General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12555491 views, last view: 11/06/2024 02:35 |
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for questions, announcements etc.
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Board Index
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#11844: Re: Multiple maps |
by Gambit
on 03/16/2009 00:47, refers to #11842
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Sauerbraten doesn't really care about the time of the map when loading a map, just the map's name itself. As long as your new map has a different name than the older one (and you saved them both), you can load them. Loading a map is just
/map mapname
You can work on one map, save it (under teh new map's name), and work on the other older one one and not affect the newer one, as long as you save the older map with the older map's name and not the newer one. What I'm trying to say is that you can switch between whatever maps you want to edit at any time (though not edit them at the same time, but that goes without saying).
Hmm, hope you get that :P
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#11845: new (maybe) CMS |
by Octree Admin
on 03/17/2009 00:43
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I may be starting a new sauer cms, but with a slightly different aim. Iv'e come up with the analogy of flickr or youtube, except maybe not like youtube since theres a lot of crud on there. The site/project is at http://whitehat.servehttp.com/octree/
Reply to Quin:
Theres a couple things that don;t make sense:
1)I didnt ensure anything, unless you thing youtube doesnt work
2)some people's stuff get deleted off of quadro because they're not a hobbyist and their map isn't art, as they uploaded to the wrong site for the wrong reason
3)I'm not entirely duplicating efforts
4)I did my reasearch. If you claim the number of people who tried this is staggering, then there must be a group of people who want something additional
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#11846: Message censored by administrator |
by EternalSailorSenshi
on 03/17/2009 06:39
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#11847: Message censored by administrator |
by EternalSailorSenshi
on 03/17/2009 06:40
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#11848: Location of an entity |
by satkod
on 03/17/2009 17:43
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Hi All,
Is there a way to get the 2D or 3D coordinates of the location of a given entity in a map?
I am thinking on this for a long time. Thanks in advance.
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#11849: Re: Location of an entity |
by Hirato Kirata
on 03/18/2009 00:40, refers to #11848
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not without some code hacks...
for the 3D location try adding this into world.cpp, somewhere below the entget function
ICOMMAND(entcoords, "", (), entfocus(efocus, s_sprintfd(s)("%f %f %f", e.o.x, e.o.y, e.o.z); result(s)));
then just hover your cursor over an entity and type /echo (entcoords) to get it's coordinates printed on screen
for the 2D position, just ignore the last number
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#11850: .. |
by rafale
on 03/18/2009 15:58
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Hello..
everytime I try to run Sauermod it says
"cannot find data files (you are running from the wrong folder, try .bat file in the main folder)"
why?...
thanks in advance
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#11851: Re: .. |
by tentus_
on 03/19/2009 05:06, refers to #11850
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You're trying to run the exe file. You're supposed to run the bat file (it ends with .bat, it's supposed to be in the main folder... I'm not sure that there's a clearer way to phrase this). Just to troubleshoot, where on your hard drive is the exe located?
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#11852: Display acts very strange |
by Vhall
on 03/20/2009 00:01
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Good evening,
Well, Good is kinda confusing I guess, since I seem to have a little problem with Sauerbraten. I started using Sauerbraten today, but the following problem occurs after startup;
http://img6.imageshack.us/img6/7987/weirdproblem.jpg
(little warning about ads)
As you can see, the screen is totally messed up. I am running Sauerbraten on the following system;
- Windows XP x64
- Ati X1900XT (with the latest drivers, OpenGL too)
- Dualcore Intel processor
So the first thing I checked, were my drivers, but they all seem to be up to date. Secondly I checked if other 3d programs showed the same problem, but they didnt, checked it with Blender and Maya, these seem to work fine.
Last but not least I looked for a possible cause on wiki and searched with google, but nothing relevant came up.
So now I am wondering if there is anyone around here, who has seen or experienced the same problem and knows of a solution...
Thanks for reading this and possibly taking the time to reply!
Vhall
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#11853: Re: Display acts very strange |
by Hirato Kirata
on 03/20/2009 08:14, refers to #11852
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This is a bug most likely with your Video card, but very likely the drivers as well regarding OpenGL
you can manually try toggling some of the workarounds to get rid of it (no guarantees) by pressing T and typing /ati
then just press TAB to cycle through the valid choices (obviously, 1 to activate, 0 to deactivate
and can you tell use what stdout says? ie the console right after starting up
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#11854: Re: Display acts very strange |
by Quin
on 03/20/2009 09:50, refers to #11852
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Open ATI Catalyst control center. In Advanced 3D settings, turn off Catalyst AI. Problem solvered.
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#11855: .. |
by Vhall
on 03/20/2009 11:22
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Thanks for the replies guys!
Quin you were right, I turned of Catalyst AI and everything works like a charm now...
Now I am curious though, what does AI do to screw up the display so much?
Cheers,
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#11856: Next version! |
by Nixot
on 03/20/2009 22:03
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The next version of Sauerbraten seems it's gonna be on a par with Doom3! When's it going to be released?
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#11857: Re: .. |
by Quin
on 03/20/2009 23:04, refers to #11855
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Catalyst AI is trying to "optimise" Sauerbraten, but its "intelligence" doesn't know how to do that, so it makes guesses - very bad ones at that. I first noticed it when hw mipmapping was being introduced.
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#11858: Master server client in php |
by Octree Admin
on 03/21/2009 01:13
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This is kinda lame but i made a php script that lists the servers running:
http://whitehat.servehttp.com/octree/?q=smsc
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#11859: Minimap, eisenstern item menu, and intro movie question |
by Ayenxz
on 03/21/2009 10:34
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Hi Everyone..
Straight to the questions..
1. How can I build minimap (like one in Assaultcube) but in Cube 2, with fog of war funtion perhaps?
2. Im kinda interested in 3D menu on item like one in eisenstern, but I want to build it in Sauerbraten map environment,can anyone help me?
3. How can I create intro movie that play after the game has loaded..kinda like story mode...and can trigger function trigger event based action?..like trap or something...
Thanks in advance...and I fully appreciates if anyone can provide details..
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#11860: Re: .. |
by Vhall
on 03/21/2009 14:47, refers to #11857
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Makes sense now Quin, well, I keep it turned of now, and rely on my own AI...
Thanks for the explanation!
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#11861: Why is the download so slow? |
by SuperGeek
on 03/22/2009 04:50
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Seriously though, last time I tried it was about 10 hours long. And it still didn't work. I'm not entirely convinced that the file was just corrupted, and I don't want to have to download it again. Has anyone else had problems running the CTF edition on Linux?
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#11862: Re: Why is the download so slow? |
by SheeEttin
on 03/22/2009 06:08, refers to #11861
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Unless you're on dialup, it shouldn't take that long. I suggested (and still do suggest) trying a different mirror.
I have had no problems running Cube 2 on Linux (well, excluding those that were my own fault).
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#11863: Elevator. Complete scripting newbie. |
by Zeevaarders
on 03/22/2009 13:53
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I want an elevator in my game. just a simple one.
I saw this on the editing reference:
"elevator" [Y] N T S
What should I input here?
When I did /newent elevator [Y] N 0 0
the 0's were automatically set to a default.
What should I input in the letters and the Y? I really need help here guys.
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