General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12534086 views, last view: 11/02/2024 20:35 |
|
for questions, announcements etc.
|
|
Board Index
|
|
#11660: .. |
by Davaris
on 02/12/2009 09:06
|
|
That's not an excuse though is it? C4 is supposed to be a game engine and yet its demos run slowly on a medium machine. I have played AAA games like Fallout 3 and Far Cry 2 on the same computer and they have lots of features, but are not that sluggish. Where as Cube 2 is lightening fast even on a machine that is much older than my current one.
reply to this message
|
|
#11661: Re: .. |
by eihrul
on 02/12/2009 11:39, refers to #11660
|
|
Different priorities, I guess. I won't add features to the Cube 2 engine that won't run well for the majority of people who use it.
reply to this message
|
|
#11662: Re: .. |
by MeatROme
on 02/12/2009 19:07, refers to #11656
|
|
The use of "ping" is a bit misleading, indeed.
What the masterserver does do, is attempt to contact the machine on the given IP and sauerbraten infoport to verify it is running a server - if that fails the known error is given, else the IP is added to the list.
The adresses are also re-polled after an hour to keep the list size down and the addresses as up-to-date as possible.
The official masterserver (AFAIK) is a java servlet and it's precise workings remain somewhat of a mystery .. but the hungerburg perl script does what I've described and the black-box behaviour we see from the official masterserver doesn't contradict me either .. again AFAIK ;-)
HTH
reply to this message
|
|
#11663: .. |
by Davaris
on 02/12/2009 21:11
|
|
>I won't add features to the Cube 2 engine that won't run well for the majority of people who use it.
That's a good philosophy to have. It has worked extremely well for Blizzard.
reply to this message
|
|
#11664: Performance Issues |
by BurningSky
on 02/12/2009 22:36
|
|
I know there are probably hundreds of threads like this, but lots of them have replies in jargon i dont understand.
Basically, my computer has a 2.66 ghz processor and 768 mb of RAM. I know this isnt the highest spec PC in the world, but surely it should run freeware like this easily, when i can run games like Dawn of War? But no, i get a horrendous 1 frame per second. This, as you know is unplayable. Does anyone have any idea as to a solution they could give, in layman's terms, or at least a step by step guide, because i dont see why im getting such poor performance.
reply to this message
|
|
#11665: Re: Performance Issues |
by eihrul
on 02/12/2009 22:45, refers to #11664
|
|
You need to install OpenGL drivers for your video card. 1 FPS means, most likely, you are using Windows' default software renderer because you do not have OpenGL drivers installed.
reply to this message
|
|
#11666: Something is wrong |
by Diab
on 02/13/2009 00:46
|
|
I can\'t use the scroll wheel in the game anymore. all it says is unknown command: universaldelta i\'ve deleted and reinstalled the game 2 times already with no success. My scroll wheel works perfect out of sauer but not in game. I use a mac. can anyone help me?
reply to this message
|
|
#11667: Re: Something is wrong |
by c0rdawg
on 02/13/2009 03:23, refers to #11666
|
|
Your config.cfg is messed up. No amount of reinstalling will fix that because it is never changed when you reinstall. I have no idea where it is located on a mac, but if you find it. Delete it and a new one that works will be generated for you.
reply to this message
|
|
#11668: Re: Something is wrong |
by mayhem
on 02/13/2009 08:26, refers to #11666
|
|
When you say 'i've deleted' the game, it sounds like you aren't actually getting all of the files for your application. Mac is just like PC in that it stores personal files separately. Try looking in `username/Library/Application Support/sauerbraten
When 'deleting' applications on a Mac, it is wise to use a program such as AppDelete which will automatically find and remove ALL of the files associated with the app, including Application Support. Also, don't forget to repair permissions with disk utility once in a while if you are installing and deleting anything repeatedly.
I don't recommend using AppDelete for sauerbraten, because you want to keep those separate files, such as autoexec.cfg, if you plan to reinstall. If you get weird glitches, deleting config.cfg is most often the solution.
reply to this message
|
|
#11669: Re: Something is wrong |
by MeatROme
on 02/13/2009 09:32, refers to #11668
|
|
Ah - I just tried to give the same answer in that extra thread about this issue .. so much for double posting - but the upside is I finally found a concrete reference to the location of the personal home-dir on Mac - so far I only heard you're able to access it via the Launcher-App's menu somehow. Thanks mayhem!
reply to this message
|
|
#11670: Message censored by administrator |
by SPAMER223
on 02/14/2009 08:34
|
|
|
#11671: Message censored by administrator |
by SPAMER223
on 02/14/2009 08:35
|
|
|
#11672: Message censored by administrator |
by SephoD
on 02/14/2009 11:44, refers to #11671
|
|
|
#11673: Graphical Issues |
by BurningSky
on 02/14/2009 11:59
|
|
After installing new drivers for my vido card (An Nvidia GeForce4 MX440), im getting grpahical issues. Many textures are missing, with just the skybox showing through. Im using OpenGL drivers (1.5), so i have no idea why this isnt working. Anyone have any idea how to fix it (in layman's terms)? Thanks in advance
reply to this message
|
|
#11674: Re: .. |
by tentus_
on 02/14/2009 15:31, refers to #11672
|
|
Don't feed the trolls please, even if it's just mild exasperation.
reply to this message
|
|
#11675: Re: Graphical Issues |
by BurningSky
on 02/14/2009 18:03, refers to #11673
|
|
nevermind, sorted it out =]
reply to this message
|
|
#11676: Re: Grass |
by Goober
on 02/14/2009 18:57, refers to #11619
|
|
I think so too. I honestly can't stand the grasswedge method... :s
I have however noticed that it performs alot better. Perhaps have both formats (the new and the old) in with a "grassformat 1/0" cvar?
reply to this message
|
|
#11677: Re: Grass |
by eihrul
on 02/14/2009 20:05, refers to #11676
|
|
http://www.pagebypagebooks.com/Aesop/Aesops_Fables/The_Man_the_Boy_and_the_Donkey_p1.html
reply to this message
|
|
#11678: Ground particles when shooting on grassland |
by voldemar
on 02/15/2009 09:04
|
|
Hi everybody! I have an idea: make so that when player shoots into the 'grass' texture, there would be dirt particles instead of sparkles.
P.S. Where should be ideas posted, in general discussion or here?
reply to this message
|
|
#11679: Vegetation |
by Goober
on 02/15/2009 20:22
|
|
Anyone have any idea who made the models in "packages\models\vegetation\" and how to contact him?
reply to this message
|
|
|
Board Index
|
|