General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12549895 views, last view: 11/05/2024 11:43 |
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for questions, announcements etc.
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#11783: .. |
by Geartrooper
on 03/07/2009 03:09
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Ok, I'll file your suggestions...
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#11784: Message censored by administrator |
by wl;djishdkljasiohi2y834
on 03/07/2009 05:38
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#11785: .. |
by Maxime -Max of S2D- Lebled
on 03/07/2009 09:18
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A little question: will we have the new model displayed with Snout and the old, brown ones when choosing Mr. Fixit?
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#11786: Re: .. |
by eihrul
on 03/07/2009 10:18, refers to #11785
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No. The guns are the same for both, but the hands holding them are different - one set of hands for Snout X10K and one set for Mr. Fixit.
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#11787: Re: .. |
by axmaniac
on 03/07/2009 13:31, refers to #11726
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<<try setting the flip qury size to 0 ( have no clue if youcan do this in Nix) but I know it causes problems with sauer if set higher then 3 a>>
where is is option??
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#11788: Re: .. |
by Julius
on 03/07/2009 16:53, refers to #11783
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"Ok, I'll file your suggestions..."
Sounds like the typical "file & forget" :p
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#11789: Re: .. |
by SheeEttin
on 03/07/2009 18:39, refers to #11787
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Probably in /etc/X11/xorg.conf. Have you made any funky modifications in there (or, since you're using the ATI Catalyst driver, the Catalyst Control Center)?
I'd also try reinstalling the drivers. Incomplete installations have been known to cause things like this.
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#11790: Hi |
by ZANK
on 03/09/2009 02:50
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If you want to add a -k or or -s or -t or whatever, where do you add them?
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#11791: Re: Hi |
by MovingTarget
on 03/09/2009 03:00, refers to #11790
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If you're on Windows, in the batch file located in your installation directory, usually "C:\Program Files\Sauerbraten". To add them, right click on "Sauerbraten.bat" and click "Edit".
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#11792: Re: HI |
by ZANK
on 03/09/2009 03:16
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Im on a mac
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#11793: Re: HI |
by a~baby~rabbit
on 03/09/2009 03:46, refers to #11792
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for the mac, add them in the 'advanced options' field
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#11794: Re: HI |
by ZANK
on 03/09/2009 20:49
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where is that?
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#11795: Re: HI - but the topic is really "commandline arguments" |
by MeatROme
on 03/09/2009 20:55, refers to #11794
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I'd guess in the starter-app you guys have on Mac's.
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#11796: Re: HI - but the topic is really "mac commandline arguments |
by a~baby~rabbit
on 03/10/2009 00:19, refers to #11795
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Picture may speak better than words
http://fernlightning.com/sauer/adv.jpg
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#11797: Message censored by administrator |
by mrsmes
on 03/10/2009 14:36
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#11798: Message censored by administrator |
by mrsmes
on 03/10/2009 14:39
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#11799: problems with standard library. |
by znora
on 03/10/2009 15:14
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I get strange errors when I use std:list/map/vector with cube engine.
After some googling i figured out that cube engine reimplements vector in tools.h. That is fine by me, but not my (std::list dependant) libraries.
Is there any solution to the problem?
I use vista 64 bit, visual studio express 2008 and source code from sauerbraten 2008 06 20 CTF edition win32.
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#11800: Re: problems with standard library. |
by znora
on 03/10/2009 15:17, refers to #11799
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the error is:
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const *)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z)
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) protected: char const * __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Myptr(void)const " (__imp_?_Myptr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IBEPBDXZ)
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: char const * __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::c_str(void)const " (__imp_?c_str@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ)
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)" (__imp_??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ)
1>main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z)
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#11801: Re: problems with standard library. |
by eihrul
on 03/10/2009 15:23, refers to #11800
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It would appear you are not adding the relevant libraries to your list of library dependencies.
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#11802: Re: problems with standard library. |
by znora
on 03/10/2009 15:30, refers to #11801
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It is std-library on visual studio. Do I really need to include anything?
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