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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12551130 views, last view: 11/05/2024 15:54

for questions, announcements etc.

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#11823: Re: Legal issue

by eihrul on 03/13/2009 13:02, refers to #11822

The engine code in src/ is zlib licensed, as are the .cfg files in the data/.

However, all the contents in packages/ is individually licensed by the authors who made it. Look for "readme.txt", "license.txt", or similar files in individual dirs within packages to see what is allowed for the nearby files - - for example "packages/lunaran/q4power.txt" or "packages/philipk/readme.txt". Some of them may be free for non-commercial uses or Creative Commons of some sort, which is presumably fine for a school project.

If you do not find an accompanying license description with some files, that means that the stuff is solely licensed for Sauerbraten to use only.

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#11824: ..

by J_M on 03/13/2009 17:06

So, i can modify and distribute among my friends a game i make with cube2 if i create original content with textures created by me?

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#11825: ..

by wl;djishdkljasiohi2y834 on 03/13/2009 17:36

if you remove any content you don't have permission to use then yes ..

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#11826: ..

by Fischkopf on 03/14/2009 00:29

can someone make a sauerbraten launcher like on mac, for WINDOWS?

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#11827: Re: ..

by tentus_ on 03/14/2009 00:35, refers to #11826

One of my brothers wrote a launcher for cube years ago: it would be a good place to start if you're willing to do it yourself.

http://wjholden.com/cube_launcher/

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#11828: A few questions:

by CdeathJD on 03/14/2009 01:44

Hi there i was thinking of using Cube 2 for one of my modules at university to demonstrate a concept. But i have a few questions I'd need to know the answer to:

1 - Can the music playing in the background of Cube be customised to a certain track (right now it seems random, I'm after it playing a specific mp3 file).

2 - Can the GUI and weapons be scripted/modded out so it's a first person shooter, without the shooter?

3 - Is it possible to change the characters of multiplayer models, or are they always ogre's?

Apologies if these are old questions, but a search did not reveal any previous askings!

Thanks!

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#11829: Re: A few questions:

by SheeEttin on 03/14/2009 02:55, refers to #11828

1. /music music.ogg
2. Yes.
3. Yes.

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#11830: RE: A few questions

by ZANK on 03/14/2009 03:01

1 - /music (example "/music fanatic/1.ogg")

2 -you can change the menus in menus.cfg and I guess you could make it so your in editmode when it starts and make it so you can't change back.

3 - look in the options or /playermodel

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#11831: Re: A few questions:

by Hirato Kirata on 03/14/2009 03:08, refers to #11828

1. yes, as the guys above me said /music file.{ogg,mp3,mod,wav}

2. perhaps you'd like to give platinum arts sandbox a short, we've removed the shooting aspect of cube 2 in that project (though it can easily be readded)

3. see above answers once again

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#11832: Corrupted file/not working

by SuperGeek on 03/14/2009 04:37

Well, I've downloaded Sauerbraten about 4 or 5 times and one of three things always happens:

1. It takes abnormally long to download, and then finishes after only a couple of megabytes

2. It can't extract the file, claiming it's corrupted.

3. It extracts fine, then can't run the program.

(P.S. It doesn't run in the terminal either. Is 'Sauerbraten_Unix' what I'm meant to be clicking on? And does Ubuntu even work with Unix programs?

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#11833: LAN PLAY

by J_M on 03/14/2009 13:17

Hi, i created an ad hoc network, connected two laptops, lauched cube2 in both but i cant play in lan.

How do i create a server? How can someone join my server?

I dont see any option for that, only the \"search server in internet\".

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#11834: Re: LAN PLAY

by MovingTarget on 03/14/2009 14:14, refers to #11833

If you're on windows, run "server.bat" in Sauerbraten's installation directory.

If on a Mac, run it from the server tab in the launcher.

If on linux, start it from the command line (is there another way?). Something like this:
./bin_unix/linux_server -c8 -n"my server" -p"password"

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#11835: ..

by J_M on 03/14/2009 15:33

I do that and it says my server was registered.

What do i do next? how do i play agains another person on my lan?

I'm using windows.

Thank you

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#11836: Re: Corrupted file/not working

by SheeEttin on 03/14/2009 16:10, refers to #11832

Try a different mirror. (You can select a mirror from http://sourceforge.net/project/showfiles.php?group_id=102911&package_id=110363 . Click the little "two windows" icon.) If that doesn't work, it might be your ISP.

And of course Ubuntu will run Unix programs. Why wouldn't it?

When troubleshooting, it's best to run things from a terminal. Open a terminal where you have extracted the archive, and run ./sauerbraten_unix.

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#11837: Re: ..

by MovingTarget on 03/14/2009 19:51, refers to #11835

Make sure you're connected to your lan, press the backquote key (to the left of 1) and type "lanconnect" (no quotes).

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#11838: Mouse Over Names

by Henners on 03/14/2009 20:49

Hi, I was just wondering if any one knows where the code is that works out whether you mouse is over another player or not.

I'm working on a cheat detection tool, and I think this code would be useful to work out who the player is targeting.

Thanks

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#11839: Hudguns

by Psycho on 03/15/2009 07:28

Ok, i have created a pretty cool rifle with blender. It has it's own animation but I don't know how to get it to work.. help??

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#11840: ..

by Maxime -Max of S2D- Lebled on 03/15/2009 09:36

I noticed the favicon change :)

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#11841: Re: Mouse Over Names

by poomon on 03/15/2009 17:54, refers to #11838

selectcrosshair() in src/fpsgame/fps.cpp and intersectclosest() in src/fpsgame/weapon.cpp might help.

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#11842: Multiple maps

by mr g on 03/15/2009 19:14

I have created a map a long time ago, and since started a new one. Now the new map is finished, but the older one still needed some features. How can I load a old map?

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