General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12549100 views, last view: 11/05/2024 09:06 |
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for questions, announcements etc.
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#11456: Re: Change keymapping? |
by JadeMatrix
on 11/21/2008 06:59, refers to #11455
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Oops, third to last line should be:
guicheckbox "Do not show this again" "shoshow_edittogg 1"
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#11457: Re: Change keymapping? |
by Hirato Kirata
on 11/21/2008 08:37, refers to #11455
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it's (getmode) not $mode :P
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#11458: Re: strange water glitch...? |
by Deehy
on 11/21/2008 15:42, refers to #11454
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I have same thing. You have shader detail set to low... Try /shaderdetail 3 then /shaderdetail 0. It works on my computer.
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#11459: Re: Change keymapping? |
by JadeMatrix
on 11/22/2008 04:44, refers to #11457
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Ah, ok. Is it used the same way, or what?
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#11460: Re: Change keymapping? |
by Hirato Kirata
on 11/22/2008 07:33, refers to #11459
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just substitute one for the other
ie
if (> (getmode) -2) [
instead of
if (> $mode -2) [
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#11461: mouse problem |
by celtic_dragon
on 11/22/2008 09:17
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I downloaded Cube a few days ago. I can play fine at work (WinXP), but at home (WinVista), whenever I do anything with the mouse, it looks toward the ceiling. I've tried both PS/2 and USB mice. I've spent quite a bit of time trying to find some mention of this problem somewhere, but couldn't find anything. I thought I'd try binding keys for turning and looking up/down (mouse-less play is OK by me), but there doesn't appear to be any way to do that.
Athlon X2 4800
NVidia GeForce 6150 SE
though I wouldn't have thought that was really relevant in this case (but just in case).
Anyone know how to fix this or a way around it?
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#11462: Re: mouse problem |
by tentus_
on 11/22/2008 17:02, refers to #11461
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Try playing with the sensitivity:
http://sauerbraten.org/docs/config.html#sensitivity
Also, try simply not moving the mouse while loading. I've seen some mice decide some weird stuff on their own.
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#11463: mouse spin |
by celtic_dragon
on 11/22/2008 23:59
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Thanks for your help, Tentus, but adjusting sensitivity or sensitivityscale only makes it spin upwards slower or faster (though I did notice, after I had slowed it down, that I can make it turn or look down in a very belaboured fashion: moving the mouse in the down-left/down-right directions turns the player, and moving the mouse a little to the right of straight down looks down, but I have to be very careful, and it is slow - it seems to be "fighting" with its propensity to move in the up-left direction).
I didn't touch the mouse while it was loading, either.
There is no way to bind or script for turning and looking up/down?
Could it be a driver issue? It's a new computer, just bought it a few weeks ago.
BTW, was attempting Cube Legends. Looks good (what little I've seen, anyway - but why does the title hang around forever? I finally turned it off in autoexec.cfg); I really would like to try it.
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#11464: Re: mouse spin |
by Quin
on 11/23/2008 01:12, refers to #11463
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There's no binds for looking, no.
It sounds to me like it isn't grabbing the mouse properly. Try pressing ALT+TAB to make sure Sauerbraten is coming to the front (the batch file confuses the window assignment if the program called from batch takes a while to start) or running in windowed mode (-t command line).
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#11465: tried it |
by celtic_dragon
on 11/23/2008 01:39
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I tried ALT-TAB; the only way I could get back was clicking on the cubeengine tab (I can shift the focus to the command prompt screen, but not back to the game itself) - it didn't help. Also tried -t switch, but to no avail.
Thanks for your suggestions, though.
I guess it just wasn't meant to be.
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#11466: Re: mouse spin |
by tentus_
on 11/23/2008 07:12, refers to #11463
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Ah, Cube Legends, good times. The title screen was quite a stupid little hack, but you could get rid of it by firing once. :) Man I was bad at coding back then, I look back at my changes and cringe (really, I look back at most of that project and cringe).
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#11467: Re: mouse spin |
by Quin
on 11/23/2008 10:09, refers to #11466
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I just look back and cringe. Must.. keep.. moving.. forward..
Here's an idea; GET RID OF VISTA! Problem solvered.
*curses the infernal os*
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#11468: .. |
by Botklid
on 11/23/2008 15:18
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Hello, im interested if i can change the program title. I mean the text which is shown when you quit your game. I really would liked to rename this text \"saubraten engine\" to my own game name. I\'ve got a freeware opensource game but i dont want people to know where i did created my game :p
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#11469: Re: .. |
by Quin
on 11/23/2008 20:09, refers to #11468
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Source code license:
Sauerbraten game engine source code, any release.
Copyright (C) 2001-2006 Wouter van Oortmerssen.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Other than that, what you said is just not cool man. The authors who have worked on Cube over the years have done a great job and deserve the appropriate credit.
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#11470: Re: .. |
by Acord
on 11/24/2008 08:38, refers to #11468
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Why not? CUBE 2 is a great engine, and more people should use it. More people = more modifications = more features...
...ya know - besides the fact that you essentially just said that you want to take someone else's work and claim it as your own.
In University, that's called plagiarism and will get you kicked out. In real life, it's called copyright infringement and will get you sued and possibly imprisoned.
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#11471: Game Master |
by DrGreenthumb
on 11/27/2008 22:32
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How do you become to master in game?
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#11472: Download problems |
by cheeze4life
on 11/29/2008 05:49
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Hey I\'m having a lot of trouble downloading Sauerbraten. Every time I try to open it a small black window with white typing comes up, then my computer screen turns completely black. Then I have to hit ctrl alt delete to get out of the black screen. When it goes back to the normal screen it says Sauerbraten: Fatal Error. My graphics card is a generic PnP Monitor on ATI Radeon X1200. Can someone please tell me what\'s wrong and how to fix this?
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#11473: Auto send/getmap |
by dandart
on 11/29/2008 23:06
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Is there a patch to:
* Automatically send the map when a new player connects
* Automatically get the map after you connect
Thanks
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#11474: Re: Download problems |
by Acord
on 11/30/2008 02:11, refers to #11472
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Is it a widescreen monitor? It may be that the default resolution doesn't work for you.
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#11475: Re: Download problems |
by cheeze4life
on 11/30/2008 18:36, refers to #11474
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I think its a widescreen monitor. How do you change the resolution?
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