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General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12556968 views, last view: 11/06/2024 14:38

for questions, announcements etc.

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#12004: erofficial list of mapwreckers, cheats, constant spammers,

by $k!llz on 04/21/2009 02:03

,impersonators and generally anyone who makes the game unenjotyable.

i think there should be an official list, because whenever anyone starts a thread, it gets closed right away. now if we would have an official list, we would need to provide: ip, name, whats hes doing, who hes impersonating(if applicable), etc..

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#12005: Re: erofficial list of mapwreckers, cheats, constant spammer

by a~baby~rabbit on 04/21/2009 02:26, refers to #12004

people just change name and ip - so it wouldn't help much imho

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#12006: new feautre

by 00Hugo0O on 04/21/2009 17:25

Sauer needs a new feautre, progressive lava and progressive air-pain
like /pain (damage per second, divided to max)
ie: /pain 50, -1 health every 1/50 second (max 1 painsound per second.)
and /plava (damage per second, divided to max)

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#12007: Sauerbraten loads some textures black&white!

by PainRU$ on 04/21/2009 20:20

Hi again! I came with my new problem :)

I loaded some textures in sauerbraten. All the textures are PNG. Some textures loaded normal, but much became black&white!

Here's the texture example :

http://img26.imageshack.us/img26/5490/ickdoor1.png

Same texture in game :

http://img26.imageshack.us/img26/84/screenshot270228.jpg

What's wrong again?

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#12008: Re: Sauerbraten loads some textures black&white!

by eihrul on 04/21/2009 20:36, refers to #12007

Are you using a palette in your PNG? That might hypothetically cause something like that.

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#12009: Re: Sauerbraten loads some textures black&white!

by PainRU$ on 04/22/2009 14:40, refers to #12008

You are right, there was a pallete.

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#12010: Re: new feautre

by PainRU$ on 04/22/2009 14:45, refers to #12006

Yeah, progressive pain zone will be useful thing :) Also something like anti pain in zone suit bonus will be awesome :)

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#12011: Re: cfgs

by maximusw00t on 04/22/2009 21:19, refers to #11969

you could open up cube go into edit mode and type

/notepad it works there also

the original bind for it is f6 if not just type

/bind f6 [notepad]


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#12012: weapon clip system?

by stealth961 on 04/22/2009 21:34

I would like to know if whit modding the gme we could put a clip system,like in most modern fps.I wanted to do a tactical mod but adding this would make it even more good.Any idea?

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#12013: Re: weapon clip system?

by SheeEttin on 04/22/2009 21:54, refers to #12012

Heh, I went and looked up the status of MovieCube (pretty much dead), and then realized you mean a magazine-based ammo system. :P

Yes, that'd be easy to implement.

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#12014: Help please. Cannot Edit anything.

by Firewolf34 on 04/23/2009 23:51

I have an old mac mouse without a scroll wheel. I cannot edit any cubes or anything without one, so if there is any way around this please let me know.

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#12015: Re: Help please. Cannot Edit anything.

by eihrul on 04/24/2009 00:25, refers to #12014

bind universaldelta to two keys, for example:

editbind 1 [universaldelta 1]
editbind 2 [universaldelta -1]

This would make the 1 key behave like scrolling up, and the 2 key behave like scrolling down.

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#12016: Re: Help please. Cannot Edit anything.

by Firewolf34 on 04/24/2009 05:16, refers to #12015

I love you eihrul.

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#12017: Re: Help please. Cannot Edit anything.

by Quin on 04/24/2009 12:11, refers to #12016

I love you too eihrul, let's elope. :P

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#12018: Setting up a cube 1 server

by Bomberzocker on 04/24/2009 14:46

hi! I want to set up a server with cube 1 on my mac to play cube on my Lan with two ipods. I have heard that I have to download the source code. I downloaded it but now... I think I have to make something like a .cfg file. Is there an application to run servers or sth. in the Terminal?

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#12019: Message censored by administrator

by psiops on 04/24/2009 16:33

#12020: ..

by 00Hugo0O on 04/24/2009 20:18

dont compress pngs!

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#12021: Re: ..

by tentus_ on 04/24/2009 20:32, refers to #12020

All pngs are compressed. It's a question of whether or not it is using a color palette (like the way that gif uses palettes).

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#12022: Can't play AssaultCube on Debian Lenny AMD64

by umarzuki on 04/25/2009 03:04

I got this message when running asssaultcube.sh

umarzuki@ctrl:~/Desktop/AssaultCube_v1.0.2$ ./assaultcube.sh
.//bin_unix/linux_64_client: error while loading shared libraries: libSDL_image-1.2.so.0: cannot open shared object file: No such file or directory

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#12023: ..

by Midnight Walker on 04/25/2009 04:15

Check to see if you have libSDL-image installed.

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