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General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12551017 views, last view: 11/05/2024 15:41

for questions, announcements etc.

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#11790: Hi

by ZANK on 03/09/2009 02:50

If you want to add a -k or or -s or -t or whatever, where do you add them?

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#11791: Re: Hi

by MovingTarget on 03/09/2009 03:00, refers to #11790

If you're on Windows, in the batch file located in your installation directory, usually "C:\Program Files\Sauerbraten". To add them, right click on "Sauerbraten.bat" and click "Edit".

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#11792: Re: HI

by ZANK on 03/09/2009 03:16

Im on a mac

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#11793: Re: HI

by a~baby~rabbit on 03/09/2009 03:46, refers to #11792

for the mac, add them in the 'advanced options' field

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#11794: Re: HI

by ZANK on 03/09/2009 20:49

where is that?

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#11795: Re: HI - but the topic is really "commandline arguments"

by MeatROme on 03/09/2009 20:55, refers to #11794

I'd guess in the starter-app you guys have on Mac's.

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#11796: Re: HI - but the topic is really "mac commandline arguments

by a~baby~rabbit on 03/10/2009 00:19, refers to #11795

Picture may speak better than words
http://fernlightning.com/sauer/adv.jpg

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#11797: Message censored by administrator

by mrsmes on 03/10/2009 14:36

#11798: Message censored by administrator

by mrsmes on 03/10/2009 14:39

#11799: problems with standard library.

by znora on 03/10/2009 15:14

I get strange errors when I use std:list/map/vector with cube engine.
After some googling i figured out that cube engine reimplements vector in tools.h. That is fine by me, but not my (std::list dependant) libraries.

Is there any solution to the problem?

I use vista 64 bit, visual studio express 2008 and source code from sauerbraten 2008 06 20 CTF edition win32.

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#11800: Re: problems with standard library.

by znora on 03/10/2009 15:17, refers to #11799

the error is:

1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const *)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z)
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) protected: char const * __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Myptr(void)const " (__imp_?_Myptr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IBEPBDXZ)
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: char const * __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::c_str(void)const " (__imp_?c_str@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ)
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)" (__imp_??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ)
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z)

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#11801: Re: problems with standard library.

by eihrul on 03/10/2009 15:23, refers to #11800

It would appear you are not adding the relevant libraries to your list of library dependencies.

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#11802: Re: problems with standard library.

by znora on 03/10/2009 15:30, refers to #11801

It is std-library on visual studio. Do I really need to include anything?

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#11803: ..

by znora on 03/10/2009 15:35

I "Ignoare all default libraries:" was on in the linking options.
I don't know if sauerbraten comes shipped with this.

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#11804: ..

by rafale on 03/10/2009 20:02

how do i make some monster attack other monster?

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#11805: Re: ..

by MovingTarget on 03/10/2009 20:37, refers to #11804

As far as I know... you can't.

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#11806: Re: ..

by SheeEttin on 03/10/2009 21:56, refers to #11804

Monsters attack whoever they take enough damage from. If that damage is from another monster, they will attack that monster.

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#11807: ..

by rafale on 03/11/2009 02:29

thanks..

can we made monster move toward other object? right now all the monster move towards player right?

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#11808: Re: ..

by Hirato Kirata on 03/11/2009 02:30, refers to #11807

they move towards their enemy; though by default the player is the enemy.

and the answer to your question is no; unless you modify the ai to allow that

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#11809: Re: HI

by ZANK on 03/11/2009 02:35

thankyouthankyouthankyou

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