General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12547943 views, last view: 11/05/2024 06:31 |
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for questions, announcements etc.
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Board Index
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#11707: .. |
by SheeEttin
on 02/20/2009 04:25
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src/
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#11711: How to load a .obj file.... |
by ankitpatel5
on 02/20/2009 18:53
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I have a .obj model of a room...how do I load the .obj map model to CUBE so I can roam around in that??
Can some1 give a detailed explanation because I am new and I've tried searching around wiki/docs but nothing seems to make sense to me...
Also, can some1 also give a quick sample demo of how to load md2 files...for example the carrot....I don't understand the parameters in the wiki...
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#11712: Taking a screenshot |
by ankitpatel5
on 02/20/2009 18:55
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How do I take a screenshot?
I tried ./screenshot but it does nothing...
where does it save??
And is there a way to get a screenshot of a given (X,Y) coordinate somehow?
I am very new so if somehow can do a quick demo code I would really appreciate it...
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#11713: Re: How to load a .obj file.... |
by mrpiddly
on 02/20/2009 22:24, refers to #11711
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Even after loading an obj model, you will be unable to roam around inside of it due to cube II's primitive collision detection system with regards to mapmodels. Also, I would try to use md3/obj instead of md2.
Loading an obj is very similar to loading an md3, so look through this section of the docs on MD3s, and the following passage on how you alter the md3 code to load an obj: (it still may be slightly out of date) http://sauerbraten.org/docs/models.html#md3_format
Look in the models folder for completed examples. If you do not understand the most basic vocabulary used in the explanations, I do not believe anyone will be able to help you.
Just type /screenshot to take a basic screenshot, other downloadable utilities will automatically remove the hud. By default, I believe it saves in the main Sauerbraten directory. What do you mean by x,y coordinate? Are you referring to a section of the screen or to an area of the map, usually x,y,z.
People really should try to help themselves before they ask others to help them.
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#11714: .. |
by deantryst
on 02/22/2009 05:52
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How does one become an admin?
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#11715: Message censored by administrator |
by unknown_mapper
on 02/22/2009 07:29, refers to #11714
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#11716: Re: .. |
by Quin
on 02/22/2009 12:58, refers to #11714
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http://sauerbraten.org/docs/game.html#setmaster
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#11717: Re: iPhone & iPod touch |
by mobidev
on 02/22/2009 17:24, refers to #11700
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Ok,
Now, any documentation on how to get started using it on iphone? FAQ, URL, Book? Anything?
Thanks.
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#11718: google |
by c0rdawg
on 02/22/2009 18:14
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www.google.com
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#11719: Re: iPhone & iPod touch |
by MovingTarget
on 02/22/2009 18:54, refers to #11717
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I agree with c0rdawg; google is how I'm learning. The included iphone documentation is helpful, too.
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#11720: Obj Map Model |
by ankitpatel5
on 02/24/2009 03:11
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If I have a OBJ map model, do I need to write a configuration file before I can load it to CUBE? Is there anything else? The wiki was confusing so that's what I am asking...
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#11721: What happened to skycastle? |
by Xunie
on 02/26/2009 15:52
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Well, I'm a regular on the svn checkout.
And I thought playing skycastle was a good idea.
But apperantly its been removed.
Why? And when?
Since it was a really good map but a bit laggy.
I know some people had problems with it,
But god, I loved it.
So is it removed because of the problems it gave?
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#11722: Re: What happened to skycastle? |
by eihrul
on 02/26/2009 18:02, refers to #11721
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It was an unfinished SP never really released by the author. So if the author wants to finish it and turn it into a polished MP map, it could be considered for reinclusion.
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#11723: what is wrong with this image??? |
by axmaniac
on 02/27/2009 13:06
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[URL=http://img23.imageshack.us/my.php?image=sauers.png][IMG]http://img23.imageshack.us/img23/1930/sauers.th.png[/IMG][/URL]
opensuse 11.1
ati x1650 with 9.2 drivers from ati
why is this happening
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#11724: WHY |
by DURRRRRR
on 02/27/2009 17:18
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first guss majorly overheating gpu
check the fans before you smoke the card
else
stop useing linux and install windows ;)
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#11725: .. |
by axmaniac
on 02/27/2009 20:59
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from game start i see that mess...
so overheating is not an issue
i've played sauer for 1-2 hours on my pc with out any problems...
everything else is running normaly..
thnx..
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#11726: .. |
by DURRRRRR
on 02/27/2009 21:31
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try setting the flip qury size to 0 ( have no clue if youcan do this in Nix) but I know it causes problems with sauer if set higher then 3 a
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#11727: What is Cube? |
by Prestidigitator
on 02/28/2009 01:14
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I have looked all over the place and I am still not completely sure. Also can you give me a description of the engine?
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#11728: Re: What is Cube? |
by SheeEttin
on 02/28/2009 01:22, refers to #11727
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...
http://www.cubeengine.com/ ?
Try also the links on the left...
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#11729: Questions and comments. |
by SuperGeek
on 02/28/2009 04:05
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Ok, hey. Sorry for interrupting your forum posts, but I have a few matters to discuss.
Firstly, I just want to say that Cube2 is awesome, and it works fine on my (Crappy!) computer. The 3d menu is especially impressive.
Secondly, when I go to multiplayer, there's one server up there (With nobody in it) and the rest of the things on the list are just IP addresses with 'Newer protocol' next to them. I downloaded Sauerbraten from the Ubuntu package manager so... I don't know. Is it an old version?
Thirdly, I'm really looking forward to your RPG... dammit, I forgot what it's called =(. The maps remind me a lot of Legend of Zelda: OoT in places (Wide open fields between towns, narrow passages between map loadings, a burned out village with a windmill, etc) Will it be an online game, or just an old school RPG?
And... can anyone show me a tutorial for editing? I really don't get a lot of it....
Thanks!
SuperGeek
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