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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12550127 views, last view: 11/05/2024 12:37

for questions, announcements etc.

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#11645: Mouse Stops working

by dwieeb on 02/10/2009 23:49

Hi I'm using an eeePC (laptop/ubuntu) to play this game and everything works great except once the game loads, the mouse just stops working. Then I have to ctrl-alt-del out of it. It happens every time.

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#11646: ..

by Davaris on 02/11/2009 10:20

Its very impressive. I tried it on my Vista machine and my older XP machine and it worked fine and fast on both.

I want to try and make an isometric demo with it, so I tried moving the camera up high in the air and there was almost no slow down. When I tried the same with the C4 Engine it almost ground to a halt. Kudos guys!

Now to look at the source code. :)

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#11647: Change the 'Find Server' Menu

by Dude123 on 02/11/2009 19:24

So (as people probably know) when you click multiplayer then click 'find servers' a list of servers come up. How could I get rid of these servers and stop them coming up.

I still want to keep the multiplayer ability to find servers though. I just want my game to have its own server list if you get what I mean.

I know what I just said is a bit confusing but I hope you get the gist.

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#11648: Will the game run on my computer?

by VorTeX Raptor on 02/11/2009 19:45

Hp Pavilion tx 1000

Turion X2 64 1.6
Geforce Go 6150
2gb ram

Do you guys think my latpot can handle this game?

Thanks

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#11649: ..

by Younes on 02/11/2009 20:43

Hi everybody.
i was wondering if it was possible to convert a demo file to another version.
The problem is that each time i dowload a demo from the PSL and i try to load it,a message appears in the console:
demo \" name of the demo \" requires an older (or newer) version of sauerbraten.
Also, i wish to see my demos with the new character (snoutX10k).
So ..can you help me please ?

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#11650: Re: Change the 'Find Server' Menu

by MeatROme on 02/11/2009 21:24, refers to #11647

you would need to use another (read: your own) masterserver.

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#11651: Re: demo version

by MeatROme on 02/11/2009 21:26, refers to #11649

this is not possible, the version is an indicator of the used protocol - since changes in it will make the demo-stream unusable for any other version of cube2/sauerbraten .. you will need to use the exact same version of the game the demo was recorded with.
Replacing the player model with whatever you want in that version is no problem though ... but you won't be getting the ragdoll effects or stuff like that from the older version ... again - of course.
HTH

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#11652: Re: Will the game run on my computer?

by eihrul on 02/11/2009 21:29, refers to #11648

Yes, so long as you have proper OpenGL drivers installed.

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#11653: Re: Change the 'Find Server' Menu

by Dude123 on 02/11/2009 21:31, refers to #11650

Is this in the Wiki?

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#11654: ..

by MovingTarget on 02/12/2009 00:20

I'm making a Sauer masterserver in Python, and have it responding to "retrieve.do?item=list" and "register.do?action=add" fine, but I was wondering, how would you check to see if the IP given has a Sauer server running? Is it a Sauer-server-specific thing?

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#11655: Re: ..

by c0rdawg on 02/12/2009 00:23, refers to #11654

The master server for sauerbraten doesn't check if the the ip pinging it has a server running or not. You don't really need to because how often will people be pinging register.do?action=add ?

If you really wanted to, its possible to ping a server and it should give you information like description, players, map name... everything that you see in the server list.

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#11656: Re: ..

by MovingTarget on 02/12/2009 00:37, refers to #11655

I thought the masterserver pinged the registering servers because it'll tell you when your server does not respond to ping.

Oh well, if it doesn't, that that means I'm done :)

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#11657: Re: Change the 'Find Server' Menu

by Quin on 02/12/2009 04:00, refers to #11647

Clear and edit your "servers.cfg" and then simply don't update from the master server. Once upon a midnight dreary we did not have such things as master servers, and Cube stays true to its roots :P

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#11658: ..

by Davaris on 02/12/2009 07:54

I was just wondering if anyone can tell me why the Sauerbraten engine runs so fast and the C4 engine is so slow? From what I can see the C4 engine has lots more features, but it is so sluggish on my Vista machine and won't run on my XP machine. Sorry I've asked at GameDev, but have got no response.

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#11659: Re: ..

by a~baby~rabbit on 02/12/2009 08:38, refers to #11658

I think you answered your own question: "the C4 engine has lots more features"

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#11660: ..

by Davaris on 02/12/2009 09:06

That's not an excuse though is it? C4 is supposed to be a game engine and yet its demos run slowly on a medium machine. I have played AAA games like Fallout 3 and Far Cry 2 on the same computer and they have lots of features, but are not that sluggish. Where as Cube 2 is lightening fast even on a machine that is much older than my current one.

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#11661: Re: ..

by eihrul on 02/12/2009 11:39, refers to #11660

Different priorities, I guess. I won't add features to the Cube 2 engine that won't run well for the majority of people who use it.

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#11662: Re: ..

by MeatROme on 02/12/2009 19:07, refers to #11656

The use of "ping" is a bit misleading, indeed.
What the masterserver does do, is attempt to contact the machine on the given IP and sauerbraten infoport to verify it is running a server - if that fails the known error is given, else the IP is added to the list.
The adresses are also re-polled after an hour to keep the list size down and the addresses as up-to-date as possible.

The official masterserver (AFAIK) is a java servlet and it's precise workings remain somewhat of a mystery .. but the hungerburg perl script does what I've described and the black-box behaviour we see from the official masterserver doesn't contradict me either .. again AFAIK ;-)

HTH

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#11663: ..

by Davaris on 02/12/2009 21:11

>I won't add features to the Cube 2 engine that won't run well for the majority of people who use it.

That's a good philosophy to have. It has worked extremely well for Blizzard.

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#11664: Performance Issues

by BurningSky on 02/12/2009 22:36

I know there are probably hundreds of threads like this, but lots of them have replies in jargon i dont understand.
Basically, my computer has a 2.66 ghz processor and 768 mb of RAM. I know this isnt the highest spec PC in the world, but surely it should run freeware like this easily, when i can run games like Dawn of War? But no, i get a horrendous 1 frame per second. This, as you know is unplayable. Does anyone have any idea as to a solution they could give, in layman's terms, or at least a step by step guide, because i dont see why im getting such poor performance.

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