General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12555836 views, last view: 11/06/2024 05:33 |
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for questions, announcements etc.
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#11882: Fatal Error |
by vib
on 03/25/2009 21:08
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Hi, I just installed Cube 2 and when I'm going to play, the game loads correctly, it's shows one frame and I get this:
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sauerbraten fatal error
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Sauerbraten Win32 Exception: 0xc0000005 [0x8]
I'm on Windows Vista Home Basic, and the requirements are ok on my computer.
(Yes, i already searched this on google.)
Thanks.
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#11883: Re: Fatal Error |
by SheeEttin
on 03/25/2009 22:38, refers to #11882
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http://www.cubeengine.com/forum.php4?action=display_thread&thread_id=1890
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#11884: ingame graphics are purple and fuzzish |
by KrisP
on 03/26/2009 00:50
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well the title pretty much says it all. well i start up cube 2 it turns all purply like the textures arent loaded right. any help?
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#11885: purple |
by sdsad
on 03/26/2009 01:52
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disable catalyst AI
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#11886: Any Updates Soon? |
by fispaul
on 03/26/2009 13:02
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Not that I'm impatient or anything, but I'm just wondering when the next version or when any updates at all are coming to the Sauerbraten Engine/Game. The latest version is from summer last year and it's already end of March 2009!!
So all I'm asking for is maybe a timeframe, or a list of features and a release date, something like that.
Would be much appreciated, thanks!
fispaul
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#11887: Re: Any Updates Soon? |
by MovingTarget
on 03/26/2009 13:47, refers to #11886
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If you want to get a preview of some of the new features, just grab the SVN.
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#11888: Re: Any Updates Soon? |
by fispaul
on 03/26/2009 14:45, refers to #11887
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Well the problem is I never know how or what it even is, or where to find it.
COuld you send me a link or something please? And BTW, does it work for Mac OS X too?
Thanks!
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#11889: Re: Any Updates Soon? |
by eihrul
on 03/26/2009 18:40, refers to #11886
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Soon.
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#11890: Re: Any Updates Soon? |
by Midnight Walker
on 03/26/2009 20:38, refers to #11888
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SVN is a method of keeping track of software. It lets you mirror all the files used in a program on your hard drive, updating it from the Internet with one command. Look up "Subversion (software)" on Wikipedia for more information. It works on any OS.
That being said, hardly anyone is ever on the SVN version, which is too bad since the SVN version is AWESOME. Massive thanks to eihrul for announcing a release timeframe.
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#11891: And while I'm at it... |
by Midnight Walker
on 03/26/2009 20:40
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Are there plans to merge a crouching action before the release?
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#11892: new weapons |
by Fischkopf
on 03/26/2009 21:10
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The improved weapons look much better now. I still don't like the rocketlauncher because its too big. and the shotgun looks not nice.
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#11893: Performance Problems in iPod/iPhone Version |
by Dane73
on 03/26/2009 21:16
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I was wondering if there were any commands or edits that i could do on my iPod version of Cube to increase the framerate a little bit. Can anyone give me commands to decrease the resolution or any other commands to increase performance? I'm a noob when it comes to this stuff sorry.
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#11894: Message censored by administrator |
by Fischkopf
on 03/26/2009 21:18
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#11895: Wings? |
by Midnight Walker
on 03/27/2009 03:40
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The Snout now apparently has wings (in the SVN version). Comments about pigs flying aside, how will this work in gameplay?
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#11896: Re: Wings? |
by c0rdawg
on 03/27/2009 14:33, refers to #11895
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The wings do not allow him to fly, it's just to show that he has quad damage...
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#11897: Re: Wings? |
by tentus_
on 03/27/2009 17:44, refers to #11896
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Man, a flying mod would be pretty sweet... I think the sauer engine would lend itself to that very well, being based on 6-sided geometry.
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#11898: .. |
by Midnight Walker
on 03/27/2009 20:15
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Ah. Quad damage makes sense. So the next time I see a pig with wings, it would make sense to get out of the way, rather than pausing for a photo-op?
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#11899: .. |
by Julius
on 03/28/2009 01:02
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btw, huge improvement on the weapons department in the newest svn.
Just the anims are a bit slow (muzzleflash ist shown too long for example).
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#11900: .. |
by Fischkopf
on 03/28/2009 11:58
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what sauerbraten still needs are some good professional voices.
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#11901: .. |
by Fischkopf
on 03/28/2009 23:54
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Can you make ragdolls movable, when they are already dead?
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