General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12517565 views, last view: 11/01/2024 13:21 |
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#11347: Rigid Body Physics |
by Skofo
on 10/17/2008 03:59
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Would it be possible to implement it into this?
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#11348: Re: silly noob question |
by noerrorsfound123123
on 10/17/2008 04:26, refers to #11346
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What's the problem? Leave the server window open, open Sauerbraten, and /connect localhost.
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#11349: Re: silly noob question |
by Guru_Sev
on 10/17/2008 05:17, refers to #11348
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ahah, there we go, nerrorsfound, that worked perfectly. i tried to look this stuff up in one of the readmes but i didnt see it. how could my friend join, and how could we password-protect the server?
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#11350: Re: silly noob question |
by noerrorsfound123123
on 10/17/2008 07:05, refers to #11349
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Your friend joins using your external IP address. Your post shows 24.254.230.152, so he should use the "connect" command and put the IP address after it.
http://sauerbraten.org/docs/config.html
Right click server.bat and click "Edit" to add commandline options.
Default batch file contents (at least on the work-in-progress version since I don't have the CTF edition right now):
"bin\sauerbraten.exe -d -c6 %1 %2 %3 %4 %5"
To keep it off the master server so other people won't see it and join, use -mlocalhost.
"bin\sauerbraten.exe -d -c6 -mlocalhost %1 %2 %3 %4 %5"
There's no password protection on servers other than logging in as admin, but you can log in as master with "setmaster 1" and set the server as private (mastermode 3) to ensure people can't join even with the IP address.
Check that page for other useful options.
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#11351: Re: silly noob question |
by Guru_Sev
on 10/17/2008 21:41, refers to #11350
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I really want to thank you, you have been incredibly informative and helpful, and I really appreciate it.
What is the significance of the numbers and percents? I read in the configuration document that /m needs a url, so how are these symbols used instead?
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#11352: Re: silly noob question |
by noerrorsfound123123
on 10/18/2008 02:28, refers to #11351
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I've got no idea what the percentages are used for. "localhost" is just another way to access 127.0.0.1, which is always the address your own PC. The percents after that are unrelated to the specification of the master server URL/address.
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#11353: Re: silly noob question |
by Guru_Sev
on 10/18/2008 03:23, refers to #11352
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I tried to edit it, but it won't overwrite. Am I doing somehing wrong?
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#11354: Re: silly noob question |
by Guru_Sev
on 10/18/2008 03:32, refers to #11352
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Sorry, I figured out how to do it. I created another batch file, and moved the original somewhere else. Thanks again!
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#11355: Window resizing random |
by NIm
on 10/18/2008 04:33
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So, I'm running Ubuntu, and Sauer will, on occasion, go into windowed mode. Most often, It does not allow control with mouse or keyboard, and runs at full FPS in this state. I don't know the trigger, but it is not a keypress. How can I keep it from doing this? Is it screensaver related? It seems that Sauer takes ofer the cursor.
Please help me to make sauer run uninterrupted.
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#11356: mdl. support in future? |
by hotmitts
on 10/18/2008 14:17
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Would there be a possibility of adding support for the mdl. model format in future? That I believe is the original Half-Life model format, it seems better supported in Milkshape etc and, crucially, has skeletal animation. There are free mdl. editors around, plus there must be a ton of free models out there.
I\'ve no idea how the implementation to a game engine works for these things, I thought it was worth asking.
Thanks in advance.
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#11357: Re: master of server |
by robgeove
on 10/18/2008 16:17, refers to #11336
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I have an HUD problem.... I pressed something and the HUD and the crosshair dissapeared! No I cant build, and I cant see: my ammo, and health! PLEASE HELP!
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#11358: .. |
by Kaomè
on 10/18/2008 17:48, refers to #11357
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/hidehud 0
or press '5'
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#11359: location of custom maps |
by Guru_Sev
on 10/18/2008 19:02
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After building a custom map, i tried to send the file to a friend so we could play it on my server. However, it could not send. I went into the base directory so that I could manually send him the file, but it isn't there. I can load it in-game, but there is no file in the directory. Could someone please help me out? I spent a lot of time making this map.
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#11360: Re: mdl. support in future? |
by mrpiddly_000003
on 10/18/2008 20:19, refers to #11356
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Although I have never worked with the format, you should be able to convert it to one of the existing md3/md5 or obj model types.
I believe md5 supports skeletal animation as well.
See the cube wiki, http://cube.wikispaces.com/, under the "editing" section for more information about existing 3d model support.
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#11361: Re: mdl. support in future? |
by mrpiddly_000003
on 10/18/2008 20:20, refers to #11360
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Bad link, use this one instead:
http://cube.wikispaces.com
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#11362: can sy help me with this? |
by Xangoroth
on 10/18/2008 20:53
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I was playing with Sauerbraten, when i pushed something, then the crossair and the healt, ammo, and the other things disappeared. I tried everything (from changing the options to re-insatlling the game).i can't even see the massages, during the multiplayer game.. The only thing i can see is the clear map.. and nothing else. i don't even know where i shoot..
Please SOMEONE HELP ME!!!!!
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#11363: Re: can sy help me with this? |
by mrpiddly_000003
on 10/18/2008 21:08, refers to #11362
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type: /hidehud 0
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#11364: Message censored by administrator |
by tentus_
on 10/18/2008 21:09, refers to #11362
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#11365: Starting problem |
by JJ1forces
on 10/19/2008 13:59
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If I try to start Sauerbraten. WinZip takes over and I get an error. Could some one please help.
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#11366: md5 Export Script in Blender |
by hotmitts
on 10/19/2008 15:51
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dumbo question here - I have the import/export MD5 Scripts for the latest Blender, I just don't know where to put them or how to make Blender see them.
Earlier Blender versions had a folder called 'scripts' inside the application folder, the latest doesn't...anybody here help?
Thanks in advance
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