General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12550257 views, last view: 11/05/2024 13:38 |
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for questions, announcements etc.
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Board Index
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#11370: Re: separated files |
by SheeEttin
on 10/20/2008 21:25, refers to #11369
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http://sauerbraten.org/docs/config.html#_minus_qs
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#11371: Re: separated files |
by ortomio
on 10/20/2008 22:04, refers to #11370
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thanks!
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#11372: Server/master |
by nick34
on 10/20/2008 22:17
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I use a Mac, and whenever I try to make a server, it says to check my firewall settings. I allowed Sauerbraten to go though, but I still ,cant..... And also, what is the command to claim master?
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#11373: Cube Video |
by tentus_
on 10/21/2008 02:32
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I'm quite surprised that none of us have found this before: Mr Ramsoomair linked to this video http://www.youtube.com/watch?v=4aGDCE6Nrz0 and I think it's clear which direction we need to be going. :D
The future of gaming comes now!
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#11374: Re: Cube Video |
by SheeEttin
on 10/21/2008 03:35, refers to #11373
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I wouldn't have noticed it because I generally skip the news in favor of the comics. Often much more interesting and funny.
Anyway, I thought those things you're supposed to pick up looked freakishly similar to respawn points. Hmm. :P
Cube!!
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#11375: Re: Cube Video |
by Quin
on 10/21/2008 03:38, refers to #11373
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/me slaps tentus around a lot with a fat llama
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#11376: Simple question - multiplayer server for 2 |
by Snoopy
on 10/21/2008 10:38
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Hi guys,
Simple problem...
Two people with ADSL internet access in different locations, want to set up a simple game between us. Fixed IP\'s. How do you setup a local server and get the other person\'s copy of Sauerbraten to find it, without connecting to any of the existing listed game servers?
Thanks!
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#11377: Re: Simple question - multiplayer server for 2 |
by jbuk2k7s cookie has gone
on 10/21/2008 18:45, refers to #11376
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/connect your.friends.ip
And start a server using the server script in the sauer folder (server.bat on win)
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#11378: location of custom maps |
by Guru_Sev
on 10/21/2008 21:49
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After building a custom map, i tried to send the file to a friend so we could play it on my server. However, it could not send. I went into the base directory so that I could manually send him the file, but it isn't there. I can load it in-game, but there is no file in the directory. Could someone please help me out? I spent a lot of time making this map.
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#11379: Re: location of custom maps |
by jbuk2k7s cookie has gone
on 10/21/2008 23:15, refers to #11378
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Check in your home directory.
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#11380: Re: location of custom maps |
by Guru_Sev
on 10/22/2008 01:00, refers to #11379
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I'm afraid I don't know what that means.
I looked in
C:/Program Files/Sauerbraten/packages/base
Is that right?
Thanks a bunch.
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#11381: Re: location of custom maps |
by jpsiojers
on 10/22/2008 05:10, refers to #11380
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try "C:\Users\YOURNAME\AppData\Local\VirtualStore\Program Files\Sauerbraten".
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#11382: Laggy |
by Ginger kid
on 10/22/2008 06:35
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I just downloaded assualt cube but for some reason its super laggy and ive tried playing with the options but i cant seem to get it to a normal speed. Please help
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#11383: Re: location of custom maps |
by Guru_Sev
on 10/22/2008 18:34, refers to #11381
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Hey, that worked! Thanks man, I keep forgetting about Vista's fancy new features.
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#11384: Re: Laggy |
by jbuk2k7s cookie has gone
on 10/22/2008 18:35, refers to #11382
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http://assault.cubers.net/forum/
We are not the AssualtCube forum, that is.
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#11385: Sauerbraten verts/indices |
by moe
on 10/23/2008 17:30
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I am trying to understand how the engine works for a custom mod.
I did a /writeobj of a default size 10 map with a single leaf cube extracted.
Here\'s a screenshot:
<a href=\"http://imageshack.us\"><img src=\"http://img508.imageshack.us/img508/4687/sauerquestionha5.jpg\" border=\"0\" alt=\"Image Hosted by ImageShack.us\"/></a><br/><a href=\"http://g.imageshack.us/img508/sauerquestionha5.jpg/1/\"><img src=\"http://img508.imageshack.us/img508/sauerquestionha5.jpg/1/w960.png\" border=\"0\"></a>
here\'s the /writeobj dump:
# obj file of sauerbraten level
v 8192 8192 8704
v 8704 8192 8704
v 8704 8704 8704
v 8192 8704 8704
f -2 -4 -3
f -4 -2 -1
v 8704 8192 8704
v 9216 8192 8704
v 9216 8704 8704
v 8704 8704 8704
f -2 -4 -3
f -4 -2 -1
v 8192 8704 8704
v 8704 8704 8704
v 8704 9216 8704
v 8192 9216 8704
f -2 -4 -3
f -4 -2 -1
v 8704 8704 8704
v 9216 8704 8704
v 9216 9216 8704
v 8704 9216 8704
f -2 -4 -3
f -4 -2 -1
v 8560 8648 8712
v 8560 8648 8704
v 8560 8640 8704
v 8560 8640 8712
v 8568 8648 8712
v 8568 8640 8712
v 8568 8640 8704
v 8568 8648 8704
I understand the output up to this point
--------------------------------------
The output after this point confuses me.
v 8192 8192 9216
v 8192 8192 8704
v 8192 8704 8704
v 8192 8704 9216
v 8704 8192 8704
v 8704 8192 9216
v 8704 8704 9216
f -13 -15 -14
f -15 -13 -12
f -9 -11 -10
f -11 -9 -8
f -13 -10 -12
f -10 -13 -9
f -11 -14 -15
f -14 -11 -8
f -11 -12 -10
f -12 -11 -15
What is confusing me is the vertexes with a z position that appear to be out of range (9216) and also the lack of indices for the leaf cube. The indices ranging from at 8 to 15 is confusing as well. Can someone clear this up? Thanks in advance.
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#11386: Re: Sauerbraten verts/indices |
by moe
on 10/23/2008 17:32, refers to #11385
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screenshot link again: http://img508.imageshack.us/img508/sauerquestionha5.jpg/1/w960.png/
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#11387: Re: Assault Cube lags? |
by owneradz96
on 10/23/2008 21:40, refers to #8212
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erm ive got 1gb ram and im runnin vista and im lagin like a bitch how can i run it smoothly, it sez the req requirements are 512mb wats wrong with my pc?
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#11388: Re: Assault Cube lags? |
by Hirato Kirata
on 10/24/2008 01:00, refers to #11387
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1) Vista is known as a memory hog, so you probably need at least 2 GB of RAM just for Vista itself. Vista is also known to be very very slow.
2) try updating your graphics card's drivers from your respective OEM (nvidia, intel, ati), chances are you're probably using microsoft's OpenGL if it's slow
3) ask at the assault cube forums next time, m'kay ;), unless you're referring to sauerbraten, which makes your subject strange, as it says, "Re: Assault Cube lags?"
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#11389: graphical glitch : strange shadows... |
by Kaomè
on 10/24/2008 20:06
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I got that in one of my map:
http://img525.imageshack.us/my.php?image=screenshot8119963ku6.png
And this when looking around a little:
http://img116.imageshack.us/my.php?image=screenshot8125205nt5.png
I think it's a bug... The engine doesn't render part of the map, or something...
I render this with a GeForce 8600M GT, with 175.(something) shaders (not a truly official one.)
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