it dont locks any of mastermodes and just makes /auth on my server

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