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General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12556703 views, last view: 11/06/2024 12:38

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#11944: Waypoints

by o0Hugo00 on 04/03/2009 15:25

How create a bot compatible map ?

I wouldlike in the next release 3 waypioints creation systems:

* manual editing
* autoflood with different qualities
* run on the map to drop waypoints with different qualities

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#11945: Re: Waypoints

by Q009 on 04/03/2009 15:47, refers to #11944

"* manual editing" - Only in BloodFrontier T_T

"* run on the map to drop waypoints with different qualities" - It's already (dropwaypoints 0/1 , to enable waypoint showing enter aidebug 6)

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#11946: ..

by Fischkopf on 04/03/2009 17:15

How can i addwaypoints? /newent waypoint or what?

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#11947: Re: ..

by MovingTarget on 04/03/2009 19:09, refers to #11943

It seems that online bots are working now.

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#11948: Waypoints complete

by o0Hugo00 on 04/03/2009 20:24

i have done waypoints for 6 maps but i can't "post" them in the SVN, i have a Sourceforge Account

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#11949: Re: Waypoints complete

by Quin on 04/04/2009 05:52, refers to #11948

As I said back at post #11939, send them to my email address. I will look over the waypoints and check them in, if they are up to scratch.

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#11950: WPS

by 00Hugo00 on 04/04/2009 17:37

Waypoints for three maps sended to Quin !

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#11951: Message censored by administrator

by Quin on 04/04/2009 18:12, refers to #11950

#11952: Re: WPS

by Quin on 04/04/2009 18:12, refers to #11950

I feel I might need to be more precise about waypoints. Please:

* Cover the entire map with them.
* Ensure all possible routes are taken.
* Remember to walk over every item and playerstart.
* Don't send me waypoints which need fixing.

Use "/aidebug 6" while bots are running to view your waypoints, and make sure that the bots are playing the map correctly. I don't want to have to fix/polish them myself.

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#11953: Waypoint

by 00Hugo00 on 04/04/2009 19:33

Yes, but i can't reedit the waypoints after !

Other waypoints available, some works.

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#11954: Re: Waypoint

by maximusw00t on 04/05/2009 02:53, refers to #11953

just save waypoints every few minutes in case you screw up :D, im gonna try waypoint makin here in a while tho so i dont quite know how easy it is or hard yet. but just a suggestion

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#11955: map

by dreygoth on 04/05/2009 03:14

hey my brother edited the main maps on my cube 2

so i reinstalled it but the maps are still the same way can someone help me

(im on a mac)

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#11956: Re: map

by maximusw00t on 04/05/2009 03:26, refers to #11955

oof the little bro's stike again haha you might of installed it wrong, first make sure everything in your apps folder for sauer is deleted(if any of your maps are there back em up) and then try reinstalling.

if that doesnt work sorry i dont use macs except for at school so yea x.x

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#11957: Re: map

by Hooded_Sniper on 04/05/2009 20:06, refers to #11955

you could just delete the "base" folder within "packages". And just grab that folder off the disk image that you get when you download the game.

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#11958: Hudgun help.

by Nixot on 04/10/2009 11:50

What frame is shown for the hudgun stationary? I know the frames for activating and firing, but what frame is it to just hold it?

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#11959: Setting game type

by E.T. on 04/11/2009 10:21

How do I start a server in instagib game mode?

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#11960: Errors

by pjt817 on 04/11/2009 14:24

Hello I Have Been Playing Sauerbraten For 3 Months Now I Have This Wierd Error Like f5x000000000 And The Game Quits Itself HELP ME!

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#11961: Message censored by administrator

by ZOMGACCOUNT on 04/11/2009 23:58

#11962: Message censored by administrator

by unknown_mapper on 04/12/2009 00:11, refers to #11961

#11963: Message censored by administrator

by ZOMGACCOUNT on 04/12/2009 01:25, refers to #11962

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