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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12557294 views, last view: 11/06/2024 16:35

for questions, announcements etc.

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#11980: question

by Hihowareyou on 04/14/2009 19:06

Hi cube masters

1-Why i see the other player like having an epileptic attack??

2-Is it normal not to see the weapon on the other players??

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#11981: grettingssss

by Hihowareyou on 04/14/2009 19:18

Hi Cube masters!!!

Im playing Cube 2 and cube assault

Im very happy for this games, i was COunterstrike and quake 3 arena player, But now im happy to see that this is the new generation of FPS gaming , happy for not playing those old games never more, Cube is my present now!

But, i kind of sad that there are few people that play Cube 2 , there are only 3 or 4 servers and too few people to play with :( , Is that becouse people is playing Sauebraten more than the cube 2? Assault Cube is well populated, thats great!!! but i love the olskool gamng of the cube2, I hope more people come to play, and never close those lonely servers, couse i love when a find someone to play with

Long Live to the olskool remake of CUBE!!!!!!!!!!!!!! and Assault Cube too!!!!! I dont want to try the Sauerbraten yetm couse im fascinated with the light and fast engine gaming of CUBE!!!

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#11982: .

by [Soul]Floppy|L on 04/15/2009 21:43

I would like to announce that I bought a new mouse a few weeks ago.

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#11983: Re: .

by $k!llz on 04/15/2009 22:50, refers to #11982

I would like to announce that no one cares.

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#11984: Re: grettingssss

by 95Rifles on 04/15/2009 23:26, refers to #11981

I thought that Cube 2 and Sauerbraten were synonymous.

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#11985: Re: grettingssss

by SheeEttin on 04/15/2009 23:50, refers to #11984

They are.

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#11986: Re: grettingssss

by tentus_ on 04/16/2009 03:24, refers to #11984

They should be, but sometimes people get mixed up about the word "Sauerbraten", which is why there has been a re-emphasis of "Cube 2" in recent months.

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#11987: ..

by Maxime -Max of S2D- Lebled on 04/16/2009 09:26

om nom nom

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#11988: heeelp

by retrokevo on 04/17/2009 17:26

i keep getting the error 0xc0000005
or something.
and i dont know why?
any help

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#11989: Loading new textures...

by Matuka9011 on 04/17/2009 21:01

Hey guys, I just added some custom textures (Their in Jpeg's), and I start a new map when I load up cube and press F2 and I can't find them...
I also then found a WIKI on new textures, but it doesnt help...

Right now I've typed "texturereset" into the console, but what do I have to do after that?

Also the folder(Located in Saurbraten/Packages) just has the Jpegs in...

Thanks in advance!
(By the way, the textures I downloaded and installed to packages were the "Trak5" ones from Quad, don't worry, I downloaded the updated version which has Jpegs[Thanks to Xsaii!])

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#11990: Nevermind...

by Matuka9011 on 04/17/2009 21:49

Nevermind the post above mine, I figured it out, I have to list every single texture individually...

But my question now is...

Is there any way to list all that are found in packages?
:)

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#11991: ..

by SheeEttin on 04/19/2009 06:26

Is it just me, or does the lady in Blindabuser's announcer pack talk WAY too fast?

Seriously, first time I heard it, I heard "hell goose in ten seconds".

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#11992: Texture problem

by Sjonnie on 04/19/2009 16:44

I discovered Cube 2 yesterday and think it's awsomly fun ;) And as a creative gamer as I am i started making a map ofcourse with my own textures.

But I got a problem with the textures, I created a wooden floor with normal and parallax map, wich are working perfectly but I got problems with the walls. They show in black and grey even tough the texture .jpg isn't. I tried several things but all failed. And I think i did just the same thing with the floors, or am I just missing something?

So, anybody knows how to resolve this problem?

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#11993: Re: Texture problem

by Sjonnie on 04/19/2009 19:27, refers to #11992

Still haven't got any further, any random googled Mr T seems to show in color and with normal and depth mapping.(Only the texture show in an angle of 45 degrees). Only the texture i created in photoshop still shows in black and grey. Also there are a lot of red/blue/green horizontal lines overlaying my own texture.

I think I should stop fixing it myself now, it only gets me into more trouble :p (And the first wood texture inc. normal and depth was so easy >.<)

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#11994: NEW CONTROLLER

by 5nacs on 04/19/2009 19:55

Does anyone know how to set up or if u can set up a play-station style controller with the usb end into my comp and control the character

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#11995: Re: NEW CONTROLLER

by tentus_ on 04/19/2009 20:09, refers to #11994

http://www.xpadder.com/

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#11996: Message censored by administrator

by $k!llz on 04/19/2009 20:21, refers to #1

#11997: Re: Texture problem

by Hirato Kirata on 04/20/2009 04:16, refers to #11992

the reason for the weird display is obviously you using a weird reslution, try making the sides (w and h) a power of two, ie, 64x32, 64^2, 128^2, etc

no resolutions like 120x120, 723x1022 etc

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#11998: Sauerbraten couldn't load my models!

by PainRU$ on 04/20/2009 17:18


Hello! I am a newbie about creating maps for the Sauerbraten.

The problem is next - I made models and putted it in $SAUERDIR/packages/models/trtd. I made a new map, saved it, and made config file with same name as the map and wrote in that next :

"mapmodelreset // start counting from 0 again

mapmodel 0 0 0 "trtd/Bigtree" // 0

mapmodel 4 36 0 "trtd/Stalagmite" // 1

mapmodel 4 16 0 "trtd/Stub" // 2

mapmodel 4 8 0 "trtd/Tree" // 3"

So, then i am load the map, sauer console writes that couldn't load the model. What did i do wrong?

Thanks. PainRU$



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#11999: Re: Sauerbraten couldn't load my models!

by unknown_mapper on 04/20/2009 17:21, refers to #11998

Try this in your .cfg file:

mapmodelreset

mmodel "trtd/Bigtree"
mmodel "trtd/Stalagmite"
mmodel "trtd/Stub"
mmodel "trtd/Tree"

then ingame, you have the mapmodel slots 0-3 for your loaded mapmodels ;)

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